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Thread: Whats better?     submit to reddit submit to twitter

  1. #4301
    assburgers
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    I'm thinking no, but I don't remember how Onimaru fares vs Hagun anymore.

    Basically you'd be getting an Onimaru +3 without the acc/att.

  2. #4302
    "Jammin'!"
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    Lakshmi

    OtherWiki lists Terror Shield as a Size 3. I always thought that model was a Size 4.

    How's Koenig vs Terror?

  3. #4303
    E. Body
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    Leviathan

    Koenig absorbs more damage.

    Btw mnk/nin dmg is more like 60% melee/ 40% ws, and only mnk/not-nin is 70%/30% due to counter attacks. 5% crit bonus from DEX isn't realistic on merits. I got 101 dex only as mithra, with full usu, A.torque cuchu mantle hollow earring... 101 dex puts me at 18% only at birds ( destroyers, so +3% from dex) and 11% at mmj ( hades sainti, so +2% from dex).
    Full Usu MNK isn't a DEX monster, mix/match MNK is (due to Byakko's H., Hachiryu Kote, and you can still wear Usukane Haramaki). My MNK/WAR has 82 base DEX I think (5/5 merits). Usu is 13 DEX, Cuch makes 17, A.Torque 21, Hollow for 23. /NIN adds one, so yes, sounds about right. If you're going to mix and match with Hachiryu and Byakko's you'll be more than able to ding capped dDEX, though. Hey if I had full Usu I wouldn't take it off but if you're interested, that's how you do it.

    Thanks for the MNK TP/WS input, by the way. It's been a while since I played MNK in merits and I don't have parses from when I did a lot.

  4. #4304
    assburgers
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    It's same size as Koenig, and basically a sidegrade. Bit better for /Nin cause more Enm/Hp, bit worse for /War~/Rdm because of lower def/vit, Beast Killer is handy when it kicks in, -10% Dmg is neat in Campaign.

    I miss my Terror, but the gil is put to better use in my PCC/Cure 3 cheat than +1 Enm and 20 HP, haven't campaigned in a while either.

    Atonement is retardedly broken in Campaign, so much so that the 10% Dmg difference amounted to absolutely dick after I got it.

  5. #4305
    Nidhogg
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    Odin
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    Lightbringer

    Quote Originally Posted by AlexRuzhyo View Post
    OtherWiki lists Terror Shield as a Size 3. I always thought that model was a Size 4.

    How's Koenig vs Terror?
    I touched on this a few months ago here:

    http://www.bluegartr.com/forum/69541...ml#post2495838

    Both Terror and Koenig are size 3 shields. Overall, for most PLD builds, Terror will win on anything that isn't a Beast type mob. Koenig offers a slight damage reduction boost outside of Campaign, but you might not even see it in a parse. That said, I still use my signed Koenig because I'm a sentimental bastard and because I think it looks better.

  6. #4306
    assburgers
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    I like the Terror model myself, if they were to drop down to 500k~ I'd pick one back up... or if I happen to get decent drops from some KS for a change.

  7. #4307
    Puppetmaster
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    Quote Originally Posted by dejet View Post
    Blm and Rdm here(rdm 2nd account) i have the G cape on my blm main account. My rdm now has P cape, however I have never seen my blm run out of mp ever. I use it for almost any end game event.

    Dyna with or without a bard or rdm in my pt I never run out of mp lol. Gods(i guess maybe I have run out? but 40mp please.) the price is not worth it. Get the eij back and be done with it. I see that back of a E-Peen more. Can not just throw gil at it.

    And what other items would you go after? Gleeman is one of the best items you can get. I am now saving up to get the O ring next.

    Ixion is 2.5mil gil thrown away for 40mp that a blm never will use.

    To ask something though, With my job combo atm smn rdm whm blm sam bard(59 atm) I am= thinking of picking up some other job, what you think fits better into that set of jobs. I want to make it where i can fill almost any roll any time. sch or Ranger. I like sam but tbh Blm is my fav job so i feel like I would be better off with sch(it also seems to be more along the lines of *fill any roll* type of thing..

    edit: I Like to point you to her sig, unless her linkshell just gave her the AF2 body for rdm for fun and lulz, I would say she has rdm lvled
    I don't think I can win the argument no matter how I try if you really think 40 mp is useless. It's like saying... don't get sniper ring +1 or toreado's ring for that extra 2 acc because they aren't worth 2-3mils. Endgame is all about marginal improvement is all I know, but that might be just me.

  8. #4308
    Bagel
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    Fallaci Isalie
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    I'm re-posting my question. Warrior merits: 5/5 Berserk and DA or 5/2/2 DA/Berserk/Aggressor

  9. #4309
    E. Body
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    Quote Originally Posted by Gwylan View Post
    I don't think I can win the argument no matter how I try if you really think 40 mp is useless. It's like saying... don't get sniper ring +1 or toreado's ring for that extra 2 acc because they aren't worth 2-3mils. Endgame is all about marginal improvement is all I know, but that might be just me.
    huge difference between max mp and acc <_<, acc is constant effect and mp only good once rest/vert.

  10. #4310
    Relic Weapons
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    Valefor

    God I hate my self for asking this question but trying to end a debate....

    Hachiman Kote or Dusk Gloves? -_-

  11. #4311
    Nidhogg
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    Serefina Solfyre
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    Do Kote keep your 6hit?

    If yes, Kote.
    If no, Dusk Gloves.

  12. #4312
    Relic Weapons
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    Ah I forgot the specifics.. sorry.
    No rajas <---
    No merits @ all in Store TP.
    No Usukane gear what so ever.

  13. #4313
    New Merits
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    To attain a 6-hit setup as 75 SAM with a 450 delay weapon, you're going to need about +21 Store TP, and this requires WSing in +20-21 STP too. So for now, use Dusk gloves--Hachiman Kote alone won't get you away from 7-hit. Ideally, TP in +23STP so that you can just WS in +6STP (Rajas and Brutal).

    For a 450 delay weapon: 11.5 TP base * (1 + stp/100) = your TP per hit on SAM. Your base STP at level 75 is 25.

    Get maxed STP merits for 10, Hachiman Kote will net you 8, Brutal Earring 1, and Rajas Ring (if you get it) for 5 to net you +24 STP while TPing. You can then WS in Rajas+Brutal and anything else you want.

    11.5*(1+49/100)*5 + 11.5(1+31/100)*1 = 100.74 [Achieves 6-hit]

    Of course, you don't have to max out STP merits if you have enough in gear.

  14. #4314
    E. Body
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    Quote Originally Posted by DNAval View Post
    God I hate my self for asking this question but trying to end a debate....

    Hachiman Kote or Dusk Gloves? -_-
    at present dusk gloves, if you cap STP merits hachiman kote + sune-ate is 6-hit w/o rajas.

  15. #4315
    E. Body
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    Shiva

    Quote Originally Posted by Crizto View Post
    I'm re-posting my question. Warrior merits: 5/5 Berserk and DA or 5/2/2 DA/Berserk/Aggressor
    5/5

  16. #4316
    Melee Summoner
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    Asura

    Ok so, I just finished my DRG, and I have gotten my TP gear in order (just missing an askar body, using att/acc+10 ACP body at the moment). However, my WS gear is lacking severely.

    The only problem is that Heca is pretty much out of the question at the moment, because I've spent all but 10 of my points over the last weekend.

    Anyway. Here're my questions.

    Current Set (Mainly Drakesbane, but some minor swaps for Penta).

    Main-Skystrider
    Sub-Pole Strap
    Range-Tiphia
    Head-Wyven Helm(Penta:Ohat)
    Neck-Chivy Chain (Trying to get Love Torque, can't afford PCC).
    Lear-Supremacy(for Skystrider)
    Rear-Brutal
    Body-ACP Body (10acc/10att)
    Hands - ???
    Lring-Iota
    Rring-Flame (Penta: Sniper's) (Will upgrade one ring to Rajas if I get askar body for a 6-hit).
    Back-Amemet+1 (working for Forrager's)
    Potent - ???
    Legs-Homam?
    Feet-Homam

    My main concerns here are Hands, Legs, Waist and feet. For waist I don't know if I should be using Warwolf or Potent for WS.

    For Hands, the only options I see are Pallas' or Alky's or Hume RSE1 Gloves(3str/dex). Would loosing DEX hurt Drakesbane at all?

    For Legs, I don't really know what I have available. Looking through Wiki I see Askar, Aurum, AF1+1 and the Barbarosa's(sp?). Which should I aim for?

    For feet-I kind of like the +6 acc for a 4 or 5 hit WS. Is it really worth persuing Aurum for the dex/att or should I just try and get some rutters, or pick back up the hume rse2 feet?

    Sorry for the somewhat long post. Pointing out any obvious flaws in my gear would also be awesome, as well as any general advice. I've leveled 4 mages before DRG, I'm a melee noob :/ Thank you :3.

  17. #4317
    Also Firas
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    Whats better - Abyss Flanchard or Black Cuisses

    for absorb spells?

    AND does Black Cuisses' "Enhances Absorb spells" effect drain/aspir?

  18. #4318
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    Quote Originally Posted by ryuke_xi View Post
    Ok so, I just finished my DRG, and I have gotten my TP gear in order (just missing an askar body, using att/acc+10 ACP body at the moment). However, my WS gear is lacking severely.

    The only problem is that Heca is pretty much out of the question at the moment, because I've spent all but 10 of my points over the last weekend.

    Anyway. Here're my questions.

    Current Set (Mainly Drakesbane, but some minor swaps for Penta).

    Main-Skystrider
    Sub-Pole Strap
    Range-Tiphia
    Head-Wyven Helm(Penta:Ohat)
    Neck-Chivy Chain (Trying to get Love Torque, can't afford PCC).
    Lear-Supremacy(for Skystrider)
    Rear-Brutal
    Body-ACP Body (10acc/10att)
    Hands - ???
    Lring-Iota
    Rring-Flame (Penta: Sniper's) (Will upgrade one ring to Rajas if I get askar body for a 6-hit).
    Back-Amemet+1 (working for Forrager's)
    Potent - ???
    Legs-Homam?
    Feet-Homam

    My main concerns here are Hands, Legs, Waist and feet. For waist I don't know if I should be using Warwolf or Potent for WS.

    For Hands, the only options I see are Pallas' or Alky's or Hume RSE1 Gloves(3str/dex). Would loosing DEX hurt Drakesbane at all?

    For Legs, I don't really know what I have available. Looking through Wiki I see Askar, Aurum, AF1+1 and the Barbarosa's(sp?). Which should I aim for?

    For feet-I kind of like the +6 acc for a 4 or 5 hit WS. Is it really worth persuing Aurum for the dex/att or should I just try and get some rutters, or pick back up the hume rse2 feet?

    Sorry for the somewhat long post. Pointing out any obvious flaws in my gear would also be awesome, as well as any general advice. I've leveled 4 mages before DRG, I'm a melee noob :/ Thank you :3.
    Let's see:
    Head Orc Helm assuming you do SCNM and not HNM/Salvage[ares or heca better], til one of those most cases O-hat unless you're capping acc, though I'd use askar over it if you get it
    Neck: GORGET period.[unless love and you're past when gives crits]
    Ears: good
    Body: Assume your fulltime piece currently when get askar I'd change to acc/crit and Aurum body is best you can get for tp and ws[most of the time]
    Hands: AF+1/Heca both solid for Drakesbane, Ares when need acc
    Ring: good
    Back: good, but Cuch is Ideal in most cases
    Belt: Warwolf generally, potent if acc, or rarely Swordbelt +1
    legs: Aurum or Askar[not sure which better yet] > AF +1 > barone for ws, but barb good for tp if no homam
    feet: Homam decent, but I'd say HUme RSE2 better, hecatomb, or aurum better for ws.

  19. #4319
    Salvage Bans
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    get sea gorget for drakesbane, don't think even love torque will do as much as the gorget will. Hands get AF+1 if you can't get dusk.

    You shouldn't WS in homam: get drachen legs+1 (9acc) or dusk pants(14att) at the least. Even Barone Legs aren't that bad for WS. As for the feet if you need the acc maybe stick with homam, if not though then get barone feet or rutter sabatons until you can get heca

    waist potent or warwolf (depends again on how you feel about your acc)

    Would loosing DEX hurt Drakesbane at all?
    yes, you want a sturdy level of dex for your crit rate, I honeslty believe without a strong crit rate, you might aswell use penta thrust.

  20. #4320
    Yoshi P
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    Ramuh

    Quote Originally Posted by Gwylan View Post
    I don't think I can win the argument no matter how I try if you really think 40 mp is useless. It's like saying... don't get sniper ring +1 or toreado's ring for that extra 2 acc because they aren't worth 2-3mils. Endgame is all about marginal improvement is all I know, but that might be just me.
    I gave you the reasons why the 40mp is not worth it.
    1) i do not run out of mp
    2) i never rest ro full

    Acc is not the same as MP, if I did pick up a snip+1 for my sam it give me that acc on everything. No matter what, I attack a mob I get that extra acc thrown onto all my attacks. That could be what gives you 95% acc. 40 mp wont do shit to my dmg. And unless I go and rest to full(where do you do this? after a wipe or something i guess?)

    I can not think of the last time i did a full rest on anything on blm

    edit: I will put it this way. It is better you have me there, but the 40mp does NOTHING 99.9999999999999999% of the time where ass a snip+1 does something 99.99999999999% of the time. Also out of the .0000000000000001% the time it has a use, it wont add anything just let you have 40mp more after casting.

    end game is about small upgrades yes, but unless you are in a HNM shell that kills DI, I see no reason to buy the thing. Its not worth the price for 40mp end of story.

    also ya you can not win because you said mp = acc

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