NO!
Blinking is fine, <stpt> <stal> or you're forbidden!
NO!
Blinking is fine, <stpt> <stal> or you're forbidden!
On PS3, <stal> and <stpt> are slower than <st>.
Hoping someone can post the best possible QD set and also an alternative or 2 for each slot. I just finished cor to 75 of which 99% of the exp was gained in east rona S from 37-40 without QD. Thanks!
HQ staff
Relevant elemental grip
Corsair's Gun +1 (or NQ, HQ you'd probably have to get made and is generally T0)
Steel Bullet
AF(+1) hat (NQ is just as good for damage, but HQ has 4 AGI)
Uggy pendant (no real alternative)
Novio Earring (Drone if you don't have it)
Moldavite Earring (or another Drone for light/dark shot)
Mirke Waldecors with MAB/QD timer (> Denali > Skadi > Blue cotehardie)
Skadi's Bazubands
Omega Ring
Balrahn's Ring (or 2x AGI rings, see below)
Federal Army Mantle/Nomad's +1
Scouter's Rope
Denali Kecks/Nimue's Tights/War Brais +1 (I prefer the Denali, I'll trade 1 MAB for m.acc/AGI)
AF+1/Enkidu/Leaping
It's mostly accepted that m.acc helps with Quick Draw. There have been no real tests trying to determine the effectiveness of AGI versus m.acc (that I've seen). It's up to you whether you believe 5 AGI or 3 m.acc is better. Personally, I have an Omega ring already, and not a ton of use for an AGI ring (THF usage is mostly solo), so I use it.
I like to use Wind Shot because the staff has 5 AGI, unless I'm also shooting at whatever it is, in which case I use Fire Shot. When I'm not using staves (i.e. meleeing for TP), I still use fire or wind so that I carry fewer cards around. You might also consider other shots to enhance various debuffs.
Aquilo's is the cheapest staff and there's not a whole lot super resistant to ice, something to consider. Water is also a good QD element for some fucked up reason, couple of COR soloes are weak to it.
Consider fulltiming Hermes' when soloing, by the way. Sacrificing the least there (have to sacrifice Denali on legs).
50atk and +5 dbl attack vs 5str vs 4str 7acc
Samurai WS head options while eating Shogun Rice Balls: roshi jinpachi (important note, I also have myochin kote +1 and nobushi kyahan, so it would be a total of 150atk and 15dblatk were i to use it on ws), wyvern helm, ace's.
On a parallel, would this be a decent idea for /thf TA'ing? obviously, the loss of /war's innate dbl attack is a huge detriment, but I would think that the added 150 atk would be a decent exchange. I'm just not a number cruncher.
EDIT: In case it matters, I have brutal, but no askar body. Working on the latter.
A quick question on QD; How does Murderer + Supremacy Earring + Moldavite compare to Corsair's Gun NQ + Moldavite + Drone Earring?
I own a Murderer and Coffinmaker atm, and I'm not sure if I should give up another slot of my inventory for a fifth gun (I'm including Quicksilver and Martial, neither of which I'd QD exclusively in).
For a PLD that doesn't currently have access to Homam pants, Valor or Iron Ram Hose (whole lotta ranking up to do, I'm working on it):
Gallant Breeches
DEF:34 HP+15 AGI+3 Enhancing magic skill +5 Enmity+2
vs.
Adaman Cuisses
DEF:41 VIT+3 INT-3 Evasion-1 Enmity+3
(or something else that I don't know of, these seem like the only two decent options)
I use Gallant on /Rdm, and for general fashion prefer them over I.R. hose. I use I.R. the rest of the time though.
Thanks for all the QD replies, I luckily have most of that gear already between BLM + RNG which is part of the reason I decided on the job. I don't have hermes sandles but I do have W legs and skadi feet, so I'll figure out which slot loses less and pick one of them to full time during solos. I of course did ACP body, that is just too badass not to have!
Between those two, I'd use Gallant only because DEF/VIT difference isn't gonna matter, one Enmity +/- isn't gonna make or break a fight, but that little extra HP might help. (Grasping at straws I know, but that's the best answer I can give)
Other options would be Askar for the ACC/Attack, Dusk for the Attack if you're trying to spam Atonement (Or just get TP in general).
I lack Homam legs myself (Omega is a whore, finally dropped a pair tonight but I'm passing a bunch of them to some of my old and loyal members who are also leg-less).
I use AF2 for Ni/Ichi, IR for Flash/JAs, and Dusk for TP (I HATE hitting for 0). I'd take Askar over Dusk anyday, but I don't have time or spare tags to spam Nyzul, it's all I can do to have 2 tags a week to climb floors with some friends. (I do a lot of Salvage)
Fulltiming hermes's is fine, but then you'll have to blink elsewhere. The most important thing while soloing is blinking yourself while using QD so you keep moving.
I just use a simple macro:
/equip Legs "Nimue's Tights"
/ja "Fire Shot" <t>
/w 1
/equip Legs "Crimson Cuisses"
Since I have to blink anyway, might as well make it adding MAB in...only problem I've found is the rare times the blink doesn't happen and you've grown accustomed to expecting yourself not to stop.
Can just toggle and not lose anything.
/equip hands "Mage's Cuffs"
/equip hands "Crimson Fng.Gnt"
/ja "Ice Shot" <t>
Is what I use. Easy to see if I'm running around in red hands, if I'm not I'll press the macro again w/o target.
It's 5 AGI for fulltime movement, yeah, true.