So I was updating FFXI Wiki today with regards to the mini-quest to tele to Sky, see:
http://wiki.ffxiclopedia.org/Teleportat ... 7Lia_Guide
I've read up on it, and the only stuff I can find for sure is; repairing all 3 crags doesn't stop your chip from breaking, and the chance of it breaking is quite small, etc etc.
I was wondering if perhaps there was a bit more to it than that. For example perhaps crags need a "cool down" period to decrease the chance of your chip breaking. For example, if you tele from the same crag over and over again in a short space of time (a day or two?) the chance that your chip might break will go up. But if you leave it to cool down, then that chance starts to fall again.
This could be why you can tele from 3 crags, allowing you to rotate around them if you need to tele to sky a lot.
Thoughts?