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Thread: Whats better?     submit to reddit submit to twitter

  1. #3881
    New Merits
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    I usually gear VIT for Jump, then acc/att for High Jump. I can't confirm that it's the best but I think that's the right idea.

    Genbucket, Fort. Torque, Mercenary's Ring, Osode, Warwolf, Bibiki Seashell, Rutter Sabatons, then acc/atk gear for jump.

    For high jump, I kinda just toss in whatever acc/atk I can, while retaining my 5-hit STP pieces anyway.

  2. #3882
    Cerberus
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    seeing a bunch of the war/drk/pld/drg bodies with augments for double attack/crit... compared to an askar body i think an askar body would win hands down... only thing that might be better is drakesbane for drg but the people wearing these acp bodies are war and sams -_-

  3. #3883
    E. Body
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    Leviathan

    Quote Originally Posted by Leoge View Post
    Mezraq or Thalassocrat For Drakesbane?
    Thalassocrat though if have aurum, no askar body or non-/sam I'd use cletine personally.

    Quote Originally Posted by happydude View Post
    seeing a bunch of the war/drk/pld/drg bodies with augments for double attack/crit... compared to an askar body i think an askar body would win hands down... only thing that might be better is drakesbane for drg but the people wearing these acp bodies are war and sams -_-
    war Raging Rush set-up maybe and sam/drk I got no clue ppl are stupid guess. On tp I'd think askar woukd win though or ACP body w/acc+stp <_<

  4. #3884
    Bagel
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    Quote Originally Posted by Maaglin View Post
    Except there already exists ninja chainmail +1 that already has a better DW trait on it.

    The idea, at least for me, is to allow me to use a body piece with +DW w/o sacrificing to much acc from my haub +1.

    Obviously, haub +1 for ws will blow away af+1 and this body piece, wether you choose to put acc or atk on it.

    Ninja doesn't need a better ws piece, it's about finding another body piece to tp in that doesn't gimp you.
    I think you misunderstood what I was replying to, or in general didnt get what I meant, maybe wasn't clear enough.
    I just said there is no reason to do a NIN body with ACC & ATT, when you can do ACC & DW instead, because Haub already could cover for ACC / ATT TP and WS piece.
    When I get my body I'm getting it with ACC & DW for TP.

  5. #3885
    Salvage Bans
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    Quote Originally Posted by Fridell View Post
    I think you misunderstood what I was replying to, or in general didnt get what I meant, maybe wasn't clear enough.
    I just said there is no reason to do a NIN body with ACC & ATT, when you can do ACC & DW instead, because Haub already could cover for ACC / ATT TP and WS piece.
    When I get my body I'm getting it with ACC & DW for TP.
    Yeah that's exactly what I was saying as well.

  6. #3886
    Bagel
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    I didn't get to eat breakfast

  7. #3887
    Sea Torques
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    For mnk:

    mirke with att/acc + 10, or acc +10 DA +2?

    And Im guessing both would beat acc+10 crit +3% with destroyers & full crit merits?

  8. #3888
    E. Body
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    Leviathan

    ACC+10 DA+2%

  9. #3889
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    I'd go with the acc 10 attack 10 for mnk body. 2% da should edge above the 10 attack, but it does 0 for your WS while 10 acc 10 attack 5 str 5 dex would also make a pretty sweet asuran piece, but that's just me.

    I'm personally keeping my togi+1 till I get usu body for 5/5. I have no clue what I'm doing with my ACP body.

  10. #3890
    E. Body
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    But MNK's TP/WS ratio is fairly high so making a sub-optimal TP piece to give Asuran a tiny tiny boost... it's a tossup.

  11. #3891
    Coke of Vanilla
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    Maelstrom

    For RNG, those possible Augmented Ruby Earrings with RATK or a Triumph Earring?

  12. #3892

    Sweaty Dick Punching Enthusiast

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    Those ruby earrings have a wide array of stats.. best one I've seen is +1str and ratk+5

    goes from just ratk+4 though.

  13. #3893
    Old Merits
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    Teia Rabishu
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    Balmung
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    Quote Originally Posted by Shinryuu View Post
    But MNK's TP/WS ratio is fairly high so making a sub-optimal TP piece to give Asuran a tiny tiny boost... it's a tossup.
    How tiny a boost are we talking about?

  14. #3894
    Salvage Bans
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    Sacrifice Torque VS SMN torque for melee bps... how significant is the attack bonus?

    Only use it if you have tons of smn skill?

  15. #3895
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Anyone have the math for 10 acc 5 str 3 DW vs 2-3 acc 1% triple attack?

  16. #3896
    E. Body
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    Asura

    Scorpion Harness+1 vs Kirins Osode for a Monk, mainly meriting on Mamools and doing Salvage.

  17. #3897
    Chram
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    Quote Originally Posted by Falaras View Post
    Scorpion Harness+1 vs Kirins Osode for a Monk, mainly meriting on Mamools and doing Salvage.
    I would say Shura togi, but if they were the only options, SH

  18. #3898
    E. Body
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    Quote Originally Posted by Chuyu View Post
    I would say Shura togi, but if they were the only options, SH
    I disagree, I recall math sometime ago showing unless you're capping Fstr then DoT wise favored Kirin's Osode /cue Career MNK for details.

  19. #3899
    Salvage Bans
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    In Salvage, Osode until boss, then SH; most Salvage mobs don't have enough eva to worry about. Parse to see which other NMs you need the acc on (QQTH, Arrapago 6F chariot, ...).

  20. #3900
    Fake Numbers
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    Quetzalcoatl

    Quote Originally Posted by Ferien View Post
    If I still played, I'd totally get the COR piece, even over the potential PLD options.
    This was the choice I had...

    Decided luck of the draw was the only way to choose. 0-499 random I'd take PLD body, 500-999 would be the Wildecors.

    834 random means my COR just got a new present

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