
Originally Posted by
doofusofodin
Also what do PS2 limitations have to do with anything besides graphics? (or was this a sarcastic comment i didnt get >.>?)
I think PS2 limitation is the reason that SE gives for why inventory space cannot be increased beyond 60. I don't have a reference handy right now.
We know that the FFXI client can hold 60+80 = 140 items simultaneously in memory, while you're in your MH. 80 items in your safe, locker or storage and 60 in your inventory.
I would speculate that this 140 is the hard limit imposed by the PS2, not the 60. So they could probably increase our inventory to 100, but then each MH related storage unit would be limited to 40. So instead of having a safe of 80, a locker of 80 and a storage of 80, we would have Mog Safe #1 with 40 items, Mog Safe #2 with 40 items, Mog Locker #1 with 40 items, Mog Locker #2 with 40 items, Storage #1 with 40, Storage #2 with 40. So there would be 6 storage units in the mog house menu instead of the current 3, and every time you access one of them, those 40 items would have to be loaded from the server, so that the total amount of items stored in memory does not exceed 140.
It would be a pain in the ass to use but if I could get an inventory of 100 items in return, I'd take it.