
Originally Posted by
OctavoGilgamesh
They are pretty worthless imo since the 5 mind is never used at the same time as enhancing skill. And you can get more mind out of nq or hq errant slops. From what I remember, you will cap stoneskin with base enhancing skill and base mnd for a 75 rdm.
Wrong, wrong and wrong. Thanks for playing though. The stoneskin formula is as follows:
Code:
* X = ([Enhancing Magic Skill] / 3) + MND
* F is the the amount of damage reduced.
* F = X (if X < 80)
* F = X * 2 - 60 (if 80 <= X <= 130)
* F = X * 3 - 190 (if X > 130)
As you can see, damage absorbed is the value X (which is 1/3 of enhancing skill + total MND) multiplied by a constant (1, 2 or 3) and lowered by another constant, depending on the value of X. Let's put in the base values for an Elvaan 75RDM/WHM, which should be the highest base MND possible. RDM's cap for Enhancing magic is 256 naturally.
Code:
X = 256 / 3 + 75
X = 160.333... (which is greater than 130, therefore we're using the last formula)
F = 160.333 * 3 - 190
F = 481 - 190 = 291
Admirably close for zero gear at all, but definitely not capped. What would said Elvaan need to reach the cap? Working backwards, 350 + 190 = 540, 540/3 = 180, so his MND + 1/3 Enhancing skill would have to total 180. That's obtainable by swapping in two pieces of gear, Errant body and AF+1 pants, which would raise his Enhancing to 271 and his MND to 90. Plugging in the formula again...
Code:
X = 271 (+15 skill from AF+1 pants) / 3 + 90 (+10 from Errant, +5 from AF+1 pants)
X = 180.333... (which is greater than 130, therefore we're using the last formula)
F = 180.333 * 3 - 190
F = 541 - 190 = 351, which gets clamped to 350
Capped. There's certainly some truth to the idea that AF+1 pants are unnecessary, because any RDM worth his weight in Rock Salt will be carrying enough +MND gear to hit the cap, however, as Septimus said, they're one of the MOST efficient items to get Stoneskin improvement from, meaning you need to macro in less pieces to reach the cap, which means losing less MP and having less complex macros. NQ AF1 is equal (for Stoneskin purposes) to Mahatma Slops, and AF+1 is superior, giving the equivalent of 10 MND, which is matched only by Morrigan's Slops. If you're wondering about different race/subs than above, a Taru RDM/DRK (which should be about the lowest for practical subs) has 60 MND, meaning they'd need the equivalent of 15 more +MND than an Elvaan RDM/WHM to cap Stoneskin.
Edited, because closing code tags with /quote doesn't work very well...