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  1. #101
    Relic Shield
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    Re: 1Up Interview with Development Team regarding WotG

    A CT MMO would be hawt.

  2. #102
    Banned.

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    Re: 1Up Interview with Development Team regarding WotG

    Quest: Stop whoever designed Garlaige's switch&gate before he execute his evil plan.


    please.

  3. #103
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    Re: 1Up Interview with Development Team regarding WotG

    Here is hoping Tahrongi Canyon is a massive Dragon's Aery (even if the dragons only drop Raxa). It wont happen though .

  4. #104
    BRP
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    Re: 1Up Interview with Development Team regarding WotG

    Tahrongi was dry/bone-filled before Windurst was settled.

    It was a bit more floral and river filled way back.

    edit: Call me crazy, but those bones seem to mostly belong to fish.

  5. #105
    assburgers
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    Re: 1Up Interview with Development Team regarding WotG

    The one outside of Maze of Shakrahmi is, as Prishe would say, a HUGE GODDAMN DRAGON.

  6. #106
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Re: 1Up Interview with Development Team regarding WotG

    Home Base = Citadel in all it's glory >.>

  7. #107
    Yoshi P
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Sonomaa
    Quote Originally Posted by CMMeast
    They'll probably have a few quests involving items and armor being charged up over time like the sunstone in CT.
    oh god
    /chronotriggergasm
    /same

    I'm super excited. I want more wyrms and behemoth mobs, preferably of varying levels (weak ones to fight and hard ones). I'd like to see Behemoth's Dominion (if it's even there? I'm not sure) larger, overrun with lesser behemoths, not just one big one.

  8. #108
    ¯\(°_o)/¯
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Kaslo
    Home Base = Citadel in all it's glory >.>
    I hear they have quite a few chigoe-like pests

    http://img64.imageshack.us/img64/9937/serkettene4.jpg

  9. #109
    Bagel
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    Re: 1Up Interview with Development Team regarding WotG

    Simultaneous release to JP NA and EU = win. None of the couple of days of suckage while EU had to wait for TOAU and the rest of the world was in Whitegate.

    (Of course, a miserable week or so for the EU importers to wait for their copies to be shipped over from the States - but bleh). Gonna be not so harmonious in this house when the boyfriend is an importer and I'm on EU release so can play before him :D

  10. #110
    BRP
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    Re: 1Up Interview with Development Team regarding WotG

    I've been looking everywhere, but I can't find it. There was another interview with a more minor site. Can anyone find it for me?

  11. #111
    Relic Weapons
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    Re: 1Up Interview with Development Team regarding WotG

    stop assuming only zones from the original game will be included. zones released as recently as cop have relevance to the crystal war. i wonder if the mithran pirates that terrorized selbina during the crystal war were corsairs

  12. #112
    The Once and Future Wamoura
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Alisha
    stop assuming only zones from the original game will be included. zones released as recently as cop have relevance to the crystal war. i wonder if the mithran pirates that terrorized selbina during the crystal war were corsairs
    if anything the corsairs would terrorize Mhaura, no? since they'd have to sail around Mindartia and Quon to get to Selbina, or if they go the other way around Urghuum and anything else that's further East >_>

  13. #113
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    Re: 1Up Interview with Development Team regarding WotG

    they said it would encompass original ffxi zones only I thought, maybe I read it wrong, it would be nice if it included some zilart stuff, and Id love to see tav in all its glory

  14. #114
    The Once and Future Wamoura
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    Re: 1Up Interview with Development Team regarding WotG

    They said it would contain about the same number of areas pre-zilart FFXI, which can be taken either way but I think it's safe to say it's not just pre-zilart FFXI rehashed. Maybe some CoP rehash and Zilart rehash too!

  15. #115
    The Once and Future Wamoura
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    Re: 1Up Interview with Development Team regarding WotG

    Did anyone see the E3 trailer posted by SE themselves? It has a nice little intro and at the end, a la Odin's preview it cuts to West Ronfaure outside San d'Oria and the screen does that static then we see a shit ton of Orcs in armour and warmachines standing outside moving in !

    Looks like home nation Besieged to me !

    http://www.playonline.com/ff11us/altana/index.html
    if you're too lazy

  16. #116
    Relic Horn
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Rocl
    They said it would contain about the same number of areas pre-zilart FFXI, which can be taken either way but I think it's safe to say it's not just pre-zilart FFXI rehashed. Maybe some CoP rehash and Zilart rehash too!
    Rocl Your me hero !

  17. #117
    ralph pls go
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Rocl
    Did anyone see the E3 trailer posted by SE themselves? It has a nice little intro and at the end, a la Odin's preview it cuts to West Ronfaure outside San d'Oria and the screen does that static then we see a shit ton of Orcs in armour and warmachines standing outside moving in !

    Looks like home nation Besieged to me !

    http://www.playonline.com/ff11us/altana/index.html
    if you're too lazy
    It's good to finally see that trailer (with the extra stuff like the intro and the orcs) in higher definition than the other one posted. Here's to hoping we finally get a hometown raid fight/besieged type event.

  18. #118
    A. Body
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by divisortheory
    Toraimarai Canal wins. I've been playing this game 4 yeas and I've never set foot in that zone once, lol.
    Windurst's private huntin' hole, thankyouverymuch. Long as you can get someone with a Portal Charm, there's plenty of spots where the mob density is thick enough that you could pull all day for a PT and not see a single other soul to camp out your exp. Good fun in the low 50's, including a couple of big rooms you can park your butt in and hope for the occasional Viking Axe drop while chaining away.

    It's like the Maze. Nobody goes there anymore, despite it actually being a great area to run around in.

  19. #119
    A. Body
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    Re: 1Up Interview with Development Team regarding WotG

    Quote Originally Posted by Rocl
    Did anyone see the E3 trailer posted by SE themselves? It has a nice little intro and at the end, a la Odin's preview it cuts to West Ronfaure outside San d'Oria and the screen does that static then we see a shit ton of Orcs in armour and warmachines standing outside moving in !

    Looks like home nation Besieged to me !

    http://www.playonline.com/ff11us/altana/index.html
    if you're too lazy
    Oh, dear god. Sorry, LS. Gotta go back in time to protect Mom and Dad from the beastmen so I get born, BRB. If I fail, it's not like you'll remember I was here. TIME PARADOX!

    (And come to think of it, this is S-E. The Chrono Triggerish possibilties are endless and amusing as it gets.)

  20. #120
    The Once and Future Wamoura
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    Re: 1Up Interview with Development Team regarding WotG

    Fuck I'm my own mother again

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