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Thread: New Items (8/09/07)     submit to reddit submit to twitter

  1. #21
    Relic Shield
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    Re: New Items (8/09/07)

    Can anyone recall if it was the first beastmen hats update that added the CoP jug pets? Im remaining hopeful that they will add ToaU jugs and that they will be synthed from common crap that you get meriting.

  2. #22
    Very Sexy Nerd
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    Re: New Items (8/09/07)

    Whole alliance wearing Qiqirn hats will make QQs drop!

  3. #23
    PUP Power!
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    Re: New Items (8/09/07)

    Lame that an update note was devoted to this. 4-5 more update notes to go at least

    Aside from the funny looks, I'm as excited about this (thanks to last update's incredible...yeah.... equipment) as I am about the Chocobo Circuit. Still hopeful though for some good adjustments.

  4. #24
    Bagel
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    Re: New Items (8/09/07)

    RAT HELM + CAT HEAD = RACE PARADOCKS

  5. #25
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    Re: New Items (8/09/07)

    Do want Qiqirn hat. Wonder if they'll add quests so you can summon a Qiqirn/Lamia/Troll/Mamool like the other beastmen hats.

  6. #26
    Bagel
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    Re: New Items (8/09/07)

    Either Qiqirn or Mamool for me! Pretty lame update details but still.

  7. #27
    LD
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    Re: New Items (8/09/07)

    Big Falcon deal. Reskins might be interesting, but fuckin' blah.

  8. #28
    Sagacious Sundi
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    Re: New Items (8/09/07)

    A few days ago I was actually making up ToAU beastman hat quests. The one I made up for the Trolls involved a lazy Troll mercenary that hires others mercs to do his work, and you had to kill Imperials in Lebros, while being in the sight range of a Moblin NPC (his employer). >_>

    The QQ hat scares the shit out of me, and Qiqirn are too much like Goblins and I already chose the Goblin quest, so I think I'm gonna do Mamool...

    Oh and here's to hoping A. New weapons include upgraded Nyzul weapons. and B. You don't have to fight Ja Ja/Gurf/Medusa/a Qiqirn HNM for the hats.

    EDIT: When are we going to get Antican/Sahagin/Tonberry/Gigas hats? I want a Tonberry hat.

  9. #29
    Old Merits
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    Re: New Items (8/09/07)

    God already this update is like Christmas for me ; ; Wonder how much profit clothcrafters will get the first few weeks of making these if they're obtained the same way.

  10. #30
    ExcaliMod
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    Re: New Items (8/09/07)

    Quote Originally Posted by Suiram
    Around this time two years ago they had a pre-update announcement that mostly just had beastman hats featured and the responses were similar (half "this is going to be lame", half "I want a goblin hat") but the update itself was awesome with like 50 new NMs including KV and the sea system as well as the CoP reward rings etc, so that's my prediction, if we're making predictions.

    Edit: That update also coincided with the completion of the CoP mission storyline.

    This one:

    http://www.playonline.com/ff11us/topics ... /0622.html

    Which led to this:

    http://www.playonline.com/pcd/update/ff ... etail.html


    Yes, This current update news is nearly a carbon copy of update news they had right before they finished CoP and added a plethora of NMs and gear.

  11. #31
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    Re: New Items (8/09/07)

    yeah that was a great update


    The damage and accuracy of a player’s ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster’s level is with regard to the player, the less damage will be dealt with a ranged attack.

  12. #32
    Sagacious Sundi
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    Re: New Items (8/09/07)

    NPC fellows were introduced in that update... Maybe this update will allow us to call our NPCs in Aht Urhgan. Maybe. Probably not.

  13. #33
    Cerberus
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    Re: New Items (8/09/07)

    Quote Originally Posted by Priran
    *These hats. Bonus points if the recipes call for a craft with 2 completely uncomplimentary subs.
    *Solo gear for DRG.
    *A body piece for some job that doesn't need one that's harder to obtain than something that's better in almost every situation.
    *Fuck MNK.
    *An armor set that would be pretty good if it weren't WAR/DRK exclusive.
    *Two amazingly useless PUP attachments. Let's see, should be Thunder and Water this time, right? Shock Spikes that activates at 30% HP and a bugged attachment that makes your puppet overload more.
    *A new DD scythe for BLM.
    *A new recipe for Imperial Silk.
    *Strong wind-aligned furniture. Recipe contains khroma ore.
    *Imperial Platinum and Luminium coins.

    This isn't negative, it's pretty f'ing close.

  14. #34
    Relic Horn
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    Re: New Items (8/09/07)

    Jesus christ you sadistic people. The QQ hat looks like it requires skilling of QQs. ; ; I dunno if I can do that.

  15. #35
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    Re: New Items (8/09/07)

    Yes, This current update news is nearly a carbon copy of update news they had right before they finished CoP and added a plethora of NMs and gear.
    that was also the update that moved archers/pcc/leaping boots/emp pin to BCNMS, added goblin wolfman, added the untouched-spawn convention (taisaijin and such), and added Sea NMs. most of the gear it added was crap.

    added toolbags, fellows, a couple spawn NMs (shen, alastor), those NMs in the noob zones, pirate NMs, RSE sachets, soboro, swift belt, yinyang robe, and selene's bow (but as I mentioned, this update was the RNG nerf).

    I'm kind of hoping it's just a coincidence, myself.

  16. #36
    Relic Shield
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    Re: New Items (8/09/07)

    Mamool hat makes u look like Majin Buu XD

  17. #37
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    Re: New Items (8/09/07)

    I think you're underrating the amount of gear that was added in that patch. I looked through and counted 20 pieces of equipment that are still commonly used for at least one of the current 18 jobs at 75, either because it's situationally the best piece or because it's an easily-obtained alternative with slightly lesser stats (such as swift belt or rostrums). That is without counting RSE sachets (cause last time I did that I got laughed at) and without counting armor that is good for lower-lvl exping, and without counting drops from sea (which would make up an additional 11 drops, 18 if you count AV drops).

  18. #38
    New Spam Forum
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    Re: New Items (8/09/07)

    Please please make the rat hat clothcraft .

  19. #39
    Relic Shield
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    Re: New Items (8/09/07)

    this update's oozing with disappointment.

    More E-Peen hats. Yay.

  20. #40
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    Re: New Items (8/09/07)

    nooo... its like someone skinned the rats to make that.. but they're so cuuuute.. kibosh!

    I think the update detail was ok, but instead of having both the front page pic and the details page pic show the same thing, they probably could have showcased more new interesting EQ designs..

    This update seems pretty interesting because we're still at least 2 weeks till the 'end of august' and theres about 5-6 more update info tidbits for them to reveal. For gear announcement to come THIS early is a good sign that bigger announcements will come later.. To what I recall, gear announcement was the last pre-update info topic for the June update (and therefore considered the most major, usually) and that turned out to be pretty disappointing too.

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