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Thread: Whats better?     submit to reddit submit to twitter

  1. #481
    Sea Torques
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    Re: Whats better?

    I'm extremely low priority for salvage/hecatomb gear since my lotting for my group is focused around my BLM. I used the term AH WAR for a reason lol. For the hands on WS, I get the point against pallas, but what can you suggest then until someday when I might get hecatomb? All my merits are focused on BLM, I haven't upgraded my other combat skill yet though, so 8 great axe might be an option.

    My head is really limited to turban and optical hat. I chose tamas and won't consider going back, and balrahns for toau. just trying to keep it simple, but not end up in the gimp wtf thread. I had a general idea of what I was going to do just looking for the critiques, thanks.

  2. #482
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    Re: Whats better?

    Maybe go for AF+1 hands as war: +6str, no -dex, sounds like a decent substitute

  3. #483
    assburgers
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    Re: Whats better?

    If you can't get hume/taru RSE(2) hands, Nhands, Are's hands, ummm....

    AF +1 (6 Str, no -Dex)
    Fourth hands (5 Acc can't hurt)
    Sipahi (Abtal) 4 (5) Str
    AF (4 Str)
    Askar hands (5 Dex)
    Adaman mufflers (4 acc/10 att)
    AF2 hands (12 Att)
    SFG's (12 Att)

    I'd use any of those over Pallas's for RR, though Pallas's are the second best for Steel Cyclone next to Alky's natch.

  4. #484
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    Re: Whats better?

    I'm a Hume so rse2 hands suck, I never even got my AF for WAR haha, but I do have both upgrade items from limbus iirc. I'll look into getting that done or some of the other options you listed, would marine m boots be better than amir?

  5. #485
    Cerberus
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    Re: Whats better?

    So, NHands over Pallas/Alky's for Raging Rush? I plan to have one of the gigas pieces for SAM/THF anyway. =x

    On a related note, gigas or O. Kote for SAM/WAR WS?

  6. #486
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    Re: Whats better?

    Quote Originally Posted by Colm
    So, NHands over Pallas/Alky's for Raging Rush? I plan to have one of the gigas pieces for SAM/THF anyway. =x

    On a related note, gigas or O. Kote for SAM/WAR WS?
    Yes, NHands over Pallas/Alky's.

    Along the same line as this question though, gigas, kotes, or AF+1 for SAM/WAR?

  7. #487
    assburgers
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    Re: Whats better?

    For Sam/War, assuming you have gorget/merits/some key pieces you should be WSing in, Alky's are ftw, I'd use the AF +1 for high eva crap like lurkers, and the kotes if zerk was down and I confirmed that it gave a better average damage than Alky's.

    Nhands > Everything for RR, Hume RSE1 hands (yes, the lvl 26? ones, Str +3 Dex +3 > Str +9 Dex -5 for a crit WS, at least technically), but the best intermediate available to most would be go get AF hands and upgrade em if you have the pieces and don't see yourself getting Nhands anytime soon.

    Marine M boots are a nice piece if no Nfeet, and could double duty for steel cyclone.

    Generally, hands, legs, feet, ears, neck I try to slot in Dex and Str, cause Ring/Waist/Back/Body have hard to pass up choices.

    Thinking some uh...

    Ohat/(aqua~snow)/brutal/minuet
    berk/(hume rse1)/flame/(thunder)
    (am +1)/warwolf/R.K. breeches/marine M feet


    +26 Str +24 Dex
    +31 Str with a mith, over 45 Acc during WS

    You could toss in relic mask/legs if you had them for +34 Str +27 Dex, 93 or so total Dex, and the added DA.

    Haidate/Heca are such a huge part of this build though, but I'd imagine going from +45~48 Str +6 Dex > +30~35 Str +24~27 Dex would give better results on average.

  8. #488
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    Re: Whats better?

    Melee Gloves or O kote for mnk? just wondering if the 4atk from okote is good enough to replace the subtle blow/HP on melee gloves

  9. #489
    Hydra
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    Re: Whats better?

    Quote Originally Posted by VivixKujata
    Melee Gloves or O kote for mnk? just wondering if the 4atk from okote is good enough to replace the subtle blow/HP on melee gloves
    Both, Melee Gloves for Chariots and other low manned things, O Kote for everything else.

  10. #490
    assburgers
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    Re: Whats better?

    Quote Originally Posted by Vaxx
    Quote Originally Posted by VivixKujata
    Melee Gloves or O kote for mnk? just wondering if the 4atk from okote is good enough to replace the subtle blow/HP on melee gloves
    Both, Melee Gloves +1 for Chariots and other low manned things, Bando's/Gote for everything else.

  11. #491
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    Re: Whats better?

    Bando > Melee = O. Kote

    The added HP and Subtle Blow provide a lot more overall then +4 Att, I'd say.

  12. #492
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    Re: Whats better?

    Quote Originally Posted by Zanz L. Barre The 3rd
    Bando > Melee = O. Kote

    The added HP and Subtle Blow provide a lot more overall then +4 Att, I'd say.
    Plus not having -5 Evasion is always nice. During my monk days, I drooled over Melee +1's the most, BB monk bud Luckyc has em, and they're awesome lookin.

  13. #493
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Re: Whats better?

    Need some help on PLD earrings, currently sitting @ 59.

    I use Stoic and Mercenary's at the moment with Hospitaler's in for cures, it feels like a pretty gimped combo but not sure what to go with. I have Hollow/Loq for higher levels. Is a Knightly Earring really worth dropping 400k on? Same question on Buckler, is the 3 skill really worth it? Otherwise I don't see anything that useful aside from an Assault Earring, currently on Ramuh Buckler is 180k~, Assault is 250k~, if I'm going to farm for a week just for earrings I'd like to get something worth the cash.

  14. #494
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    Re: Whats better?

    Quote Originally Posted by Callisto
    Is a Knightly Earring really worth dropping 400k on?
    No

    Quote Originally Posted by Callisto
    Same question on Buckler, is the 3 skill really worth it?
    Depends how much you are going to use PLD. If you are going to use it often for long LS fights then it's great for you're Ichi/Oh Shit macro.

  15. #495
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    Re: Whats better?

    Buckler's the best defensive earring you can get at that level, and it's damn good for xp.

  16. #496
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    Re: Whats better?

    Askar Head or Walahra Turban for WAR TP? Thanks :3

  17. #497
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Re: Whats better?

    Tormentormike, altho you say AH I'd suggest getting Rutters for your feet, 3STR, 2VIT, 5ATT was always nice until I got my Heca Feet, for both RR and SC, and they are damn easy to get as well.

    Holsety, I'm a big believer in stacking Haste so I'd personally go with Turban for TP even tho it's only 1 more haste. I couldn't prove what would result in the better numbers all together but since I'm not at haste cap I'll keep trying to add as much on as I can. Only piece of gear I might sacrifice Haste for would be to wear Usu. Feet over Fuma's for my Nin.

  18. #498
    assburgers
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    Re: Whats better?

    I think there is a certain point where the incidental Acc/Att/fStr/Crit benefit of Askar no longer outweighs 1% Haste. It's hard to get past 20% on War til you start getting really hqed stuff, speed 22%, dusk gloves +1 23%, uni feet +1 24%, at that point I'd say losing the 1% haste would hurt more than the Str/Dex would give (though that would surely depend on your accuracy/attack/total Dex from crit tier) no matter what you did.

    I'm at 19% right now, if I swapped Dusk for Uni feet and Turban for Askar, I'd gain 7 Str and the 4 Dex, probably boost my fStr a good bump, and pick up like 1%~ Acc from the 4 Dex/3 Acc, and if I could hit say... 118 Dex with that build by swapping in Askar hands for Dusk, I'd go down to 18% haste to pick up the capped crit rate.

    It's an obvious choice for Rune Choppering if you can get MP from somewhere besides Turban, but aside from that, or it completing a Dex/Crit build, it would probably not be noticeable except in a really anal parse dissection.

  19. #499
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    Re: Whats better?

    Thanks for the answers :D I'm currently sitting at 22% haste with the turban so I think I'll stick to that (plus Askar looks like a golden nipple on my head >.>)

  20. #500
    assburgers
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    Re: Whats better?

    As a taru, I lust after the Askar, cause I'm sick of Turbans, and need more hats.

    I'd probably use it even without a maxed out crit build, just cause it looks cool and is so close to turban statwise.

    At 22%, I'd say it would depend heavily on your target, buffs (songs/food), merits... and it could go either way there.

    I want to say in a situation where your accuracy/attack were suffering a bit, the 1% haste would be a good trade unless you were riding march x2 + haste spell + hasso + maybe Desperate Blows.

    Hopefully someone who has the math for those situations down a little better shows up, cause my brain wants to say they're damn near identical, with a slight lead to Askar for the fStr/Crit boosts. 3 Acc ~ 1% Hit rate, 1% Haste at lower values being about the same, as I understand it.

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