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  1. #5021
    Sea Torques
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    roshi jinpachi can drop on ANNM, anybody saw some good augments on it? (some haste would be really good)

  2. #5022
    Old Merits
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    Wiki lists some HP and '- eva', so nothing useful.

  3. #5023
    Melee Summoner
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    for cannonball earrings, triumphx2 or triunphm + heims?

  4. #5024
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    Quote Originally Posted by tidon View Post
    for cannonball earrings, triumphx2 or triunphm + heims?
    personally I use bushi + intruders cause I am cheap, and 6 def is better than 1 str in most cases and I think 1 str vs 1 vit would depend on your current str/vit.

  5. #5025
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    Quote Originally Posted by Wolfknight View Post
    personally I use bushi + intruders cause I am cheap, and 6 def is better than 1 str in most cases and I think 1 str vs 1 vit would depend on your current str/vit.
    I got str: 65+72 vit: 60+26 def:325 without any buff or food

  6. #5026
    29 in magical dog years
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    Quote Originally Posted by Gadritan View Post
    Actually, I found a calculator for sTP. With chiv chain that's a 6-hit build using algol. Realistically I only needed 1 piece of gear...

    At MMJ I use abs-acc, so that's off as well. (Yeah, some drks do that)

    To think I couldn't put up a respectable parse is ignorance. You also made the assumption that I'm only talking about merits, and that I only use GS, which I specifically said I mix it up with Scythe.

    I also asked about the back piece for GS WS. Those are single hit, so why even mention multi-hit? The reason I'm unsure about cerb vs Smil is b/c of the att. In another thread there was a comparison of heca vs ares's for spinning slash. The math pros pointed out that the att from ares's would significantly increase the damage. So I was wondering if the att trumps the 2str from smil+1.

    Why did you even respond?
    How do you work out 6-hit with algol with only 7 stp in gear+15 from sub? I'm under the impression that that would leave you at 16.1 tp per hit, and from 0 tp, 6 hits would leave you at 96.6 tp. Getting a total of 12 stp would put you at 16.7 per swing, which is 100.5 tp in 6 hits. Rajas+Brutal+Carbonara would work there. I wonder about the absorb-acc, you know of a thread where results are discussed? I can't find anything on BG wiki or otherwiki about results and it seems to me that absorb-acc would be terribly broken if you could keep up 20+ acc from every absorb 100% of the time, and SE doesn't have a habit of having adding anything terribly broken since Zilart. I talked about a respectable parse with the setup I mentioned, being with algol's 13.2% base tp return. I wouldn't have posted a GS setup if I was talking about a Scythe setup not being able to cut it. The Smilo+1 vs. Cerb is just from that thread about YGK talking about the major 1-hit WSs having bonus att, and I just figured 2 str would trump some attack and...

    Quote Originally Posted by Valyana View Post
    In the Y/G/K att bonus thread it was posted that Spinning Slash gets a 1.5x att bonus, and Ground Strike 1.66x. These are smaller than the Gekko bonus, and the STR mods on those WS are also smaller, but I would still expect the att bonus to make Smilodon attractive.
    oh hey Math pro said the same thing. The 1-hit vs. Multi-hit was just for in general and not in response to any one part of your post. I went on the basis of merits because you're going to have different buffs on and available during hnm situation.

    And I responded because I was trying to be helpful.

  7. #5027
    Nidhogg
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    When given the option between equal or greater STR than VIT, STR always wins for Cannonball. Often in the case where they're equal it won't make a difference at all, but the STR option can never be worse.

    Edit: Sorry not writing clearly. Basically STR+X will do everything VIT+X will do, and will sometimes do more. Your current STR/VIT can't change this.

  8. #5028
    Cardiac Cat
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    Quote Originally Posted by Jakson View Post
    How do you work out 6-hit with algol with only 7 stp in gear+15 from sub?
    Look at the 6-hit again, you missed some sTP gear <.<

  9. #5029
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    Quote Originally Posted by Suiram View Post
    When given the option between equal or greater STR than VIT, STR always wins for Cannonball. Often in the case where they're equal it won't make a difference at all, but the STR option can never be worse.

    Edit: Sorry not writing clearly. Basically STR+X will do everything VIT+X will do, and will sometimes do more. Your current STR/VIT can't change this.
    even if you're hitting the fstr cap?[like 140 or something I heard]

  10. #5030
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    Remember that 2 Vitality adds 1 Defense, and 2 Defense turns into 3 Defense when you cast Cocoon.

  11. #5031
    Nidhogg
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    No, that was assuming you aren't at the fSTR cap. But fSTR cap for BLU is going to be like 90(?) more STR than target's VIT. And even if you were hitting that realistically, they are still going to be equal aside from the .5 DEF you would get from VIT.

  12. #5032
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    Quote Originally Posted by Suiram View Post
    No, that was assuming you aren't at the fSTR cap. But fSTR cap for BLU is going to be like 90(?) more STR than target's VIT. And even if you were hitting that realistically, they are still going to be equal aside from the .5 DEF you would get from VIT.
    Well than this brings up a question from, if I get what you're saying then koggelmander is better than wing sword/+1 for cannonball correct?

  13. #5033
    Nidhogg
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    Quote Originally Posted by Wolfknight View Post
    Well than this brings up a question from, if I get what you're saying then koggelmander is better than wing sword/+1 for cannonball correct?
    It's no worse than Wing Sword, and koggel will be marginally better half the time (assuming not at fSTR cap). Although I'm not sure about any sword/shield combo compared to vulcan/grip, but that's a different topic I guess (and one that maybe someone has researched in more detail than my eyeballing).

    Edit: That was NQ wing sword. HQ Wing Sword probably beats Koggel but would take math to be sure.

  14. #5034
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    Quote Originally Posted by Suiram View Post
    It's no worse than Wing Sword, and koggel will be marginally better half the time (assuming not at fSTR cap). Although I'm not sure about any sword/shield combo compared to vulcan/grip, but that's a different topic I guess (and one that maybe someone has researched in more detail than my eyeballing).

    Edit: That was NQ wing sword. HQ Wing Sword probably beats Koggel but would take math to be sure.
    Shield wins because of the Defense, assuming you have Genbu's or Acheron.

  15. #5035
    Nidhogg
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    Says you. I'm unconvinced.

  16. #5036
    Melee Summoner
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    so str cap is 140?

    I dont see str4 from koggel beating str+3 vit+3 from wing+1

    I use this setup, second earring going to be replaced for another triumph i think after reading posts

    bibiki was lost /cry , torque is auditory (kubira when no bard songs) and relic head still dont have

    any update?

  17. #5037
    Nidhogg
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    No, fSTR cap is going to be 84 (think that's the right one now) STR more than target VIT. I don't really know many VITs for mobs, but if it's anything like INT you should figure that to be at least 170 STR, and often higher. For your gear, aside from what you mentioned, upgrade your AF body, that's all I can think of pending the outcome of the sword vs. staff debate.

  18. #5038
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    Gnadbhod's Helm has more Strength and Defense than Wivre Mask +1, and another Ring with some Defense to replace Rajas.

  19. #5039
    29 in magical dog years
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    Quote Originally Posted by Gadritan View Post
    Look at the 6-hit again, you missed some sTP gear <.<
    Yeah, I was looking at the GSD TP one, sry bout that. Course, with GSD merits, that gear, and Pizza+1, you're at 401 acc. That'll cap you on Puks, WHM and BLM MMJ. You're 12 short of capping on Skoffins, 29 short on BLUs, 22 on DRG, and 15 on BST, nevermind NINs and THFs (47 and 105). I can't find good info on absorb-acc to see if it is consistent, though Kirschy's Liberator page mentions that the +3 to augment makes absorb-acc go up to 21, so I'm assuming with proper Dark Magic Skill (though I don't see anybody saying Dark Magic Skill would affect amount of acc drained) you'd be draining 18 acc (which doesn't figure into resists or whatnot). Meaning you'd be only wouldn't be capping on BLUs, DRGs, NINs, and THFs, which isn't too bad a trade off for 6 Hit if you can consistently maintain absorb acc for them.

  20. #5040
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    Quote Originally Posted by Ultimagi View Post
    Shield wins because of the Defense, assuming you have Genbu's or Acheron.
    wrong, I've done staffs + brave grip, it easily beats any combo on higher mobs like kirin, or omega in my experience.
    Edit: also mirage head over wirve mask if u can.

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