For Steel Cyclone, Warrior's Mufflers vs. N.Hands?
N.Hands
and actually, Pallas or Alkys if you have em. I use Alkys myself.
SAM, Polearm, WS Hands for Penta:
AF+1 Hands / B.Kote / N.Kotes and why?
I see and know many use AF+1 Kotes but I'm not totally convinced on this one.
Currently been swapping thru B.Kotes and N.Kotes testing alitte (was on Colibri merit).
Ideas?
I personally go Bkote when acc is good Usu Gloves when acc isn't good enough. I like the Usu gloves tbh. If my acc is good enough to where I don't need usu gloves, I'd swap other slots like Haub+1 to Askar for the 2% DA or Byakko's to Usu legs before i'd swap out my hands slot though.
WS Head at 59 WAR, Valk Mask vs. Sipahi Turban?
I'd keep mask for Sturmwind, turban for RR, attack matters less with a crit WS, but it's a key part of making Sturmwind continue owning face.
delay of 434-438 and + 50 stp returns 16.6tp
Raging Rush leg gear:
Afv2 vs. Byakko's Haidate vs. Ares' Legs
or other
Which / why / how much?
Question #1:
Assuming squishy mobs where ~380acc is capped/veryclose:
HasteSet with Sushi:
~350att/385acc/26%haste
AccSet with Pizza:
~405att/385acc/14%haste
Or to put it in actual question form, I'm really asking:
"Assuming haste spell, will the ATT+55 ever outweigh the 29% > 40.25% haste (~16% speed increase?) by giving me 16% or more damage overall?"
--------------------
Question #2:
This time assuming 410 is needed to cap your ACC:
HasteSet with Sushi:
~350att/385acc/26%haste
AccSet with Sushi:
~350att/410acc/14%haste
So let's assume the haste does give you a ~15.5% increase in speed...
...and let's assume the acc increase takes you from 82% to 95% (~15.5%increase)
"Won't these do roughly the same damage over time, just with the 95% being more consistant?"
For the first question, no it won't.
For the second,
At 14% haste you have 1.162x as many attacks.
At 26% haste, you have 1.351x as many attacks.
1.351 / 1.162 = 1.1627 or a 16.27% increase in damage.
95 / 82 = 1.1585 or a 15.85% increase in damage.
If you have no haste or march, you're correct that they're roughly the same, but for example with haste spell(adds 15% to both sets):
At 29% haste, you have 1.408x as many attacks.
At 42% haste, you have 1.724x as many attacks.
1.724 / 1.408 = 1.224 or 22.4% more attacks.
I'd prolly rank it along the lines of Ares' > N.Legs/Byakko's > Hachiryu Haidate > Afv2.
Ares' offers the best of 3 worlds, Dex for being a crit based ws, Str as its main modifier and DA to boot. Haven't had a 35 drop for me yet so haven't been able to test this still.
If no Ares' but had N.Legs and Byakko's I'd probably use N.Legs with Bergressor up and Haidate with Bergressor down.
Hachiryu, I'm not sure if the Str gain is worth loosing all that Dex from Byakko's since it's only a 30% Str modifier. My friend just got this drop couple weeks ago and been planning to do some parsing with it just been to busy to actually do it so far.
Afv2 falls behind Byakko's. Too much Dex loss and not enough Str to compensate it.
Very interested in the war leg question as well. Have the 35, just waiting for the 25 and I'm upgrading. It's a very tough comparison though, mostly since the effect on crit is so unreliable.
But generally I'd put, for merit level mobs, ares>n.legs>haidate, for higher lvl mobs n.legs>haidate>ares. Since the tougher the mob the more acc/atk outweighs ws mod. Also if you had hachiryu I'd put it after ares on merit level mobs, wouldn't use it on HNMs for RR.
They're all quite close to each other tho.
Ya I'd say for War and RR legs are the hardest piece to choose seeing as how there's so many great options and so many different situations in the game. Just sucks so many of them are so hard to get your hands on![]()
since that is open for debate I have a kind've continuing question:
for WAR is there ever any use for Ares Mask?
For Axe/Axe Axe/Sword Ares Mask would be nice to have, for GA, naaah, not in my opinion.
Edit, for Vorpal / Rampage spam i mean.
shadow hat vs. wizard's petasos +1 on hnm? (i miss af2 hat still)