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  1. #141
    Ridill
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    Re: Bioshock

    I actually thought that chopper thing destroyed one in the beginning right before you get the wrench, but I guess it ran away..

    And if you keep reading that page, I noted that it wasn't as much scary as a part that makes you keep you on your toes at all times because of the damn wretches that explode in your face (i'm sure you remember that part, like 20 come at you from the nearby facility with the pure intention of exloding in your face lol..) gotta keep jumping around in insane mode to kill them all and actually survive, hated that part..

  2. #142
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    Re: Bioshock

    Quote Originally Posted by Exoduso
    I actually thought that chopper thing destroyed one in the beginning right before you get the wrench, but I guess it ran away..

    And if you keep reading that page, I noted that it wasn't as much scary as a part that makes you keep you on your toes at all times because of the damn wretches that explode in your face (i'm sure you remember that part, like 20 come at you from the nearby facility with the pure intention of exloding in your face lol..) gotta keep jumping around in insane mode to kill them all and actually survive, hated that part..
    That was just an excuse so you didn't sound like such a wuss!

    I'm just playing anyways.

  3. #143
    Ridill
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    Re: Bioshock

    Well, first time you go through that section it is pretty damn scary cus you jump backwards but have no idea if one of them is about to jump forward and go all al-qaeda on your ass... it's pretty fun replaying through that section though once you know what to do (I played through that damn act like 20 times on insane before I finally made it to the end, remember the part with the moving carts? lol..)

  4. #144
    Never rub another man's rhubarb.
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    Re: Bioshock

    Quote Originally Posted by Exoduso
    I actually thought that chopper thing destroyed one in the beginning right before you get the wrench, but I guess it ran away..

    And if you keep reading that page, I noted that it wasn't as much scary as a part that makes you keep you on your toes at all times because of the damn wretches that explode in your face (i'm sure you remember that part, like 20 come at you from the nearby facility with the pure intention of exloding in your face lol..) gotta keep jumping around in insane mode to kill them all and actually survive, hated that part..
    That one in the beginning was actually a Spider Splicer and they annoy the crap out of me too. The Houdini Splicers really annoy the shit out of me mainly because the only way I could really get them to stay still long enough to damage them was to freeze them and then I didn't get any damn loot. I've fallen in love with the swarm plasmid though especially since upgrading it to level three.

  5. #145
    Relic Horn
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    Re: Bioshock

    Win! now i can play this in the middle of the night

    http://img341.imageshack.us/img341/5...3486992oe7.jpg

    Sounds pretty good since my pc can go up to 720 (1080 if forced) and I played the game on a 8 year old 15 inch tv.


    Thinking about It.

    I would love to start with all my plasmids, and be able to upgrade them even more!

    ohhh i can wish!

  6. #146
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    Re: Bioshock

    >_> The only thing that's ever scared me in videogames are chainsaw guys from RE4, is this game about to change that fact?

  7. #147
    Xavier
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    Re: Bioshock

    I was only startled once the entire game, when an enemy that was laying on the floor (appearing to be already dead) suddenly sprang up and charged at me. It happened a few times, but I was always ready for it after the first.

  8. #148
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    Re: Bioshock

    Boo! small txt it fast!

  9. #149
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    Re: Bioshock

    Oh, then I should be fine, I was always ready for that in RE games (they're zombies, why 'wouldn't' I be ready for that? >_>)

  10. #150
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    Re: Bioshock

    In the level where you have to take the pictures of the dead bodies and there are a bunch of those white statues I guess you could call them and the Spider Splicers look just like the statues and strike a pose and then stand completely still until you get close to them and then they attack you. So annoying.

  11. #151
    Relic Horn
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    Re: Bioshock

    Quote Originally Posted by Pyro
    In the level where you have to take the pictures of the dead bodies and there are a bunch of those white statues I guess you could call them and the Spider Splicers look just like the statues and strike a pose and then stand completely still until you get close to them and then they attack you. So annoying.
    That's really the only thing that scared me. The whole game was creppy though.


    edit: White things = http://www.cinematical.com/media/200...hillnurses.jpg

  12. #152
    Ridill
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    Re: Bioshock

    lol the chainsaw guy from RE4... fucking asshole. It's not that he scares you, he just charges at you so fast and (especially in the wii version) have to be right on the ball and shoot him before he slices your head off like you're some chicken.

  13. #153
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    Re: Bioshock

    Well, yeah, not really a scare, more of the only thing that gives me a rush in that game >_>

  14. #154
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    Re: Bioshock

    That's how I felt playing act3 on insane in gears... it's pretty thrilling to jump around and dodge those damn wretches.

  15. #155
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    Re: Bioshock

    Just beat the game on medium. I definitely assume there's different endings depending on if you harvest. I harvested them all and let's just say I got an ending that goes with that.

  16. #156
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    Re: Bioshock

    I just save them all... I got enough enemies down there, I don't want to piss off a german broad on top of that.

  17. #157
    Po
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    Re: Bioshock

    Haven't really read the past couple pages due to spoilers, but I do have a question, after playing the first couple levels last night. I stopped when I got to Neptune's Bounty.

    So I defeated the first Big Daddy and rescued the Little Sister, and then the "Bouncer" (I assume that's the real name of the Big Daddies?) was dormant. But then I went back in there to check something and he was walking around, but his lights were green instead of red. So is he friendly now? Or what is the deal there?

    All in all, this game is fucked up.. but that is a good thing. lol

  18. #158
    Relic Horn
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    Re: Bioshock

    Quote Originally Posted by Po
    Haven't really read the past couple pages due to spoilers, but I do have a question, after playing the first couple levels last night. I stopped when I got to Neptune's Bounty.

    So I defeated the first Big Daddy and rescued the Little Sister, and then the "Bouncer" (I assume that's the real name of the Big Daddies?) was dormant. But then I went back in there to check something and he was walking around, but his lights were green instead of red. So is he friendly now? Or what is the deal there?

    All in all, this game is fucked up.. but that is a good thing. lol
    There are some that walk around without littel sisters.
    Green = friendly
    Red = Attack

  19. #159
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    Re: Bioshock

    Well, the Big Daddy's going to have a different name at certain points. I noticed some of them were named Bouncer some were named Rosie and some were named Elite Bouncer. I never noticed them coming back to life though. I also noticed there are some who will walk around aimlessly without a Little Sister to protect and they go up the holes in the wall and bang on them trying to get a Little Sister to come out.

  20. #160
    Relic Horn
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    Re: Bioshock

    Quote Originally Posted by Pyro
    Well, the Big Daddy's going to have a different name at certain points. I noticed some of them were named Bouncer some were named Rosie and some were named Elite Bouncer. I never noticed them coming back to life though. I also noticed there are some who will walk around aimlessly without a Little Sister to protect and they go up the holes in the wall and bang on them trying to get a Little Sister to come out.
    The diffrent names are the difficulty and what weapons they use.

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