They'll probably just give us dribbles of the thing at a time, like with ToAU. :\Originally Posted by LD
They'll probably just give us dribbles of the thing at a time, like with ToAU. :\Originally Posted by LD
Thank you, Elmer. As always, your translations are fantastic.
And I think we may see more than a simple Windower in there. They're also saying there's changes to the system they're hoping are a pleasant surprise- once FFXI has an in-house Windower, I'd like to see what the community will do to try and mod it and improve it, hopefully poking S-E into improving the in-house version further.
And yes, Taj. I know they're years behind you guys. Big gaming companies usually are.![]()
Thanks Elmeeeeeeeer, Most of the stuff we already knew, but they did say they were adding some new zones too, not only remakes![]()
Thats a tad disappointing.We will adjust equipment strength at a rate that doesn't completely make previous goods obsolete.
Agreed, fap on :DOriginally Posted by Intense
Why do you need to know your party member's tp when you aren't skillchaining with them anyways?Originally Posted by Taj
So you don't accidentally heal Puks with Detonation? Or so you can possibly get 50-100% added damage by waiting a swing to close a SC? Just guesses, I'm on a lolPS2.![]()
And to be expected.Originally Posted by Sendra
So we know who is AFK.Why do you need to know your party member's tp when you aren't skillchaining with them anyways?
Breaking Latents!Originally Posted by Gere
because cheating is funOriginally Posted by Gere
Some will, the number of people that want a windower but don't care about plug-in functionality is higher than what the BG forums would reflect.Originally Posted by Taj
But yes, I doubt they will include TParty and full length macros so most people that like the current windower wont use SE's.
Hey, if we can see our allies' health and MP, why shouldn't we be able to see their TP? Also, add bars for enemy MP and TP, although I guess you can "guess" enemy health based on whether they're weary or not. Whatever.
Thanks for the translation, as usual.
Yes, because making your old content obsolete is a good business model.Originally Posted by Sendra
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Good job with the translation Elmer. If it's alright with you, I'm going to go ahead and post this up to my blog over on 1up.
Thanks for the translation elmer/fap to new areas
I like that they're recognizing RMT in crafting as a problem. Maybe they'll make it a bit more... worthwhile, one of these days.
New areas sound awesome... dammit SE, give us more >D
new support-job...
like a husband with 4 kids, i cant wait.
Thanks for the translate, Elmer!
And my translation of that first translation about ToA and WoG storylines was offffffffff...oh well. Only plug-in with Windower i'm worried about losing is extended macros, since RDM is so much easier when you can put on 16 new pieces of gear at once. Nothing you prolly can't replace by scripting through AutoHotKey, though, so, eh...
Thank you very much Elmer for the clear translations.