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Thread: Whats better?     submit to reddit submit to twitter

  1. #4701
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    Quote Originally Posted by mdkuser View Post
    denali isnt any good. better and easier to obtain are assault legs, dusk legs, or enkidu's subligar (best unlill heca. NM soloable by BLMs or RDMs). Oily trousers are inferior for SAWS, but the best for trick attack obviously.
    By assault legs do you mean pahluwan? or is there a pants to the assault jerkin that I didn't know about?

  2. #4702
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    yea I think they are acc5 str3, no that better than denali acually <.<

    Edit: and what makes enkidu even better is the 5 stp. with rajas and brutal, thats 11+Stp so each additional hit gives 1.11 truncated to 1.1.

    I melee with brutal+ skadi or brutal + rajas, getting 5.0 tp per dagger hit. Now It'd be nice if WS gave me at least 10.0 in return. Well if I ws in brutal+rajas+enkidu, thats 11 stp, so main hit is 5.3 and any aditional hit is 1.1 so I just need 5 additional hits to get 10+. Thats at least 77% of the time, when no triple or double attack procs. Probably 90% if you take them into account.

    But a guy using only rajas+brutal will get 1.0 on each add. hit, and 4.8 on the first. So the 6 main dagger hits of the ws, if they all land ( 77% of the time), only give 9.8TP... not very good.

  3. #4703
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    Quote Originally Posted by Argettio View Post
    I said may be worth it. I didn't really think about if a high DEX build for DRG is possible, just that if you could get close to 115 without askar, it maybe worth using askar over ace's to finish the build off.

    And the question was not turban vs ace's vs askar. It was simple askar vs ace's... So he would lose 7acc, but gain 4 DEX, no change in haste.



    7acc >>>> 4DEX

    But if you have homam hands, legs and feet and capped pole merits you can cap acc on birds without ace's, so in that situation you should use the turban for a little extra haste.

    Without 3 homam pieces or full merits or fighting something harder than merit mobs then the acc on ace's might be useful.

    All comes down to what your fighting and your other gear.
    Current gear is:
    http://img.photobucket.com/albums/v466/Dathus/gear.jpg
    Edit: /BLM atm as I run around doing quests and such so don't mind the attack <_<;

    And usually I only use DRG in merits, but sometimes in Limbus/Dynamis(rare due to having a RDM and COR as well).

    I think there's still a lineup for Homam hands/feet in my LS. As well, I WOULD have a Swift belt, but I sold the first one I got to someone on the run for a million gil. Haven't gone back, although a few of us DO need to.

  4. #4704
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    Quote Originally Posted by Dathus View Post
    Current gear is:
    http://img.photobucket.com/albums/v466/Dathus/gear.jpg
    Edit: /BLM atm as I run around doing quests and such so don't mind the attack <_<;

    And usually I only use DRG in merits, but sometimes in Limbus/Dynamis(rare due to having a RDM and COR as well).

    I think there's still a lineup for Homam hands/feet in my LS. As well, I WOULD have a Swift belt, but I sold the first one I got to someone on the run for a million gil. Haven't gone back, although a few of us DO need to.
    That's ~388 acc with no merits, ~402 with capped merits.

    If you are 8/8 pole merits then for birds you should be using the turban as you will be over 90% hit rate.

  5. #4705
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    Quote Originally Posted by Argettio View Post
    That's ~388 acc with no merits, ~402 with capped merits.

    If you are 8/8 pole merits then for birds you should be using the turban as you will be over 90% hit rate.
    8/8 Polearm(finished them the other day thanks to Anni/Kupo ring) indeed.

    What about on Mamools? Is the Ace's even worth really getting then for any other purpose? I mean, I remember people talking about it as the shit, and just wondering when it dropped off the market compared to the turban.

  6. #4706
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    Well you currently have a very high acc build with 10 on your waist (most DD have 0-4acc here), 15 on your body (most DRGs have 0-5 here) and 2 acc rings (most DD have 1 acc ring and rajas)

    So if you changed to something like ares' body and swift belt you would lose 21 acc.

    Then the ace's helm comes in as you then need the acc.

    Aces, ares body (or other low acc, high damage body), homam hands, feet and legs, and swift belt would lead to around the same acc level as your current set, 6% more haste and a lot more DoT.

    Ace's greatness is that it combines a lot of acc with a lot of haste. you can get more haste or more acc else where, but you can not beat the combination. It allows you to lose acc else where in the set for more haste or damage.

    But you don't have anything to change into that would give you the extra haste or damage. So its best to stay with turban.

  7. #4707
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    So, if I were to use that set I.E: Ace's, Askar(Not shelling out for Ares's since I'm paying for Morrigans), Homam hands feet and legs, and swift I could keep the same ACC and therefore make Ace's worth the camping? Cool. I was hoping I could do so, as I've kinda wanted one. Good to know I can keep my desire up. ^^

    Until I get Homam hands/feet I should keep with the Turban, and when I get one or the other start looking around to getting ToD on the angry scorp? Or get Ace and hold onto it til I get the afformentioned two pieces? As well, if I were to get those, would a Swift or Velocious then therefore be better?

  8. #4708
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    Of course, I dont know how you are talking about Ace's and havent got your own Swift Belt yet.

  9. #4709
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    I would say Ace's is better all around because at the bird camp you'll occasionally fight mamools which you won't have maxed ACC on.

  10. #4710
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    Quote Originally Posted by Darlantan View Post
    Of course, I dont know how you are talking about Ace's and havent got your own Swift Belt yet.
    Sadly, easier to get the LS together to do KV than it is to do Swift Belt runs. Getting a group for the belt is like pulling teeth.

  11. #4711
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    Quote Originally Posted by Dathus View Post
    Getting a group for the belt is like pulling teeth.
    I feel like I represent the entire Tarutaru community when I say; Screw you and the chocobo you rode in on.

  12. #4712
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    Quote Originally Posted by Aragon of Odin View Post
    Jump/High Jump is a different build then TP, which is what you had asked about. I hear nothing about DRG's other then the fact that they're godly for ACC, so if it's easy for them to cap ACC at birds would W.Turban be better at that camp?
    or people like to exaggerate what capping acc easy is -.-, yes can cap acc with good gear and no acc buffs, but takes strong set-up if you want good haste still.

  13. #4713
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    For RNG, Triumph Earring or Ladybug Earring +1 (when active) for TP?

  14. #4714

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Thunder View Post
    Would mamool ja mantle stack up to amemet +1 for /ra like cerb +1 does to cuch's?
    .

  15. #4715
    Yoshi P
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    Quote Originally Posted by Thunder View Post
    Mamool Ja. and Amemet +1
    For Ranger? Nah, it can't.

    For RNG, Triumph Earring or Ladybug Earring +1 (when active) for TP?
    Triumph.

  16. #4716
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    Not sure if it's been asked but, Herder's Subligar vs. Evoker's Spats?

  17. #4717
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    Woodsman or Snipers for pld idle? Been considering this myself, was looking for a few extra opinions.

  18. #4718
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    On any challenging mob, - eva wont make you evade less, and -def wont make you really get hit for less (maybe 1-2 dmg off a 200dmg hit?), so go with either.

  19. #4719
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    More DRG advice please.

    Comments/suggestions

    A few things I know already. Homam feet, and hands (working on it). My main concern is what body piece to use for TP and what leg piece to use for WS.



    *Edit* Oops assault listed twice on WS built. Ignore that please.

  20. #4720
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    For TP, you should have a 6hit setup, so Aurum, Askar and ACP body with acc and stp on it would be nice. Seems like you have a pretty solid set otherwise. For ws legs, I think Ares's and Hecatomb are ideal, but Aurum and Askar are easy to get, Drachen+1 being good enough.

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