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Thread: Warhawk Impressions?     submit to reddit submit to twitter

  1. #41
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    Re: Warhawk Impressions?

    Quote Originally Posted by Exoduso
    Quote Originally Posted by kazen
    Looks like groups, because in the vids I saw there was a Team red and Team Blue. There would probably be a Battle royale option to I would think.
    That's what I was referring to, because I doubt they will let 8 people fight against like 16... so they'll probably just randomly toss people into groups (which is fine, just trying to get my point across. )

    Can you imagine a 16 on 16 match? all using Warhawks in a massive dogfight>?

    Whats the max players per game for Halo3? like 16?

    They have some seriously large multiplayer maps in Warhawk to accomodate for this large number of players. One of the reps said that every map is made to accomodate 32 players, not just "some".

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    Re: Warhawk Impressions?

    Quote Originally Posted by Mysterio
    Quote Originally Posted by Exoduso
    Quote Originally Posted by kazen
    Looks like groups, because in the vids I saw there was a Team red and Team Blue. There would probably be a Battle royale option to I would think.
    That's what I was referring to, because I doubt they will let 8 people fight against like 16... so they'll probably just randomly toss people into groups (which is fine, just trying to get my point across. )

    Can you imagine a 16 on 16 match? all using Warhawks in a massive dogfight>?

    Whats the max players per game for Halo3? like 16?

    They have some seriously large multiplayer maps in Warhawk to accomodate for this large number of players. One of the reps said that every map is made to accomodate 32 players, not just "some".
    I didn't mean it like that... I meant that it would be quite annoying if teams were uneven in cases like clan vs clan.

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    Re: Warhawk Impressions?

    Pretty sure they said 64 per area if you use the servers they provide or 32 if you decide to host your own.

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    Re: Warhawk Impressions?

    Quote Originally Posted by kazen
    Pretty sure they said 64 per area if you use the servers they provide or 32 if you decide to host your own.
    Oh, I thought it said 32 players max per map, with 64 being the limit for the clan roster

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    Re: Warhawk Impressions?

    Quote Originally Posted by Mysterio
    Quote Originally Posted by kazen
    Pretty sure they said 64 per area if you use the servers they provide or 32 if you decide to host your own.
    Oh, I thought it said 32 players max per map, with 64 being the limit for the clan roster
    Thats possible, I thought it said 32 max per hosted server. Could be 32 cap no matter what though.

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    Re: Warhawk Impressions?

    more than 32 seems rather excessive..

    32 might be too much, I haven't seen the scale of the environments first hand yet. I really like the fact you can bring up to 3 friends online as well, that'll be great. I have friends over often for multiplayer games.

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    Re: Warhawk Impressions?

    Did you see how many PS3's are in that cluster? lol.. shouldn't be a problem.

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    Re: Warhawk Impressions?

    Quote Originally Posted by Exoduso
    Did you see how many PS3's are in that cluster? lol.. shouldn't be a problem.
    wouldn't be surprised if it was the entire monthly sales totals lol

    If they get an online performance even close to Motorstorm it's going to be stellar, because that game had literally zero lag.

    But with 32 players? it will be interesting to see the performance at that point, the Warhawk guy over at Sony blog says it runs great even at full capacity, so apparently they've done their homework.

    EDIT: Spelling/grammar

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    Re: Warhawk Impressions?

    I'll tell you that is one of the best features of PS3 v 360 is that PS3 actually dedicates servers to their games where 360 does not. One of the worst features about Gears is the fucking host advantage since they don't have dedicated servers, and it'll be great to have those servers come Warhawk.

    And yea the Game Director in that Q&A said max players on a map is 32, and all maps support 32 players.

    Just for the record, I did get my PS3, and I will be getting this game, so count me in for the clan.

    That said, I hope they have some sort of practice mode, or at least local so I can fly around on my own to learn the controls/maps, etc without getting ganked.

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    Re: Warhawk Impressions?

    Debating getting a ps3 for this game ;3

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    Re: Warhawk Impressions?

    get a ps3 for this, heavenly sword, mgs4

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    Re: Warhawk Impressions?

    We could do a clan room to practice.

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    Re: Warhawk Impressions?

    Quote Originally Posted by Po
    That said, I hope they have some sort of practice mode, or at least local so I can fly around on my own to learn the controls/maps, etc without getting ganked.

    the retard answer provided by me, lol would be to start a 2 player split screen game, and learn to fly then. Leave the second players controller beside you while you're buzzing around with one player.

    I doubt they'll have any single player modes, but then again who knows.

    Quote Originally Posted by Boyiee
    Debating getting a ps3 for this game ;3
    If this doesn't get you excited, Unreal Tournament should. That games gonna be fucking killer when it comes out as well.


    side note: someone, I think Skyyla was worried about Sony giving up their backwards compatability.. they still have 72% of the games being fully compatable. Which is well over a 1000 games including the top titles.

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    Re: Warhawk Impressions?

    Trust me it's so easy to pick up. Especially since there are two modes (Hover and regular movement). Might have to get used to the semi auto lock on the regular gun on the Warhawk and switching your guns (it's the directional pad 8 different parts).

    The lightning type weapon is fun to use .

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    Re: Warhawk Impressions?

    I was in Beta (i got my invite 2 weeks before it ended)

    I didnt feel any serious lag on SCEA or user game, had the occasionnal crash but they said they fixed it so it should be good. Game type are the usual, deathmatch ( solo and team) dogfight or regular, CTF and Zones... dont remember if there was others. Maps were huge and they was different style( city,desert(canyons), jungle and theres one island like in the airs (the islands were on high pillar and the only way to get out is by warhawk.

    I did some solo and team dogfights (one of the sony game was dogfight only) with 20+ players and it was crazy... rockets and missiles comming from everywhere. You can lock form 1 to 5-6 rockets on someone.

    There's military ranks, ribbons and medals, the ranks unlock skins and paintjobs for you warhawk.

    SIXAXIS controled warhawk was fun... lightning and the TOW missile(teleguided) where nice

    My PSN name is Ronx
    feel free to add my as friend and a clan invite would be nice

  16. #56
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    Re: Warhawk Impressions?

    Regarding bots, in all of the videos there are lots of soldiers on the screen at once, possibly hundreds

    so there HAS to be bots, I'm thinking similar to Star Wars Battlefront style

    anyone elaborate from the beta?

  17. #57
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    Re: Warhawk Impressions?

    I don't recall any bots in the beta?

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    Re: Warhawk Impressions?

    I was hyped for this game, played the beta (wasn't invited, downloaded it off a friend's account, and I wouldn't be surprised if this is why the servers sucked so bad) and it was brutal. If you've played online shooters, I'm sure when you get into a gunfight on land you'll appreciate whatever shooter you were previously playing, much more. The whole ground system needs to be scrapped or start all over again, it's horrible.

    Just one main problem, in many "gunfights" you'll find yourself unloading bullets from a full auto into someone's back only to have them turn, charge at you with a KNIFE and that is enough to make you run for the hills. Why? because apparently they thought it'd be wise to have knives do more damage (1-2 swipes = dead) than machine guns (2-3 clips and still running wild, handguns were stronger )

    The Warhawks itself were pretty hard to control and were easily taken down by turrets. I was too busy trying to re log after being booted every 10 minutes to further tinker around. A bunch of us were looking forward to this a lot, the beta pretty much shat on that idea. The SixAxis control scheme was an utter bitch, I'm not a fan of flying games, so I probably sucked at it, but it wasn't easy.

    Regarding bots, in all of the videos there are lots of soldiers on the screen at once, possibly hundreds

    so there HAS to be bots, I'm thinking similar to Star Wars Battlefront style

    anyone elaborate from the beta?
    Which video? anyhow, there weren't hundreds of people (so, no bots) on any given map, it's split into rooms like any other online shooter.

  19. #59
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    Re: Warhawk Impressions?

    Quote Originally Posted by blister1
    Which video? anyhow, there weren't hundreds of people (so, no bots) on any given map, it's split into rooms like any other online shooter.
    all 3 of the trailers on my PS3, everyone one of them shows mass amounts of soldiers, with only select few with names above their heads.

    So I dunno what conclusions to draw from that?

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    Re: Warhawk Impressions?

    There was a podcast released on IGN recently with the director of the game and he said that there are no bots in the game at all.

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