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  1. #2021
    Sandworm Swallows
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    Quote Originally Posted by Max™ View Post
    THOSE ARE VALOR GAUNTLETS +1!
    Thanks, edited my post. I made the judgment based on the stats, not on the name so that doesn't change.

  2. #2022
    Sandworm Swallows
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    I asked this before, but it got missed in the middle of another discussion.

    Kirin's Osode v. Usukane Haramaki for Y/G/K.

  3. #2023
    Nidhogg
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    I have both of these, and they both sit in storage because of Homam hands. With that being said, before I had Homam, I used the Valor hands and then the Valor+1 hands, since I liked the +Enmity, they used to actually improve shield bash, and they looked cooler.~

  4. #2024
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Trying to tweak a Mordant Rime set on BRD, aside from having a crappy dagger I think I have a decent set but having a hard time choosing between a few slots. Relevant WSC mods are 30% DEX/50% CHR, 2-hit WS with 3.0 fTP.

    At the moment I'm using:

    Dancing Dagger/Joy/Instrument
    Optical/Thunder Gorget/Hollow/Brutal
    Osode/Heca/Omega/Woodsman
    Amemet +1/Gleeman's/Choral+1/Goliard

    The slots I'm iffy on:

    Head: Optical vs. Bard's Roundlet vs. ??? - 10 Acc vs. 5 CHR vs. something better?
    L.Ear: Hollow vs. Epsilon - 2 DEX 4~ Acc vs. 3 CHR
    Body: Kirin's Osode vs. Bard's Justaucorps- 10 STR/DEX/CHR/5 Atk/Acc vs. 8 STR/DEX/-8 CHR/4 Acc/21~ Atk
    Hands: Hecatomb vs. Tarasque - 7 STR/4 DEX vs. 10 Atk
    Rings: Omega vs. Flame vs. ??? - 3 CHR vs. 5 STR vs. something better?
    Back: Amemet +1 vs. Jester's +1 - 2 STR/16 Atk vs. 10 CHR

  5. #2025
    assburgers
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    Yeah, I want Askar hands cause I like the enmity + haste + dex + loleva (taking hauberk down to -2 comforts me oddly), and with them + Aurum, I'd hate you homam users a little less that War isn't on there.


    Linsivi and I were playing with Rime outside whitegate the other day.

    Naturally with 2 ps2 users he pops off a 1337 Rime, when we can't SS text.


    This is what we've worked out should be ideal:

    Blau/Joy/Ghorn~I.R. horn (both Chr +4)/_
    Nhead/Frag~Disto Gorgets/Brutal/Delta > Pixie > Hollow > Melody +1 > Triumph
    Osode/Nhands/Heavens/Rajas ~ Flame ~ Acc ~ Iota ~ Omega ~ Heavens
    Jesters +1> Forag/Warwolf/AF1 +1/Nfeet > Goliard (needs more testing)

    He was dropping 1k > just under 1500's /Nin depending on minuets and whatnot, very impressive WS, looks cool too with the big crystal effect.

  6. #2026
    Nidhogg
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    Quote Originally Posted by Max™ View Post
    Yeah, I want Askar hands cause I like the enmity + haste + dex + loleva (taking hauberk down to -2 comforts me oddly), and with them + Aurum, I'd hate you homam users a little less that War isn't on there.
    If my group actually saw a single damn Askar hands drop in months and months of doing Nyzul, I might be able to compare them to Homam... >_>

  7. #2027
    Salvage Bans
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    Quote Originally Posted by ringthree View Post
    Quote Originally Posted by sleekmotorwurkz View Post
    For T1 / T2 / T3 Einherjar
    DRK/DRG geared to ridillzerg, hoping boss is zergable
    WAR/NIN maneater/ridill for mighty strikes spam
    ???
    Six one half a dozen the other? I mean, both are great, and will just depend on random chance of the bosses. I would think though, that DRK/DRG would be a little less useful getting to the boss that WAR/NIN or even WAR/SAM. It also depends on if you are having trouble killing the boss or if you are having trouble leaving time for the boss.
    No we really dont have a problem getting to the boss or kililng it for that matter, just trying to maximize my potential. I obviously dont use ridill on drk on the way to the boss. I use scythe and change to it when brds are buffing pre boss, so drk/drg really isnt too bad. Though the damage potential is higher for drk zerging, I would think that war is more dependable if we get an undead boss or something that would resist souleater.

  8. #2028
    Sea Torques
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    most bosses, undead or not resist SE from what ive seen. DD jobs do enough dmg with a brd rotation that BWSE zerging isnt needed anyway

  9. #2029
    New Spam Forum
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    For Trick attack on THF:

    Hecatomb Cap Vs. AGI Head (Denali bonnet, dragon cap?)

    Warwolf Belt Vs. Scouter's Rope

    Hecatomb Feet Vs. Trotter Boots (Or any other AGI feet? Dragon?)

    Hecatomb Subligar Vs. Oily Trousers

    Dragon Harness +1/ Hecatomb Harness Vs. Denali Jacket

    Thanks ^^

  10. #2030
    Nidhogg
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    Quote Originally Posted by VivixKujata View Post
    For Trick attack on THF:

    Hecatomb Cap Vs. AGI Head (Denali bonnet, dragon cap?)

    Warwolf Belt Vs. Scouter's Rope

    Hecatomb Feet Vs. Trotter Boots (Or any other AGI feet? Dragon?)

    Hecatomb Subligar Vs. Oily Trousers

    Dragon Harness +1/ Hecatomb Harness Vs. Denali Jacket

    Thanks ^^
    Are we talking soloTA?

    1 AGI =~ 4 STR. (in reality the 4str is slightly better due to attack benefits but since TA criticals this is of minimal impact at best);

    Hecatomb Cap vs Dragon Cap
    11STR vs 4AGI
    = 11/4 vs 16/4, so Dragon Cap wins.

    Warwolf Belt vs Scouter's Rope
    5STR vs 4AGI
    = 5/4 vs 16/4, so Scouter's Rope wins.

    Hecatomb Leggings vs Trotter Boots
    6STR vs 2AGI
    = 6/4 vs 8/4, so Trotter Boots win (though Dragon Leggings are better).

    Hecatomb Subligar vs Oily Trousers
    20 Attack vs 5AGI.
    This one isn't so easy. I'd use Oily Trousers though because they don't have Slow.

    Dragon Harness +1 vs Denali Jacket
    AGI7 Attack12 vs AGI10 Attack9
    Attack3 vs AGI3
    Easily Denali Jacket.

    Hecatomb Harness vs Denali Jacket
    STR12 vs AGI10 Attack9
    STR12 vs AGI10 Attack3
    12/4 vs 40/4 and Attack3... yeah, easy choice again.

    Bear in mind slow and/or haste do have effects on the attack round after SA and TA so weigh these into things too when it gets close (like Heca Subligar vs Oily Trousers). Obviously accuracy means nothing because the TA hit and all subsequent hits of that attack round are guaranteed~

  11. #2031
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Penta/Drakesbane
    heca vs ares + why

  12. #2032
    Gave 5$ to bg and all I could think of was this lousy title.
    -____-

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    Bad formulation, not to fulltime, to idle in. I was using koenig but idk I never really liked them. They destroy my pretty outfit.
    And please, if someone asks for Option A or option B, stop answering option C because well, it's most likely a piece of gear they don't have. (hi2u askar/homam)

  13. #2033
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    Strictly for idle set, Koenig seems like a clear win. More Def, more HP (and thus less hate lost from taking damage), more VIT, more Resist Sleep. Valor doesn't have anything over Koenig for idling, only for actions.

  14. #2034
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    Quote Originally Posted by Callisto View Post
    Trying to tweak a Mordant Rime set on BRD, aside from having a crappy dagger I think I have a decent set but having a hard time choosing between a few slots. Relevant WSC mods are 30% DEX/50% CHR, 2-hit WS with 3.0 fTP.

    At the moment I'm using:

    Dancing Dagger/Joy/Instrument
    Optical/Thunder Gorget/Hollow/Brutal
    Osode/Heca/Omega/Woodsman
    Amemet +1/Gleeman's/Choral+1/Goliard

    The slots I'm iffy on:

    Head: Optical vs. Bard's Roundlet vs. ??? - 10 Acc vs. 5 CHR vs. something better?
    L.Ear: Hollow vs. Epsilon - 2 DEX 4~ Acc vs. 3 CHR
    Body: Kirin's Osode vs. Bard's Justaucorps- 10 STR/DEX/CHR/5 Atk/Acc vs. 8 STR/DEX/-8 CHR/4 Acc/21~ Atk
    Hands: Hecatomb vs. Tarasque - 7 STR/4 DEX vs. 10 Atk
    Rings: Omega vs. Flame vs. ??? - 3 CHR vs. 5 STR vs. something better?
    Back: Amemet +1 vs. Jester's +1 - 2 STR/16 Atk vs. 10 CHR
    Quote Originally Posted by Max™ View Post
    Linsivi and I were playing with Rime outside whitegate the other day.

    Naturally with 2 ps2 users he pops off a 1337 Rime, when we can't SS text.


    This is what we've worked out should be ideal:

    Blau/Joy/Ghorn~I.R. horn (both Chr +4)/_
    Nhead/Frag~Disto Gorgets/Brutal/Delta > Pixie > Hollow > Melody +1 > Triumph
    Osode/Nhands/Heavens/Rajas ~ Flame ~ Acc ~ Iota ~ Omega ~ Heavens
    Jesters +1> Forag/Warwolf/AF1 +1/Nfeet > Goliard (needs more testing)

    He was dropping 1k > just under 1500's /Nin depending on minuets and whatnot, very impressive WS, looks cool too with the big crystal effect.
    I've seen these impressive 1k-1500 Mordant Rime numbers on EP and lower type mobs, but I've not seen anyone really talk about Merit lvl mobs or stronger. I haven't got the WS yet to play around with it, but could it be that Bard is in a very unfavorable position on the pDif curve (against stronger monsters)? With such a low natural dagger skill, and wearing an entire compliment of gear that has zero +attack built in... even with Minuets, I'd peg most bards around ~400-415 attack wearing that gear. (assume sushi as Meat + Dagger + bard is just laughable)

    Thoughts?

  15. #2035
    Cerberus
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    Quote Originally Posted by VivixKujata View Post
    Warwolf Belt Vs. Scouter's Rope
    It depends on if it's a TA for hate or a TA for damage. For hate Warwolf will plant more due to enmity than the extra ~3 base damage, unless your TA set is very weak on agi.

  16. #2036
    D. Ring
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    Quote Originally Posted by VivixKujata View Post
    For Trick attack on THF:

    Hecatomb Cap Vs. AGI Head (Denali bonnet, dragon cap?)

    Warwolf Belt Vs. Scouter's Rope

    Hecatomb Feet Vs. Trotter Boots (Or any other AGI feet? Dragon?)

    Hecatomb Subligar Vs. Oily Trousers

    Dragon Harness +1/ Hecatomb Harness Vs. Denali Jacket

    Thanks ^^
    There is a blog hidden somewhere concerning thf. in it the blogger calculated that the slow% from hect gear actually makes a thf attack on the next round 3x slower on average than usual thusly negating the damage bonuses from putting the hect gear on in the first place during sneak/trick attack.
    I have been unable to test due to being on ps2 and I don't want to do the math but I can explain why this holds true for thf.
    We treat SA and TA like they're mini ws when really they're free 100% acc atk rounds with a guaranteed hit when unstacked. So basically SA and TA happen to be times that you are tping. Do you tp in hect gear? i should hope not.
    So because of this i theorize atm that hybrid gear(which combines hate and the relevant stats) are the best choices for TA and SA unstacked.

    So denali bonnet > hect cap for TA so long as it's unstacked
    I personally choose the scouter's rope since whenever unstacked since 4 base dmg is > than 5 str for a hit. When stacked i just go with the warwolf since if i miss the TA when a DD moves out the way i at least get my str/dex bonus.
    feet to use in this care are enkidu's leggings. 2% haste on em means you wont slow down too much while getting your damage boost.
    So on so forth.

  17. #2037
    assburgers
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    Lins was pushing 350~ before minuets.

    So they can actually put up fairly nice numbers, yes.

    If they use /Thf, it just makes it easier, and his /Thf numbers without minuet were really nice.

    He was missing Blau, but it's a 3.0 fTP WS at 100% TP with sick mods, give that to any melee and they'll one shot Jesus. So yes, Bards can, and will sooner or later, put up good numbers with it.

    If it takes til I get my brd up (melee merits, that gear, + taru luck on the damage calculation!) then I'll do it for lulz.

    For the record, I was doing 900~1300 on most of my RR's, but I wasn't using Zerk cause I was just tanking the birds for him so his TP didn't get wiped.

    Rime is sick.

    For Drakes, 1Str:1Dex is winnrar, it's a crit WS with multi-hits, moar acc, moar dex, moar str.

    Test a claymore grip sometime, see how it works against pole, you may be surprised.

  18. #2038
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Quote Originally Posted by Rama View Post
    I've seen these impressive 1k-1500 Mordant Rime numbers on EP and lower type mobs, but I've not seen anyone really talk about Merit lvl mobs or stronger. I haven't got the WS yet to play around with it, but could it be that Bard is in a very unfavorable position on the pDif curve (against stronger monsters)? With such a low natural dagger skill, and wearing an entire compliment of gear that has zero +attack built in... even with Minuets, I'd peg most bards around ~400-415 attack wearing that gear. (assume sushi as Meat + Dagger + bard is just laughable)

    Thoughts?
    I definitely agree, I typically expect my attack will come almost entirely from Minuet/Chaos, and I highly doubt it'll be viable for a normal meripo, but I think it will have some nice lowman applications with its SC properties, so would still like to form a proper set for it.

  19. #2039
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    Quote Originally Posted by Callisto View Post
    I definitely agree, I typically expect my attack will come almost entirely from Minuet/Chaos, and I highly doubt it'll be viable for a normal meripo, but I think it will have some nice lowman applications with its SC properties, so would still like to form a proper set for it.
    Oh, I forgot to mention it in reply to your previous post but... Tarasque have -CHR don't use them for Rime.

  20. #2040
    Melee Summoner
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    Here's my MNK setup:

    Destroyers
    Tiphia
    Turban
    PCC
    Brutal
    Merman's
    Togi
    O.kotes
    Jaeger Ring
    Ecphoria Ring
    Forager's
    Black Belt
    AF2 Pants
    Dune Boots

    1st, I got Byakko's coming in soon, and I was wondering if I should dump the dunes for fumas when I do? I'd hit the 25% haste cap. Do dunes really outweigh 3% haste?

    2nd, I got accuracy problems. I'm 4/8 h2h merits. Looking to get a toreador's soon if it ever drops, but other than that, any suggestions?

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