What could RDM possibly need though? They seem to be able to do anything and everything.
Targetable enspells? <_<
What could RDM possibly need though? They seem to be able to do anything and everything.
Targetable enspells? <_<
Give Refresh to WHM, and Demi or Quartr to RDM.
Moar BLU spells please.
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Give something to BST to make it less of a square peg in a round hole in a party. At the moment it's just painful.
To add insult to injury, last night my LS asked me to come BST to Nyzul for one farming run as an experiment, since a lot of floors have mobs that should be charmable and hit nice and hard. What do I find? The mobs in there that are charmable elsewhere, are NOT charmable in Nyzul Isle.
Way to go SE, why not screw over BST just a little bit more.![]()
Another 1-2 Perpetuation Cost down gear would be nice for SMN. Preferably from something less annoying than a Shiki-like NM.
I'm still questioning the effectiveness of Accuracy Bonus IV in RNG ranged accuracy.Originally Posted by Toth
Or was it none in the first place (the misses we've experienced nowadays is due to racc - level difference penalty?)
on the matter of speculations:
SMN - it *really* needs something that works FASTER. 10+ sec to summon and BP were ok when ppl grew old kiting Kirin or other HNMs, but in the fast paced world of assaults, nyzul/eihen and tp burn in general they are simply making the job unplayable.
I hope for a grip that shortens casting times maybe. otherwise on Odin avatar (on a later patch) could solve some issues being perp.cost friendly or just useful in tp burns.
they could as well fix, the fact that if the avatar is far away from the mob, the BP triggers, and therefore i wasted.
I checked past topics because I remembered a drought of info concerning an update, and I was right: They once went 11 days between announcing new info (2/20: Lv7 Besieged -> 3/01: Nyzul Isle), but there was info on the Doll Festival, STFU, and the Player Guide thing in between.Originally Posted by Septimus
But but...SE can't possibly adjust BST until the new expansion, or all the other jobs would get their feelings hurt. You know, jobs like PLD, DRG, RNG, and SMN. I mean, we can still solo for exp, which no other job can do better than us, right?Originally Posted by Toth
BST isn't that bad in a party; it helps that our multi-hit weapon is an axe. But we're not that great either. I've parsed favorably compared to average DDs, but I'm positive a well-geared/merited and intelligently played MNK, WAR, or even NIN will outdo me (barring any weirdness) by a reasonable margin.
COR is pretty good. I'd like to see some equipment to enhance the effects of Phantom Roll...it's pretty crazy that there's NOTHING in the game to do this currently. It would be nice to have another tier of bullets, something partway between iron and silver; even if they were expensive, bullets are basically WS-only for me, so that'd be fine. They could just change the stats/jobs on those Gold/Platinum bullets that nobody ever uses. There has to be a spot in between 55 and 81 damage that wouldn't make RNGs too upset. The ENM bullets are a cruel joke >.>
I was thinking the same thing.. its kinda odd they deviated from the pattern.. even if not thursday, i was kinda expecting a friday announcement or something this week because the last time they said something to effect of 'we will elaborate on this change in a different topic' it came the very next day (the SAM/DRG/SMN changes about Oct last year)Originally Posted by Septimus
And I don't think they've ever announced anything on a weekend.. so I guess they'll leave us hanging till next week. But I'll expect 2-3 topics next week and the week after because those are the last 2 weeks of august already.
-ga enfeebles? (nice for dynamis and some instanced bc/limbus/etc stuff)Originally Posted by Tradition
Wouldn't be surprised if they post Tomorrow then double or triple post it up next week. "The Pit" notes should be very soon as well (maybe the next after the Job update notes).
Refresh II, -ga enfeebles (like you said), and maybe a few more new spells. Mainly looking at Refresh II, lol.Originally Posted by Amele
I'd be happy with gear that:
Enhances effect of "Refresh" spells
+1 mp/tick?
and
Enhances effect of "Phalanx" spells
+5 dmg removed?
I want RegenII/III for RDM more than Refresh II.
We need something that makes us even MORE of a Refresh bitch like we need a happy selection of veneral diseases to go with the pimp hat.Originally Posted by Sho
-ga enfeebles, well that might make NPC RDM's a bit meaner as well, since -ga bypasses shadows. Slowga, Paralyga, Silencega? Eew.
Regen II? Like to have it. Maybe III, but that's treading dangerously close to stepping into WHM territory.
Refreshga.
I can see it now... Refresh II allows the RDM to cast Refresh an outside PC for 60mp.Originally Posted by Sho
Refreshga would be nice so RDM didn't have to have a constant refresh cycle taking up half the job.
But, again, I would like to have something added to RDM that is more class defining and not a 2nd level of a pre-existing spell. Maybe something like virus or reflect... I don't know... =/
regen III on a rdm would pretty much kill any benefit a whitemage brings to a merit party over a second redmage. since Cure V isn't necessary and raise III might as well be blank when no one dies.Originally Posted by Kyreth
give whitemage refresh, and an mp efficiency trait (like every other mp using job has but whm oddly lacks) in addition to redmage getting regen II/III (and give redmage raise II probably while we're at it) and now we've got two basically identical jobs with slightly different endgame focus - which I would be cool with, although I think you'd see alot of people trying to tear down the walls at SE offices.
Except of course enfeeble anything that actually matters.Originally Posted by Tradition