Ares's 1 mp/tick refresh is enough to maintain the latent fulltime? I remember reading somewhere that unless you managed 3 mp/tick that it was only active 50% of the time... Which case is correct?
Ares's 1 mp/tick refresh is enough to maintain the latent fulltime? I remember reading somewhere that unless you managed 3 mp/tick that it was only active 50% of the time... Which case is correct?
Assuming no discrepency between rune weapons, rune axe(not chopper) is active every other click with a click of refresh from gaudy. It's still active every other click with a click from gaudy and a click from sanction, so I'm going to call that a horrible excuse to blow 12mil on a mediocre body. Ares is for DRGs and PLDs, stop neglecting your accuracy and use sanction refresh if you really must have your halftime rune chopper haste.
Use Haub and get a damn Refresh
Does no one here actually know the potential of an RC war? With ares body and refresh sanction you can keep the latent up about 100% of the time, with capped physical haste; you can afford to put acc everywhere else (ares hands, aurum boots, life belt cuch mantle) You dont even need to wear haub, in fact it'd be absolutely stupid to wear haub if your using RC properly.
Not only can ares body make using RC a lot easier but it is still a nice WS piece as well. You can call that a waste of 12m all you want, as im sure most people posting that kind of ridiculous-ness haven't seen a good war use it. Unless you wanna carry around a bunch of yag drinks and have a forever fucked inventory, then no ares is not a waste for war.
I have paladin and dragoon, as well as warrior and ares's cuirass. Rune choppers are like 15k, I'll try it out the next time I merit and see if it works.
k so: Rune Chopper + Ares's Cuirass + Sanction Refresh
Net result: It only starts mattering once you run out of mp. 9% haste is active 66.6% of the time once you bottom out on mp, losing 1 mp every tick.
A) 2 > 1: active.
B) 1 > 0: active.
C) 0 > 2: inactive.
D) goto A
The tick timing is a bit odd depending on lag, but that's how the math should work out. I tested using Utsusemi: Ni and watching the recast timer. It all depends on how long you go between hitting mobs and how long you spend bottomed out, I suppose... the only way I can see to make it active 100% of the time is to cart around pineapple juice.
Spoiler: show
to cover that other 1mp tick use ethereal earring; either your gonna take hate from melee->ws hits and take dmg, or your gonna get hit by an aoe that will give you back a small enough amount of mp. That and depending on merits/mp gear you could still hold RC active for a while. Turban/ares body/hands/few mp merits from other job works very well.
For King's Justice:
elv satchet (2 STR)
Fire bomblet (6 att 6acc)
i know you're supposed to pile out all the STR you can (minus alky's) but i dont know if i should overdo it.
Ethereal Earring.
Yeah, I noticed that ethereal was interfering with results so I took it off. I was only testing on the lesser colibri outside of Al Zahbi, so I think that it would take some genuine real-world testing to see how viable this is. Definitely looks interesting for someone with capped mp merits, though.
Guillotine question.
Orichalcum Scythe / Pole Grip / Fire Bomblet
Hecatomb Cap / Snow Gorget / Brutal / Assault
Adaberk / Hecatomb Hands / Rajas / Ulthalam
Amemet / Potent / Black Cuisses / Hecatomb Feet
I have a perdu scythe but I mostly use orichalcum for looks. My question is should I use aurum legs and flame ring instead of black cuisses and u ring since I don't have nlegs atm? Without any buffs/food I lose 18 attack/2mnd but gain 5str and 3acc. (Also working on af+1 hands)
lol.
Most of the time, I play RDM, merits, events, whatever. An okay RDM could have refresh on a RC war 90% of the time or more. That alone will keep the latent active ~95%+ of the time.
You make it sound like Ares' Cuirass is God's gift to man, enabling a WAR to use RC latent nearly 100% of the time! Just tell your RDM to refresh you for the latent, and use a haub. It's free and more effective!
Goliard Clogs or Nashira Crackows...?
I'm working on a set of skill/acc gear and now have both. I don't yet have the BLM relic hat, although I'm up for it should one drop.
I'm assuming crackows win but because I'm losing quite a bit of int everywhere I'm still considering the goliard.
I'm hume.
Merits - 6 Ele, 6 Enf, 4 Enh
Black Cloak
Merciful Cape
P Rope
Wzd's Gloves +1
Ele Torque
Magnetic/Moldy
Phantom Tathlum
Hq staves
Mahatma Slops
Tamas/Balrahn's
Before food,
With Nashira = 72+29 INT, 328 Skill , 4 Macc
With Goliard = 72+33 INT, 323 Skill, 6 Macc
Black Cloak? Seriously? Even without a relic hat, I wouldn't recommend that over either weskit or errant.
320+ skill is plenty for high resist mobs, after that you want all the INT you can get.
Without a relic hat, I can maybe see dropping Prism Cape for Merciful, and the stated Elemental Torque over an INT neck. Other than that, you need moar INT.
Head: AF+1 until you get relic
Body: Errant/Mahatma Hpl.
Lose Magnetic Earring, replace with an INT earring, can replace moldy too if you feel like it.
Tamas/Snow for rings
Goliard Clogs for feet.
Nuke Ice where possible.