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Thread: Sky Warp     submit to reddit submit to twitter

  1. #1
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    Sky Warp

    Anyone can direct me to info on the Sky Warp Quest plz? Took a small break a while ago, went on to talk to some friends. They told me about the sky warp, but were busy with Sky stuff at that moment. Thought it'd be a good idea to do it so I can stalk ppl easier!

    Thanks in advance

  2. #2
    Un-Rad Conrad
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  3. #3
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    Re: Sky Warp

    lol I just made a post about this in the random quesiton thread today: viewtopic.php?f=31&t=16257&start=720
    Here's the Wiki link I just updated: http://wiki.ffxiclopedia.org/Teleportat ... 7Lia_Guide

    EDIT: Someone already posted, while I was typing.

  4. #4
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    Re: Sky Warp

    ppl on BG are fast XD

    It's why I asked here ._./

    Thank ya both, unfortunately I don't have enough gil to change my title XD

  5. #5
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    Re: Sky Warp

    Quote Originally Posted by Iono
    ppl on BG are fast XD

    It's why I asked here ._./

    Thank ya both, unfortunately I don't have enough gil to change my title XD
    You'd need 66k for the chips too

  6. #6
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    Re: Sky Warp

    Quote Originally Posted by Shuemue

    You'd need 66k for the chips too
    Bah, I thought it was key item. It's those chips from the gobbies for the strange apparatus, huh?

  7. #7
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    Re: Sky Warp

    Quote Originally Posted by Iono
    Bah, I thought it was key item. It's those chips from the gobbies for the strange apparatus, huh?
    Yeah, those are the ones.

  8. #8
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    Re: Sky Warp

    Quote Originally Posted by Iono
    Thank ya both, unfortunately I don't have enough gil to change my title XD
    Whoa.
    I've heard of bad streaks, but damn!
    How much does that title cost? been forever since i did the sky tele thingy.

  9. #9
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    Re: Sky Warp

    It's 300 gil to change your title... Chips are 11k (I think). There's a link for them on the Wiki posted above.
    You can tele by just repairing 1 crag.

  10. #10
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    Re: Sky Warp

    Quote Originally Posted by spooky
    It's 300 gil to change your title... Chips are 11k (I think). There's a link for them on the Wiki posted above.
    You can tele by just repairing 1 crag.
    Pretty sure they're 22k

  11. #11
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    Re: Sky Warp

    Either way you'd only need 22k then, you only have to do 1, while 3 is a good idea, or carry extra chips on you in case of a break for next time.

  12. #12
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    Re: Sky Warp

    Another thing I wanted to update the Wiki with; you can register with one of two of the teleporters in Sky. I registered with the one on the left as you come into Sky, near Kirin entrance. I haven’t used the tele yet but I'm guessing I'll land at the one below on the left hand side.
    Does anyone know if you register with the one on the right you will land on the right?

  13. #13
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    Re: Sky Warp

    Quote Originally Posted by spooky
    Another thing I wanted to update the Wiki with; you can register with one of two of the teleporters in Sky. I registered with the one on the left as you come into Sky, near Kirin entrance. I haven’t used the tele yet but I'm guessing I'll land at the one below on the left hand side.
    Does anyone know if you register with the one on the right you will land on the right?
    From what I've seen it's random, I registered originally at the portal next to Kirin entrance and been ending up in Sky at whichever teleporter in what seems a completely random order, about 50/50 left and right although I've never kept track of it.

  14. #14
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    Re: Sky Warp

    Quote Originally Posted by spooky
    So I was updating FFXI Wiki today with regards to the mini-quest to tele to Sky, see: http://wiki.ffxiclopedia.org/Teleportat ... 7Lia_Guide
    I've read up on it, and the only stuff I can find for sure is; repairing all 3 crags doesn't stop your chip from breaking, and the chance of it breaking is quite small, etc etc.
    I was wondering if perhaps there was a bit more to it than that. For example perhaps crags need a "cool down" period to decrease the chance of your chip breaking. For example, if you tele from the same crag over and over again in a short space of time (a day or two?) the chance that your chip might break will go up. But if you leave it to cool down, then that chance starts to fall again.
    This could be why you can tele from 3 crags, allowing you to rotate around them if you need to tele to sky a lot.
    Thoughts?
    Already posted this in the random question thread, but didn't really get much of an answer for it, and it's probably more suited here anyway.
    What do people think?

  15. #15
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    Re: Sky Warp

    Not really sure on that theory. I've been hanging out at sky lately and instead have been using teleport-mea ---> porter as an alternative to escape when I'm already in sky.

  16. #16
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    Re: Sky Warp

    Aye, its faster than running around from pots room. And they seem to have nerfed the chip breakage, have never had to repair mine at any of the 3 crags.

  17. #17
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    Re: Sky Warp

    I did all 3, no breaks yet, registered with left porter first, talked to right porter just in case, pretty even split between landing left/right.

  18. #18
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    Re: Sky Warp

    I've broken 3 so far from going up to sky about an average of twice a week since they put it in, minus a few random weeks of not going there.

  19. #19
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    Re: Sky Warp

    Is it known yet what the odds are of breaking the chip?

    I broke mine after using it about 3 times, yet I've heard reports of people never breaking them ever. I assume the odds increase when you use the same chip/telepad multiple times a day since mine broke when I used the same chip/telepad twice with only 2 hours in between.

  20. #20
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    Re: Sky Warp

    Quote Originally Posted by Furtwangler
    I've broken 3 so far from going up to sky about an average of twice a week since they put it in, minus a few random weeks of not going there.
    How many did you repair, also do you always tele from the same one?

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