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  1. #41
    E. Body
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    Re: FFXIclopedia interview with Development Team at E3

    Quote Originally Posted by Carnusty
    Penta Thrust has like...the shittiest TP mod ever...

    http://wiki.ffxiclopedia.org/Penta_Thrust

    at 100% TP it's a 0.75 multiplier...only at 200% does it get 1.0 o___O

    Also the modifiers are rather low, which really is just like :\

    Not to mention how shitty polearm melee damage is in the first place <_<

    Rampages is 0.50 modifier (albeit crit bonus), but still!

  2. #42
    Relic Weapons
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    Re: FFXIclopedia interview with Development Team at E3

    Quote Originally Posted by Omni
    Have you thought about implementing a runic portal multi-pass?

    The reason we will not do this, is because when the Astral Candescence is taken by the beastmen you cannot get a pass to use the runic portal. And so if you get 5 of them, and then the Astral Candescence is taken, you would still be able to use them which is something you are not supposed to be able to do. We don't want people hoarding these passes.

    Oh this is such BS. if they really dont want us using runic portals when the AC is missing then all they need to do is add this message...

    "A mysterious force has disabled the portal"

    boom, problem sovled. you can still have a crap load of passes but they just cant be used at that time.
    That would create an incongruity as to why you can still port out for assault when the AC is gone, though.

  3. #43
    Corwens a slot
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    Re: FFXIclopedia interview with Development Team at E3

    I'm actually looking forward to the near future.... blu af2 and the completion of the missions in the next few months....

  4. #44
    BRP
    BRP is offline
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    Re: FFXIclopedia interview with Development Team at E3

    BONUS: You should get a 5-use runic permit for saving the Astral in addition to the other few rewards.

  5. #45
    Melee Summoner
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    Re: FFXIclopedia interview with Development Team at E3

    If what they are saying will happen, that they will show the Dev Team killing AV at the newer Fan Fest, then Id certainly want to hop over the atlantic just to see that...

    Is it just me, or does this, and the allah interview gloss over a lot of issues that could have been discussed? >_>

    And couldnt the two sites have discussed what questions to ask as not to have so many repeat questions, that way even if there was a limited time, chances are more issues that need explaining could have been asked :O

    Also regarding the Runic Passes, Its another time sink~!! Sometimes on my systems / connection if Laggate is that full it takes a while for the Pass NPC to load or so laggy that i keep saying i dont want a permit :/

  6. #46
    Hydra
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    Re: FFXIclopedia interview with Development Team at E3

    Quote Originally Posted by Zanz L. Barre The 3rd
    Quote Originally Posted by Carnusty
    Penta Thrust has like...the shittiest TP mod ever...

    http://wiki.ffxiclopedia.org/Penta_Thrust

    at 100% TP it's a 0.75 multiplier...only at 200% does it get 1.0 o___O

    Also the modifiers are rather low, which really is just like :\

    Not to mention how shitty polearm melee damage is in the first place <_<
    Rampages is 0.50 modifier (albeit crit bonus), but still!
    If penta had a crit mod like rampage, it would probably kick all kinds of ass. Remember, only WS with crit mod can ever crit at all (barring SA).

  7. #47
    Bagel
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    Re: FFXIclopedia interview with Development Team at E3

    BLU relic AFs in the future.
    Gewd then i can complete my other relic sets before that

  8. #48
    Old Odin
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    Re: FFXIclopedia interview with Development Team at E3

    Quote Originally Posted by spooky
    Quote Originally Posted by Volken
    Quote Originally Posted by BRP
    -Possible "nerf" of TP burns... and by that I mean "buffing" exp monsters.
    Just what this game needs, merits to be slower and more tedious. Why? Because blms miss MBing?
    Because there are other jobs in the game besides: NIN RDM BRD WAR COR...
    OMG yes lets go back in time to the year 2004... 3k exp per hour <3

  9. #49
    Sea Torques
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    Re: FFXIclopedia interview with Development Team at E3

    Adding more merit camps for blm, meleeburn or traditional parties will solve more problems than buffing existing jobs.

  10. #50
    Tonko
    Guest

    Re: FFXIclopedia interview with Development Team at E3

    The issue with "merit" camps for BLM is that they still can't touch a good meleeburn on Greater Colibri. There's just nothing better.

  11. #51
    Bagel
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    Re: FFXIclopedia interview with Development Team at E3

    As solo BLM i like to knock in 7k / hour with no stress like BRD gives me in Meripo.
    So for me that 7k or whatever it is depeding on how much i browse forums during meddding time is better then 20k hour pts at times since i can relax abit lol.
    Sure some more solo/manaburn spots would be great etc, but i think us BLMs dont really have much problems to exp.
    Adjustements for DRG,THF,DRK and other jobs to fit in exp pts better is more welcomed first.

  12. #52
    Hydra
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    Re: FFXIclopedia interview with Development Team at E3

    While I agree that there are times when it's nice to get a fast couple of merits on Colibri, etc... sometimes I'd just like to merit with people I know, and the current "best system" doesn't allow that. Casual players who don't have time to grind multiple jobs to 75 can get screwed out of merits very easily, especially when their main is BLM.

    The problem isn't that I'm not willing to go to Lufaise or trolls with a BLM, I actually find it entertaining. The problem is finding OTHERS who are willing to do so.

  13. #53
    Hydra
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    Re: FFXIclopedia interview with Development Team at E3

    Why the hell is it always about AV's Regen... who the fuck cares about his regen!!!???

  14. #54
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Phoenix
    WoW Realm
    Arthas

    Re: FFXIclopedia interview with Development Team at E3

    Quote Originally Posted by Meropi
    "Greedy bitch" of Phoenix
    At least you didn't "Dibs" a Dalmatica. *coughmarjolycough*

    I like soloing on BLM much better than Meripo parties on my WHM. I can go afk, just lax, and I don't have to deal with the assholes that type, "HASTE PLZ" as it wears off and I'm already recasting it.

  15. #55
    Hydra
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    Re: FFXIclopedia interview with Development Team at E3

    Are we going far enough back in time where the ancient currency we see in Dynamis is used? Will that be part of this story line?

    Ancient currency was used at that time, but what the players will probably be using in the past will be gil.
    I wonder if this means there may be new ways of obtaining ancient currency.

  16. #56
    RIDE ARMOR
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    Re: FFXIclopedia interview with Development Team at E3

    Personally, I'm excited for the expansion. Think a lot of cool changes will come out of it. But also, i'm just waiting for SE's new MMO... I'm tired of the PS2 limiting the possibilities of the game.

  17. #57
    Sagacious Sundi
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    Re: FFXIclopedia interview with Development Team at E3

    360/PS3 limitations.

  18. #58
    Banned.

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    Re: FFXIclopedia interview with Development Team at E3


  19. #59
    Relic Horn
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    Re: FFXIclopedia interview with Development Team at E3

    http://img515.imageshack.us/img515/4937/img0021gb1.png

    this was with shit equips.

    I miss drg. it was a fun job.

  20. #60
    Hydra
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    Re: FFXIclopedia interview with Development Team at E3

    Quote Originally Posted by Izzy
    Quote Originally Posted by Meropi
    "Greedy bitch" of Phoenix
    At least you didn't "Dibs" a Dalmatica. *coughmarjolycough*

    I like soloing on BLM much better than Meripo parties on my WHM. I can go afk, just lax, and I don't have to deal with the assholes that type, "HASTE PLZ" as it wears off and I'm already recasting it.

    lol... that's a nod to the wonderful folks of a certain shell, who were unhappy when I chose not to join their ranks after Catalyst broke.

    Even better than the "HASTE PLZ" is the "BLINDNA" spam when you have other things that are far FAR more important to worry about. Like keeping someone alive.

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