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Thread: Whats better?     submit to reddit submit to twitter

  1. #2201
    Chram
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    Adrianne Lehmen
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    Quote Originally Posted by Max™ View Post
    D:

    I didn't list those as options, I meant you need ALL of those to make up for losing 12~22 Acc on your body piece. Riding hasso with a berk +1 won't automatically cap your acc.

    /deadhorse

    Stop fucking fulltiming Askar body, it isn't that good.
    What? I have 412.8 accuracy on my WAR using hasso with a berk+1, WITHOUT aggressor. How is that not enough for birds? Now you're just being flat out stubborn.

    @ Kurt Cobain: I would say Hecatomb Subligar; however I don't own Ares' Flanchard so I can't give a fair comparison between the two.

  2. #2202
    CoP Dynamis
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    Ifrit

    Chances are your attack is capped or getting capped with those buffs and food so the +atk from hecaligar wont be significant.

    I would say ares legs are better for the str and DA.

  3. #2203
    assburgers
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    Quote Originally Posted by crunkinator
    finally done testing.
    full buffs food 78+55 str 670 atk on war/thf, SA KJ with seismic+no gorget. and toporok+gorget were the same. ( the 1st few ws's were actually the same)
    ~ + 50 dmg difference on toporok without gorget vs. seismic w/out gorget / toporok with gorget.
    ~ + 100 dmg difference on toporok without gorget
    vs seismic w/ gorget.
    so yeah gorget + seismic definitely stack.
    and seismic gives same + ftp as gorget.
    could you possibly edit the ffxiclopedia.org wiki for the gaxe? i don't quite know how to do it.
    Pm'D to me just recently, regarding King's Justice and Seismic Axe.

    I suggested he test using a Toporok (D92) and Gorget, to compare with Seismic (D92 + Gorget text), and these are his results.

    Seismic is gewd, and Seismic + Soil stacks it seems.

  4. #2204
    Chram
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    might have to look into getting one of those great axes then >;o

  5. #2205
    Quizno
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    Melee Accuracy Calculator

    Is the melee accuracy on this website accurate?

  6. #2206
    Aux
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    Hydra
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    Quote Originally Posted by Kurt Cobain View Post
    WAR/SAM, relevantish info: Haste, March/Minuet, Chaos/Corsair, mostly Seigan, occasional Hasso, 8/8GA, hedgehog pie, ares's flanchard vs hecatomb subligar for raging rush.
    Hecatomb/Byakko for (H)NM
    Ares for merit; You'll probably be capped out on attack @ Colibri.

  7. #2207
    D. Ring
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    is there any reason to justify using Dusk Ledelsens +1 over Aurum Sabatons for war/sam TP gain gear? I'm having the worst luck trying to get the aurums and im wondering if i should just stick out the 3-4m for some hooker boots.

  8. #2208
    Bagel
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    Ragnarok

    Quote Originally Posted by richardd View Post
    is there any reason to justify using Dusk Ledelsens +1 over Aurum Sabatons for war/sam TP gain gear? I'm having the worst luck trying to get the aurums and im wondering if i should just stick out the 3-4m for some hooker boots.
    Aurum drop rate is why god gave us red hooker boots to last till you get the piss boots

  9. #2209
    assburgers
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    Aurum are jesusgood, they have to be in order to wear something that ugly.

  10. #2210
    D. Ring
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    Quetzalcoatl

    try achamoth spamming. The drop rate was significantly higher when I did that ZNM instead of armed gears.

  11. #2211
    Sea Torques
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    Quote Originally Posted by Khajit View Post
    try achamoth spamming. The drop rate was significantly higher when I did that ZNM instead of armed gears.
    in my experience its been the opposite, oracle's rain with achamoth and about 75% aurum with gears lol

  12. #2212
    D. Ring
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    Quetzalcoatl

    k. i guess shit is random then. When I used to do znm each mob seemed to favour a different drop in it's pool more so I figured some had higher rates on specific drops than others.

  13. #2213
    Sea Torques
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    Quote Originally Posted by Drunkenmonk View Post
    theres a delay for wyvern +hp to take effect tho, guess i didn't try to get creative enough with my macros but swapping them in at start of casting didn't work like armet does.
    TP in homam, if you need more delay for wyvern hp,+ just put it as a seperate macro to your HB macro and hit them in succession. Windower macros help condense this but are not essential. This also means if you don't need the same amount of healing you can just go with the base HB macro. If you are fighting something pretty risky though you can just sit in full HB gear and spam.

  14. #2214
    Aux
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    Hydra
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    Quote Originally Posted by richardd View Post
    is there any reason to justify using Dusk Ledelsens +1 over Aurum Sabatons for war/sam TP gain gear? I'm having the worst luck trying to get the aurums and im wondering if i should just stick out the 3-4m for some hooker boots.
    Here's it for you, sans the math parts, not sure of your gear but I did 3 different scenarios. You can mix and match your haste depending on what it is really at.

    Perdu Voulge
    Tuban BH NQDusk HQDusk Swift = 20%, 15Dex (+11.25acc), Acc3 Attk0
    Turban BH NQdusk Aurum Swift = 19%, 18Dex(+13.5acc), Acc8 Attk5
    AskarZ BH AskarM Aurum Swift = 17%, 24Dex(+18acc), Acc8 Attk0

    at 20% haste, it will take 80 Perdu Voulge swings to beat 19% by one hit.
    80 perdu voulge swings at 20% takes 8min 58secs without interruptions
    80 perdu voulge swings at 19% takes 9min 05secs without interruptions

    at 20% haste, it will take 27 Perdu Voulge swings to beat 17% by one hit.
    (should be 26 swings, but decimal values are always truncated so it ignores)
    27 perdu voulge swings at 20% takes 3min 03secs without interruptions
    27 perdu voulge swings at 17% takes 3min 13secs without interruptions

  15. #2215
    Relic Weapons
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    Asura

    Quote Originally Posted by Marcicus View Post
    What? I have 412.8 accuracy on my WAR using hasso with a berk+1, WITHOUT aggressor. How is that not enough for birds? Now you're just being flat out stubborn.
    What was the number to cap on birds again? 405 or 407?

    Usually you don't full time Hasso, so you shouldn't rely on it to cap ACC. But with Haub+1 and either Hasso or Aggressor, you'll be capped on birds most definitely. If you use Askar body, you won't be capped (unless with Aggressor) and the damage output of DA+2% on Askar body is not even close to the ACC% added by Haub+1. With Aggressor and Haub+1 you can make other swaps on birds that would be more beneficial than Askar Body.

    But all of this is useless when Mamools its better exp/hr anyway =P

    Quote Originally Posted by Max™ View Post
    Aurum are jesusgood, they have to be in order to wear something that ugly.
    <3 my uni's, fashion and function have never been together so greatly.

  16. #2216
    Quizno
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    Quote Originally Posted by Redshift View Post

    Usually you don't full time Hasso, so you shouldn't rely on it to cap ACC. But with Haub+1 and either Hasso or Aggressor, you'll be capped on birds most definitely. If you use Askar body, you won't be capped (unless with Aggressor) and the damage output of DA+2% on Askar body is not even close to the ACC% added by Haub+1. With Aggressor and Haub+1 you can make other swaps on birds that would be more beneficial than Askar Body.
    Pretty sure the sTP is the more important stat... but for the sake of argument if you had full merits on DRK and were only missing Apoc and E.Body, what would your optimal TP build be? Also assuming you had two bards in party, which songs would you have them sing and which food would you eat?

    Edit: Against Mamools.

  17. #2217
    assburgers
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    The STP on Askar doesn't matter for Drk or War last I checked, unless you're trying to replace Rajas for some reason, and even then it fails utterly.

    Also: in the Dusk vs Aurum comparison, you have 3 Acc 0 Att listed for Aurum in those scenarios, which should factor the 5 Acc 4 Att on them. Well, the acc at least, as 5 Acc is > 1% Haste in the vast majority of cases until you hit like 50% + total haste.

  18. #2218
    Quizno
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    Quote Originally Posted by Max™ View Post
    The STP on Askar doesn't matter for Drk or War last I checked, unless you're trying to replace Rajas for some reason, and even then it fails utterly.

    Also: in the Dusk vs Aurum comparison, you have 3 Acc 0 Att listed for Aurum in those scenarios, which should factor the 5 Acc 4 Att on them. Well, the acc at least, as 5 Acc is > 1% Haste in the vast majority of cases until you hit like 50% + total haste.

    Really? So you are a Tred only advocate?

    You need 23 sTP to make perdu sickle work, and the only way to get that is with sash, pasta, or korazin.

    Which is why I ask for the set up. If you chose to go Tred + Haub+1 then you are already giving up 5 Acc, 14 atk, and 5.1% attack speed in favor of +2 weapon damage and ~7% crits.

    On mamool, you run into other issues with what songs your brd plays and what food you use.

    This is why I'm asking for what TP set up you would suggest along with songs and food.

    Edit: This is also why I asked if the site in question was a good source for accuracy information a few posts back.

  19. #2219
    Salvage Bans
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    Quote Originally Posted by Quizno v2.0 View Post
    Really? So you are a Tred only advocate?

    You need 23 sTP to make perdu sickle work, and the only way to get that is with sash, pasta, or korazin.

    Which is why I ask for the set up. If you chose to go Tred + Haub+1 then you are already giving up 5 Acc, 14 atk, and 5.1% attack speed in favor of +2 weapon damage and ~7% crits.

    On mamool, you run into other issues with what songs your brd plays and what food you use.

    This is why I'm asking for what TP set up you would suggest along with songs and food.

    Edit: This is also why I asked if the site in question was a good source for accuracy information a few posts back.
    Only need 21sTP to make perdu sickle 6 hit. This is done with a standard /sam, rajas, brutal setup. However, if you miss any 2 hits on guillotine, you lose it for that sequence. For tred, you only lose it if you miss the first guillotine hit.

    My drk TP set is:

    tred
    pole strap
    fire bomblet
    w.turban
    pcc
    abyssal/brutal
    haub +1
    dusk hands
    rajas/sniper's
    amement +1
    swift
    homam legs/feet

    Puts me about 390 acc. 420-430 is a good acc mark to get to at mamools, with thf and nin mamools obviously higher. Skoffins are about 415 and puks are lol, although they skew your acc parse with the blind move. At mamools I eat hedgehog pie and with 2x brd would like 1 mad 1 min 2x march. I would want those songs wether I used perdu or not.

    I prefer to use tred because it allows leeway to keeping 5 hit from guillotine misses and the added crits. You are not going to notice much of a difference between perdu and tred so use whatever you like better.

  20. #2220
    Quizno
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    Quote Originally Posted by Maaglin View Post
    Only need 21sTP to make perdu sickle 6 hit. This is done with a standard /sam, rajas, brutal setup. However, if you miss any 2 hits on guillotine, you lose it for that sequence. For tred, you only lose it if you miss the first guillotine hit.
    Ah yes, that is the angle I wasn't thinking about. Thank you.

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