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Thread: Whats better?     submit to reddit submit to twitter

  1. #3421
    Hydra
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    Jan 2007
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    Quote Originally Posted by Cream Soda View Post
    Haub+1 vs Askar on y/g/k. I know osode beats both but yea, not paying 2m for it atm and hardly ever play sam.
    Hauby+1 by far, no brainer.

  2. #3422
    Relic Weapons
    Join Date
    Oct 2006
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    With my setup, what would be better?

    Ochiudo's Kote/Melee Gloves (16/20atk) or Usukane Gote (10acc) for salvage and merits?

    Destroyers/Fenrir's Stone
    Usukane Somen/PCC/Brutal/Ethereal
    Shura Togi/???/Rajas/Ulthalam
    Cerberus Mantle/Black Belt/Byakko's/Usukane sune-ate

    Replace fenrir's stone for tiphia sting for merits.

    I was planning to full time usukane gote when I got it, but now I'm not so sure. I don't know if I'm overdoing it on acc (max H2H merits), and 20, even 16atk seems like a lot to trade when I'm only running with around 470 atk (using pizza) during salvage.

    Anyone know how much acc it is to cap against common merit mobs and how do I calculate it?

  3. #3423
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,538
    BG Level
    9

    Refer to my build on the left. Replace merman's with minuet. With active minuet I do 85% acc on lv 82 birds and higher on lv 81. I swap usu gloves for Bkote with Focus up.

    Get rid of the fenrir's get a Tiphia btw.

    As for salvage, attack gloves until boss. If you meat build on boss with min/march go with gote no focus kote focus, but if you do pizza, sushi, or march/marigal, go with kote/gloves

  4. #3424
    E. Body
    Join Date
    Dec 2006
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    2,096
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    FFXI Server
    Leviathan

    Quote Originally Posted by Cream Soda View Post
    Haub+1 vs Askar on y/g/k. I know osode beats both but yea, not paying 2m for it atm and hardly ever play sam.
    Usukane is answer since you gonna get it anyways, til they difference will be minimal except on really evasive stuff.

  5. #3425
    Nidhogg
    Join Date
    Mar 2008
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    Quote Originally Posted by Cream Soda View Post
    Haub+1 vs Askar on y/g/k. I know osode beats both but yea, not paying 2m for it atm and hardly ever play sam.
    Usu if you get it, or Domaru should beat out both. Domaru is like 50k on my server...

  6. #3426
    E. Body
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    Leviathan

    Quote Originally Posted by FailureMidgard View Post
    Usu if you get it, or Domaru should beat out both. Domaru is like 50k on my server...
    not really, unless all you fight is merit mobs, I mean sure YGK have a large att/acc bonus but I still think to just flat out ignore att/acc completely is silly, it's still helps on gods, MMM NMs, higher tier Sea NMs, Ultima, or such.

  7. #3427
    Black Belt
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    Oct 2006
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    5,668
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    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    Quote Originally Posted by Cream Soda View Post
    Haub+1 vs Askar on y/g/k. I know osode beats both but yea, not paying 2m for it atm and hardly ever play sam.
    askar because its 1 Hit WS and debatable to trade the risk of missing with a DA gekko

  8. #3428
    New Merits
    Join Date
    Aug 2006
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    229
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    4

    Feet for a 66 mnk besides fuma kyahan? Mithra, no h2h merits.

  9. #3429
    E. Body
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    Mar 2006
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    otherwiki page for vidohunir claims that MAB is a 2ndary ws modifier. vido is a magic based tp move iirc so is that right or is it a misunderstanding of how MAB affects it? IE is MAB doubly effective in increasing the damage? my suspicion is not, and it's just a dumb post, but i'm feeling snarky and want to figure out what kind of a build i could cook up for vido to try to hit some big numbers.

  10. #3430
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Fingerspitz View Post
    Feet for a 66 mnk besides fuma kyahan? Mithra, no h2h merits.
    The kick shoes with the +acc on them. idk theirname off the top of my head. Was 75 way beforethose came out

  11. #3431
    COPPER-SHELLED QUADAV
    COPPER-SHELLED QUADAV
    COPPER-SHELLED QUADAV

    Join Date
    Oct 2008
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    Quote Originally Posted by Cream Soda View Post
    The kick shoes with the +acc on them. idk theirname off the top of my head. Was 75 way beforethose came out
    http://images3.wikia.nocookie.net/ff...hi_Habaki2.jpg
    http://images1.wikia.nocookie.net/ff...shi_sabaki.jpg

  12. #3432
    New Merits
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    Aug 2006
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    No one makes em here, I'll just gimp my way into dunes. Is it worth picking up hades at 70 if I plan to do salvage and might not get destroyers for a while or should I just hold out for waghs and get destroyers asap? Also do I just use tac mag hooks+1/2 until then?

  13. #3433
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
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    I only use hades for solo rly. Destroyers aren't hard to get at all. Even if you don't have any KS orbs, just make a run that the other 5 ppl (who don't need destroyers) have orbs and u get 5 shots at a pair per run.

  14. #3434
    Relic Weapons
    Join Date
    Jul 2007
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    392
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    4
    FFXI Server
    Odin

    Quote Originally Posted by Cream Soda View Post
    I only use hades for solo rly. Destroyers aren't hard to get at all. Even if you don't have any KS orbs, just make a run that the other 5 ppl (who don't need destroyers) have orbs and u get 5 shots at a pair per run.
    This. Get Destroyers. THF and SAM have to pay big money for Blau and Hagun, but Destroyers are free and not exactly an uncommon drop. If all else fails, offer to buy them off of people when a KSNM is being done.

    They don't npc for a whole lot, so you shouldn't have to offer anything more than uh.. 10k?

  15. #3435
    Relic Horn
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    Jul 2007
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    Asura

    A couple friends and I do Double Dragonian all the time and toss tons of destroyers while getting some nice gil drops. Find 2-3 blm buddies to throw in orbs: they'll make gil, you get your weapon.

  16. #3436
    Salvage Bans
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    Jan 2007
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    765
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    5
    FFXI Server
    Ragnarok

    On Greater Colibri with WAR:

    2% Haste
    10 atk
    3 acc

    vs.

    16 Dex (Pushing dDEX from 34 to 50, theoretically capping crit rate)
    4 STR


    Assume 2x march + haste + full time hasso. First build is 19% haste, second build is 17%.

    Simplified:

    2% Haste
    7 atk

    vs.

    9 acc
    ~10% Crit increase (probably slightly more)
    1 base damage (from fSTR)


    I'm quite sure the second build will win, but by how much I am uncertain. I would need to get an ancient torque + Askar Head/Hands. I would not get the full benefit from the 9 acc. Accuracy is definitely capped with aggressor + hasso on, and is very nearly capped with just hasso (yes this is parsed). Is it worth gunning for the second build?

  17. #3437
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
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    Assuming that the acc bonus on y/g/k doesn't apply to da procs, woudln't str+2 earring beat out brutal on higher lv HNMs?

  18. #3438
    E. Body
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    Shiva

    Quote Originally Posted by Tubbers View Post
    On Greater Colibri with WAR:
    If your base DEX is 68 and over then the Askar/DEX set will break a crit tier on Greater Colibris iirc, so yes it should beat Turban/Dusk etc.

  19. #3439
    Salvage Bans
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    Quote Originally Posted by Hyriu View Post
    If your base DEX is 68 and over then the Askar/DEX set will break a crit tier on Greater Colibris iirc, so yes it should beat Turban/Dusk etc.
    Yeah when I say dDEX I mean my total dex - their agi ( 68 )

  20. #3440
    E. Body
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    Leviathan

    Crit tiers (plural) do not exist. They're a myth. It's all bullshit. The only thing you need to 'break' in order for DEX to have an effect on critical hits is being at least 10 DEX-over-mob-AGI. From there, each point of DEX has impact on critical hitrate, but the higher you get, the more impact each DEX has. Yes, an Iota ring (for instance) becomes relatively more attractive the higher your DEX-over-mob-AGI is but there's no 'new' crit tier or so, it'll just give an x% increase in critical hitrate relative to your old DEX-over-mob-AGI.

    http://i2.photobucket.com/albums/y9/...t/DEXcrits.jpg

    Yes, this isn't the first time I post this today. :3

    2% haste vs. 10% crit depends on your haste, your PDIF, etc. Aren't there other slots you can sacrifice? A DEX+5 ring next to a rajas could be an option, a Cuchulain's mantle doesn't hurt (especially if you're not exactly at ACC cap w/o aggressor), and do you have aurum sabatons? 2% haste is quite nice in merits since you're getting marches, haste and hasso. But putting it like that, the 10% crit probably wins.

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