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Thread: FFVII question!     submit to reddit submit to twitter

  1. #21
    The Once and Future Wamoura
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    Re: FFVII question!

    Quote Originally Posted by Tajin
    Quote Originally Posted by LD
    Chrono Trigger is the best RPG of all time and it was on the SNE mother fucking S.
    QFT

    i personally dont like FF8.
    I never was a fan of FF8 either, however I freaking loved the Junction system

  2. #22
    Ridill
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    Re: FFVII question!

    I hate 8, only cool thing was the summon animations. But those were usually ruined because you had to concentrate on boosting.

  3. #23
    Xavier
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    Re: FFVII question!

    Quote Originally Posted by Elcura
    I hate 8, only cool thing was the summon animations. But those were usually ruined because you had to concentrate on boosting.
    FF h8

    GET IT?

  4. #24
    Nidhogg
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    Re: FFVII question!

    Quote Originally Posted by Elcura
    I hate 8, only cool thing was the summon animations. But those were usually ruined because you had to concentrate on boosting.

    How do you concentrate on Boosting? It's pretty easy to watch the screen while hitting square lol

  5. #25
    Relic Horn
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    Re: FFVII question!

    You had to stare at the boost indicator so you could see when it started flashing and stop mashing the button.

  6. #26
    Ridill
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    Re: FFVII question!

    Quote Originally Posted by Xavier
    Quote Originally Posted by Elcura
    I hate 8, only cool thing was the summon animations. But those were usually ruined because you had to concentrate on boosting.
    FF h8

    GET IT?
    OMG! I'm so calling it that from now on.

    Quote Originally Posted by MisterBob
    Quote Originally Posted by Elcura
    I hate 8, only cool thing was the summon animations. But those were usually ruined because you had to concentrate on boosting.

    How do you concentrate on Boosting? It's pretty easy to watch the screen while hitting square lol
    Quote Originally Posted by Charla
    You had to stare at the boost indicator so you could see when it started flashing and stop mashing the button.
    Precisely, it was either watch the square button or watch the animation. If you could do both then awesome for you. I couldn't though, so I still hate it.

  7. #27
    Ridill
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    Re: FFVII question!

    Quote Originally Posted by Charla
    If they'd used the combat models for the whole game it would have looked awesome.
    I agree, and don't see why they didn't.

  8. #28
    Ridill
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    Re: FFVII question!

    Quote Originally Posted by Ichikun
    Quote Originally Posted by Charla
    If they'd used the combat models for the whole game it would have looked awesome.
    I agree, and don't see why they didn't.
    Combat models would've been nice, but the graphics they used were probably because they were just getting used to 3D models on the PS. I mean, it didn't take them long to figure out how to up the graphics did it?

  9. #29
    CoP Dynamis
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    Re: FFVII question!

    FF7 is a great game, just like the six before it and the five after it.

  10. #30
    Xavier
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    Re: FFVII question!

    Quote Originally Posted by Elcura
    Quote Originally Posted by Ichikun
    Quote Originally Posted by Charla
    If they'd used the combat models for the whole game it would have looked awesome.
    I agree, and don't see why they didn't.
    Combat models would've been nice, but the graphics they used were probably because they were just getting used to 3D models on the PS. I mean, it didn't take them long to figure out how to up the graphics did it?
    In my mind, it was either because they weren't familiar enough with the Playstation hardware, or because they were trying to ease the transition from FF6 to the new generation of FF games. Maintained somewhat deformed characters during exploration, but had normal models during battle. And then I view FF8 as that transition being complete.

  11. #31
    Relic Horn
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    Re: FFVII question!

    I thought the sprites in 6 were exactly the same degree of SD in both modes. And Chezo, don't forget FFT in that list. Are you counting X-2 or XI? I guess Revenant Wings shouldn't count simply because we can't tell if it's good or not yet.

  12. #32
    I Am, Who I Am.
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    Re: FFVII question!

    Quote Originally Posted by sephir
    Chrono Trigger was definitly good but I still think the best RPG title goes to Lufia II.
    F'ing QFMFT.

    Lufia II > All.

  13. #33
    Ridill
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    Re: FFVII question!

    Quote Originally Posted by Charla
    If they'd used the combat models for the whole game it would have looked awesome. There was probably some max screen poly count or something, which is why the non-battle models have like 1/3 the polys.
    PS1 limitations.

  14. #34
    Ridill
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    Re: FFVII question!

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Charla
    If they'd used the combat models for the whole game it would have looked awesome. There was probably some max screen poly count or something, which is why the non-battle models have like 1/3 the polys.
    PS1 limitations.
    lol, that would be the case if it was the same for VIII and IX.

  15. #35
    Sea Torques
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    Re: FFVII question!

    A lot of why some people say it was amazingly good is because it really was amazing ten years ago, when it came out. I remember the first time I played it and it was just like "HOLY SHIT" because back then I didn't know of any other game that even came close to that.

    If you're playing it for the first time right now, you're definitely not going to have the same experience, especially after playing games like FFXII. Seven is still a solid game though, even if by today's standards its nowhere as great as it used to be, it's still very much a game worth playing

  16. #36
    Relic Weapons
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    Re: FFVII question!

    Quote Originally Posted by MisterBob
    FFVII was a good game (I hate the fanboys who worship it, and the non-conformists who bash it solely because it's worshipped equally), but I also did not like the graphics. Honestly, I think they should have waited until the technology was in the FF8 era to bother. The blocky characters and hands just looked goofy and detracted from the serious atmosphere the game was supposed to have, I would have preferred that they stayed in the old 2D style for a while longer.
    Square couldn't wait for FF8 era because they are partly the reason there was a FF8 era. They had to experiment with these kinds of things to know what to do and what not to do. You have to remember this was 10 years ago, that may not seem like a long time, but in technology age that is forever and a half. Without the poly-tastic FF7 you would have had the 8 that lead to 9, to 10, and so on.

    Edit: Ok so I had this question in my head since I played FF10, it seemed like a normal stupid idea that I would think of while bored, but it has stuck with me for quite some time. Anyways, I have always wondered Why are all the main characters in FF games white? Is it marketing? I mean I know there is a study (The Wire extras) that most whiteys get uncomfortable when they see a lot of colored people on shows. Not that it really matters, but it was always just some question I had.

  17. #37
    Ridill
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    Re: FFVII question!

    You're forgetting that SE is a Japanese company... they're not white, they're meant to be asians.

    Plus, most of these characters were designed by Nomura, which is why 90% of them are blonde (he seems to be infatuated with blondes..)

  18. #38
    Relic Weapons
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    Re: FFVII question!

    Quote Originally Posted by Exoduso
    You're forgetting that SE is a Japanese company... they're not white, they're meant to be asians.

    Plus, most of these characters were designed by Nomura, which is why 90% of them are blonde (he seems to be infatuated with blondes..)
    I know they're japanese, thats why it struck me as odd that they would always have whitey save the day. Maybe its just me but they all look white, like not dyed blonde just real blonde. Whatevs

  19. #39
    Relic Horn
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    Re: FFVII question!

    FF blondes (playable characters onry):
    4
    Cecil (in the sprites it's purple, in Amano's art it's more white)
    Rosa
    5
    Cururu/Cara/Krile
    6
    Celes
    Uh, Strago? Lololdpeople
    Sabin
    Relm
    Terra (included because it's white in Amano's art again, but her hair will always be green to me dammit!)
    Setzer (white again)
    Edgar? I don't remember too well
    7
    Cloud, duh
    8
    Zell
    Quistis
    9
    Zidane
    Um, Freya?
    10
    Tidus
    Rikku
    I guess we have to count Khimari too...
    12
    Vaan (more platinum in cutscenes, but it's yellow ingame anyway)
    Basch
    Fran
    Balthier I think.

    So gran total of 22 characters in 8 games, not counting X-2 as separate of course, and not counting 1, 2, 3, tactics, tactics advance or 11. Mostly because they either don't have fixed playable characters or I haven't played them. And about... 7 of those are either white-haired, blonde only according to Amano, or demihuman. In the end, white hair is pretty popular too, for several reasons.

    Therefore I conclude that we just tend to think of FF heroes as being blonde because of Cloud, Zidane and Tidus. Which is understandable because those three games were probably the most famous in various ways.

  20. #40
    Ridill
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    Re: FFVII question!

    I don't see why you included white haired people or beastmen in that list at all. They aren't blonde, so why are they there?

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