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  1. #981
    Sandworm Swallows
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    Quote Originally Posted by Amele View Post
    presupposing you actually have use for the 7accuracy, it isn't that close. (4acc is better than 1% haste and 1str in tp for the ranges of haste a sam is normally looking at.) if you've got 47%+ haste excluding head slot it's another story - but at that point w.turban is better than askar anyway, so it's something of a moot point.

    in situations where you'd wear askar over w.turban, usukane somen will edge out askar.

    in general though, you're right, askar and usukane are closer to each other than they are to w.turban and ace's - w.turban is clearly worse until 50% total haste, at which point the value of haste is effectively double and 1% becomes a bigger deal.

    extra info: w.turban won't exceed ace's (assuming you can use the acc) until something like 74% total haste.. which isn't really obtainable on sam without SV marches.
    This why I need an I'm with Amele sig! *cries*

  2. #982
    The Once and Future Wamoura
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    Trying to find an exact post is amazingly difficult for me on these new forums and I'm sure it's been asked to death but;

    In terms of Scholar's Helix spells, specifically the hand slot: Would it be better to use Vicious Mufflers (MAB+5) or Yigit Gages (INT+5 MAB+2) since it has such a low base damage?

  3. #983
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Low base damage typically = go for INT afaik, to cut resists(which is an issue on helixes(helices? idfk)) and to boost up base damage. A really big multiplier(MAB) doesn't do much if the base is really small. Not to mention that the difference between 3 MAB/5 INT would be barely noticeable in terms of damage to begin with, so go with what resists less.

  4. #984
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    Quote Originally Posted by Amele View Post
    you're giving up a ton of stuff to do it (well, ok not really I guess. but feet+hands) to hit 5 hit setup on a lower accuracy weapon doesn't sound like a particular deal to me.

    you'll be losing out on 3% haste and.. what. 32? accuracy (16% hit rate) to get a 20% reduction in time between weaponskills. since every sam on the planet should have at least 15% haste by 75 this seems like it'd be a devil's bargain.

    of course, there's enough different about it and you're gaining a piercing bonus on some mobs so it'd probably be worth parsing.
    erm, usukane body,usukane feet, rajas ring should do it no?

  5. #985
    Chram
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    Quote Originally Posted by SamanosukeShiva View Post
    erm, usukane body,usukane feet, rajas ring should do it no?
    need 54 total (19 beyond trait+merits) that's 18. would need brutal or chiv or ecphoria too but yes that would do it

    not many people have both though.

    (I had assumed usu feet but not body when I had made the 3% haste comment)

  6. #986
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    Quote Originally Posted by Rocl View Post
    Trying to find an exact post is amazingly difficult for me on these new forums and I'm sure it's been asked to death but;

    In terms of Scholar's Helix spells, specifically the hand slot: Would it be better to use Vicious Mufflers (MAB+5) or Yigit Gages (INT+5 MAB+2) since it has such a low base damage?
    Yigit hands and feet are the best options for their respective slots, as far as raw damage goes.

  7. #987
    Nidhogg
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    Quote Originally Posted by Amele View Post
    need 54 total (19 beyond trait+merits) that's 18. would need brutal or chiv or ecphoria too but yes that would do it

    not many people have both though.

    (I had assumed usu feet but not body when I had made the 3% haste comment)
    Eh, only if you assume the polearm isn't worth equipping to begin with. 50 storeTP will make a 3hit Penta give you a 5-hit build overall. If you assume a 75% hit rate on melee attacks, nearly 90% of your Pentas should land for 3 or more hits (89.65). You're honestly fine not using Hachi gloves. Add in the rare times you get hit, or get a DA proc on a penta-thrust, it's not even noticeable. Or, if you're really a perfectionist, you can carry it for that 5-10% of the time when it's needed.

  8. #988
    Old Merits
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    Having trouble on deciding a second earring for SAM (currently 72, more interested in 75 choices). Brutal is obviously the first earring, Ethereal is out due to Magnetic, Busha out due to Suppa. Am I stuck with merman's for TP and Triumph for WS?

  9. #989
    CoP Dynamis
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    Personaly if I didnt had Bushi I would tp in brutal + fowling and probably ws with it too. Maybe a Triumph for WS but only if you have a optimal str setup.
    I liek the acc and the str on fowling. I use it when I use polearm.

  10. #990
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    merman for TP

  11. #991
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    Depending on Accuracy, I would go Merman's > Minuet > Fowling.

  12. #992
    Chram
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    I would tend to use fowling over Merman's and Minuet for TP, mostly because on anything harder than a puk you'll likely want the accuracy.

    (you're replacing a de facto bushi, which has 4-5 acc on it; etc) while bushi also represents a 6-7 attack and 2 str earring, in tp mode the most important stat is accuracy until you're nudging the cap.

  13. #993
    /lick
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    I use Fowling myself.

    My reasoning is that I usually have at least 1 Minuet or COR roll active, as well as good meat (Coeurl Sub at the least, Hedge Pie or the like for important/long duration stuff). I also sub WAR a lot. It is frequently enough the case that my Att is high enough that 3 Acc is more useful than 6 Att.

  14. #994
    Sanoske
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    Was going to try to make a Wivre Mask +1 for my MNK for 65-70, but that seems like a lot of effort for something I won't be using after 70/71. Plus with Hides in such short supply, it would take a while.

    So... NQ Mask or Emp Pin?

  15. #995
    Tan
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    Maybe try if you can't round up a Voyager's Sallet? NQ Mask is probably going to be better on WS but I used Emp's since I didn't feel like wasting my gil on that piece back then.

  16. #996
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    For a drg. Aurum legs, dusk trousers, af+1, OR LOLpahluwan?
    Situation:any
    No polearm merits yet and i'll have 4 at most.

  17. #997
    Tan
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    Aurum legs will probably be the best, most acc+ and most STR+. Pahluwan would probably be second and then dusk last. Simply because you can never have enough acc for something like Penta-Thrust.

  18. #998
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    Quote Originally Posted by Tan View Post
    Aurum legs will probably be the best, most acc+ and most STR+. Pahluwan would probably be second and then dusk last. Simply because you can never have enough acc for something like Penta-Thrust.
    If the acc is the main thing then why is af+1 lower than the paluwan pants? gaining 3 str at the loss of 5 acc seems lopsided.

  19. #999
    Tan
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    Didn't even see that AF+1 pants in your original question. Yeah Drachen Brais +1 would be a choice better than P.pants, but I think Aurum would perform better as you are gaining 4 STR for 2 ACC loss.

  20. #1000
    D. Ring
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    while we're talking about DRG is there a use for ares feet for me at all? If i need more acc i could see myself swapping em in on ws/jumps.(probably gonna need that once i get my 24 khroma for ares body)
    Any suggestions on those pants for tp? i'm gunning for my homam body before anything else so i have to choose between those 4 pants atm.
    PS: thanks for helping.

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