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  1. #41
    Sea Torques
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    Re: Khroma Ore price....will SE fix?

    I kinda doubt that salvage pieces or prices of ore will be fixed. The sheer power behind salvage pieces (and the fact that they're easily some of the best if not THE best pieces out there) would suggest that a balance was necessary in order to prevent a flood of these gears into the FFXI world. Salvage pieces can still be completed at reliable rate and the recent addition of the chest in salvage made it beyond easy. We have become so efficient in salvage areas we can hit things like ramparts and all NMs on the way up to bosses and then claim victory over the bosses too. SE likes making us wait for things that are high-end or considered the best. So I wouldn't be surprised at all if they just left this the same due to the nature and power of the items themselves.

    Also in relation to Khroma Ore prices, they're 350-360k per 1 on Siren which is quite expensive but people manage to do it just fine. They drop from any ISNM and the drop rate is pretty high too. In the last month or so I've seen a total of 72 (12 different groups I went with) do the Orobon ISNM for Khroma ore. I never really see shouts for them other than in JP primetime so maybe they just do it more or something... anyways in those 72 runs there were 46 orbs that dropped Khroma ore so I think its pretty safe to say you at least have a 50/50 shot or so at getting one. A group going 0/6 on khroma in an ISNM would probably be more of an anomaly than ones going 3/6 or so.

  2. #42
    Melee Summoner
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    Re: Khroma Ore price....will SE fix?

    Quote Originally Posted by Hapernack
    I kinda doubt that salvage pieces or prices of ore will be fixed. The sheer power behind salvage pieces (and the fact that they're easily some of the best if not THE best pieces out there) would suggest that a balance was necessary in order to prevent a flood of these gears into the FFXI world. Salvage pieces can still be completed at reliable rate and the recent addition of the chest in salvage made it beyond easy. We have become so efficient in salvage areas we can hit things like ramparts and all NMs on the way up to bosses and then claim victory over the bosses too. SE likes making us wait for things that are high-end or considered the best. So I wouldn't be surprised at all if they just left this the same due to the nature and power of the items themselves.
    quoted for posting before me.

  3. #43
    Aeron
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    Re: Khroma Ore price....will SE fix?

    Well I'm a Paladin on the Remora server, and when I returned to my old linkshell, I got very lucky and obtained all the Ares body parts in just 1 week of salvage runs. Yeah its nice, but these khroma ores are the pain of my game now.

    I work, I come home to play but have linkshell events, what free time I have after I try to manage what I can. But I'm finding these ores to be a very painfull effort. You need 12 Imperial Wootz Ingot to upgrade Ares, a woots Ingot takes Fire:Iron Ore, Wootz Ore, and Khroma Ore x2, getting khorma ores have been a pain, I only got 4 in the past month of playing, 2 from ISBC and 2 from mining, and believe me I been mining by butt off to get them. And making gil to buy them In AH is tough, the price on these Ores are expensive in comparison to the majority of snyth materials are now. And with more people trying to complete sets, more will buy, but supply is not gonna meet with demand as time goes on. I sure don't want a hand out on ores, I do like to earn things like any other legit player on FFXI. But I really whould like to see a new way of getting them or improvments on the current methods. It's true what people say, you could go though a ISBC run and see no drops, and mining with 5 others running around on the mountain is just not fun or worth the time, in fact people have places mules to camp mining points at times. I really don't want to feel like a RMT living in one zone all day just to get what I want. I have friends I want to spend time with , linkshell events, and I need to sleep. I already invest enough time with the game, but it whould be appriciated if SE made a ajustment to getting these ores.

  4. #44
    Ridill
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    Re: Khroma Ore price....will SE fix?

    Part of me wonders if people who think ores are fine are in one of a few camps:

    1) They had a nice chunk of gil left over from inflation, and as luck would have it, didn't spend much during that time.
    2) Like to mine or run the ISNMs.
    3) Are simply on the masochistic side in regards to item rarity or feel part of themselves die if they see someone else with a rare item they have.
    4) Don't do or care for Salvage, but cling to the ideals of point 3 just to make themselves look cool because FFXI is the hard MMO!
    5) Some combination of the above four.

    I don't know about everyone else, but I don't live in some little bubble where if an expensive, buyable item enters my sights, I can just automatically dump all future gil acquisitions into it and carry on without worry. I still need to buy food, ammo/tools/reraise, cover entry fees for various activities, and just random travel expenses like WHM teles or outpost teleports. It's a Sisyphean task to do this day in and day out without something else and considerably less expensive yet also useful catching your eye.

    While I can do all that and generally come out ahead with a modest playtime (2-3 concentrated hours on weeknights, 5-6 on weekends), I also realize everyone else is trying to do the same unless you happen to be one of those lucky sods from category one. Your Salvage group may utterly decimate each zone, but not everyone's that fortunate. The good groups may no longer be taking members, or possibly shit just refuses to drop, pop, or maybe you're after one of the undiscovered pieces.

    I'm personally torn on the Salvage system. It's not stupid like Kings, but it's also a bit more limiting than something like a non-RMT infested Sky where everything at least culminates into a final encounter where everyone potentially stands to gain something along the way (Admittedly I feel Kirin's loot pool is actually a bit to small). Tossing heavy gil expenses into it is something that shifts it more into a dislike category for myself and others.

    As another poster noted, something like 1.5-2m is certainly more reasonable for the body pieces. You're still looking at all the work/luck behind the R/E components and trying to imply that all people discontent with the current state of affairs just want stuff to magically poof into their inventories is folly. Everyone has a breaking point where effort outweighs the reward and thus decide it's not worth pursuing. Multiply this sentiment to an alliance-sized atmosphere and quite possibly the only way things can go are down when frustration and disinterest settle in.

    So yeah, Khroma Ore could stand to be cheaper. Other components like Kunwu Ore or Behemoth Hides (Granted these got better with the Ulli fix, but would be nice to go down more) could stand to see similar considerations. If saturation of a specific item is feared, SE can always introduce new synths to dilute the increased supply while simulating a true supply/demand competition that just plain low supply had originally created. I guess the obligatory, "Dynamis, too!" could fit into this paragraph.

  5. #45
    Salvage Bans
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    Re: Khroma Ore price....will SE fix?

    god forbid anything be rare in this game

  6. #46
    Relic Weapons
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    Re: Khroma Ore price....will SE fix?

    They should just allow for various different ingots to substitute for the Imp. Wootz's. Some options:

    Damascus ingots: cheaper than IWs now on my server, but not by too much.
    Molybdenum ingots: much cheaper than IWs, but supply is fairly restricted. More reason to go kill Jormy.
    Scintillant ingots: also much cheaper, but from ToAU with similar sources as Khroma.

    None of those alternates is incredibly cheap or available in bulk supply so the current cost of khroma shouldn't collapse. The price for upgrading a body would still be an acceptable several mil, but it would be a bit more stable and a bit less than it currently is.

  7. #47
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    Re: Khroma Ore price....will SE fix?

    Lets look at bloodwood (hands) I'm not sure on your server but its common enough to be a skillup synth for woodworkers. But then again for salvage upgrades you just need 12.

    The leather/cloth for feet/leg are very common or easy to obtain.

    I've never really looked into the orichalcum market so I cannot comment.

    Khroma needs 24 as well as 12 wootz which unless i'm mistaken is a dynamis only drop. Right now only 4 sources exist for khroma (3 isnm, 1 mining zone).

    I dont belive there would be such a problem if you only need 12 ores, but 24 just makes it painfull. Also keep in mind that there are 3 other items that use imperial wootz as a ingredient (Hayabusa, Mezraq, Izayoi)

    I keep hearing stories of where people have the body pieces but cannot obtain the ingots to upgrade them. That clearly indicates there is a problem.

  8. #48
    Sea Torques
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    Re: Khroma Ore price....will SE fix?

    If you "cannot obtain the ingots" you're in a one or a combo of a few categories.

    -Too lazy to do ISNMs
    -Too lazy to mine
    -Don't have the motivation to hunt the mats down
    -Don't have a shell that regularly does Salvage enough that people can help you out
    -Don't make your own gil
    -Just plain old complain about everything and this just happens to be your current topic
    -Procrastinated and haven't been saving mats and thought you could grab them all in 1 day

    Everything could "stand to be cheaper", yeah if you wanna break the game.

    Everything could "be easier to get". Yeah see above statement.

    Nothing holds you back from getting the body pieces except your own limitations for the most part. Maybe getting them in a QUICK 1-day mat hunt manner isn't really within reach but to just try to cop out and say "I can't get these" or "There's a problem because I don't play often" is retarded on your part and noone elses'. If you play often enough to get the 3 body parts over other people yet you feel you "can't" get the ingots? Then either your group is really stupid for letting you have the parts or you're really stupid for taking them when you knew you weren't going to finish it in a quick manner. I really just don't see a problem. Is it a pain? Yeah but you're talking about Salvage bodies. There isn't much that's better out there so be prepared to pay a little. Just look at HQ abjs for example... basically its like paying for one of those except these are a helluva lot cheaper. I'm THANKFUL that rather than paying 100M for a HQ Dalmatica I get a 8.4M pricetag for a Morrigan's Robe that's considerably more useful to me. I'm pretty sure the people with Ares Body looked at it this way between the 8.4M pricetag and the tens of millions they'd spend on an Armada Hauberk.

    Also I'm not sure if maybe this is just siren but the bodies are the ONLY expensive pieces left. Hands take like 500k for the lumber, Legs take like 28k for the cloth, Feet take like 100k for the leather, and head is like 1.2M for the O Ingots. All-in-all that's around a 10M pricetag for an entire set of armor that is easily comparable to HQ abj gear. HQ abjs would cost you Tens of millions at the very LEAST for an entire set and most likely (I know at least in Morrigan's case) be less useful in more situations.

    There's just no excuse for it, you're getting a very very sweet deal in Salvage as it is. Quit whining about the good things SE gives us.

  9. #49
    Relic Shield
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    Re: Khroma Ore price....will SE fix?

    Quote Originally Posted by Hapernack
    There's just no excuse for it, you're getting a very very sweet deal in Salvage as it is. Quit whining about the good things SE gives us.
    shit, take the fun out of everything

  10. #50
    Im not from Harlem, or black.
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    Re: Khroma Ore price....will SE fix?

    Quote Originally Posted by Hapernack
    Everything could "stand to be cheaper", yeah if you wanna break the game.
    Because making Khroma Ore less rare would break FFXI? Shut up you stupid cracker. Most people are saying they have the means to get the Ores, they just think SE should adjust it a little bit.

  11. #51
    Tom Wilson will never be good.
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    Re: Khroma Ore price....will SE fix?

    You guys actually think 10 people spamming for 12 Khroma Ores on your server with over 2k people is high demand? The demand is low, don't kid yourselves, the supply is just even lower. If more people actually farmed them, there would be more. They aren't _that_ hard to come by. There is just no real supply other then farming them yourselves.

  12. #52
    Sea Torques
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    Re: Khroma Ore price....will SE fix?

    Quote Originally Posted by NiggaFromHarlem
    Quote Originally Posted by Hapernack
    Everything could "stand to be cheaper", yeah if you wanna break the game.
    Because making Khroma Ore less rare would break FFXI? Shut up you stupid chink. Most people are saying they have the means to get the Ores, they just think SE should adjust it a little bit.
    Ficksed and who's talking about Khroma Ore in that statement? That's a general statement you silly porchmonkey (its cool, I'm takin it back). I know most people say they have the means to do so, and I'm sayin to them quit being lazy little whiney bitches and just suck it up. You're gettin a REALLY good deal with salvage gear vs prices. Better show some love to SE before they decided to give up on giving us anything decent ever again.

  13. #53
    Black Belt
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    Re: Khroma Ore price....will SE fix?

    Khroma needs 24 as well as 12 wootz which unless i'm mistaken is a dynamis only drop. Right now only 4 sources exist for khroma (3 isnm, 1 mining zone).
    Oh come the fuck on, are you gonna bitch over some lolbastok trash drop?

  14. #54
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    Re: Khroma Ore price....will SE fix?

    Quote Originally Posted by Judai
    You guys actually think 10 people spamming for 12 Khroma Ores on your server with over 2k people is high demand? The demand is low, don't kid yourselves, the supply is just even lower. If more people actually farmed them, there would be more. They aren't _that_ hard to come by. There is just no real supply other then farming them yourselves.
    12? you need 24 for the upgrade.

    Quote Originally Posted by Zilong
    Oh come the fuck on, are you gonna bitch over some lolbastok trash drop?
    No, but its an event only item which therefore requires people to do the event. I'm not saying there isnt a problem with supply; just that it only has one source.

    I guess I should say we are blessed that they dont have an item yet that requires a dozen synths of items that drop from every endgame event.

  15. #55
    Sea Torques
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    Re: Khroma Ore price....will SE fix?

    Quote Originally Posted by Hanyoko
    12? you need 24 for the upgrade.
    Although this is correct, it still doesn't change the fact that its just not a valid concern. If you think Khroma Ores are holding you back indefinately, then you're a problem.

    Quote Originally Posted by Hanyoko
    No, but its an event only item which therefore requires people to do the event. I'm not saying there isnt a problem with supply; just that it only has one source.
    And that "one source" has had almost no use for that drop at all until salvage gave it a purpose. Bastok has been done for years by many groups every day and the wootz ores are so plentiful its ridiculous. We had like what? 3 years to build up (multiple times daily) a supply for an item that had virtually no purpose and sold for like 2k if you were lucky to get a buyer? No need for a new source when the current one is plentiful and easily farmed + the existing dead supply was already ENORMOUS.

  16. #56
    Rai
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    Re: Khroma Ore price....will SE fix?

    Quote Originally Posted by Hapernack
    Nothing holds you back from getting the body pieces except your own limitations for the most part. Maybe getting them in a QUICK 1-day mat hunt manner isn't really within reach but to just try to cop out and say "I can't get these" or "There's a problem because I don't play often" is retarded on your part and noone elses'. If you play often enough to get the 3 body parts over other people yet you feel you "can't" get the ingots? Then either your group is really stupid for letting you have the parts or you're really stupid for taking them when you knew you weren't going to finish it in a quick manner. I really just don't see a problem. Is it a pain? Yeah but you're talking about Salvage bodies. There isn't much that's better out there so be prepared to pay a little. Just look at HQ abjs for example... basically its like paying for one of those except these are a helluva lot cheaper. I'm THANKFUL that rather than paying 100M for a HQ Dalmatica I get a 8.4M pricetag for a Morrigan's Robe that's considerably more useful to me. I'm pretty sure the people with Ares Body looked at it this way between the 8.4M pricetag and the tens of millions they'd spend on an Armada Hauberk.
    Translation: I need to boost my ego by obtaining Salvage armor, keep them rare or my ego deflates.
    Or so it seems from reading your post.

    Comparing Salvage pieces with (useless vs NQ) HQ king armor and justifying the rareness/price tag of khroma by stating that it's still cheaper than said HQs is retarded beyond my understanding. Guess what, there's people who want the armor for actually using it, not for displaying their awesomeness while being AFK in Whitegate.

    People don't want to magically obtain 12 ingots within one day. People want to obtain them in a reasonable amount of time without spending a small fortune.
    Look at Bloodwood logs. Chopping up trees for a few hours in 3-4 days, killing some Soulflayers and buying 2 logs for 100k each off a friend got me enough lumber for my Skadi Hands within one week without me having to abandon LS events. That's reasonable in my opinion. FFXI didn't explode from that and I'm sure those gloves still have some sort of e-peen factor (OMG FIRST ON SERVER!!!!!!11111).

  17. #57
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    Re: Khroma Ore price....will SE fix?

    To the people who are complaining about obtaining khroma ores: Maybe you should turn down the suck and try a little harder?
    Anything worthwild is worth working hard for.

    I worked my ass off to make the gil for my ores (hell I owe an LS member a bunch of gil just so I could complete it). I put pretty much everything (aside from raiding) on hold to fund it. In many hours of mining I got 1 (but I probably made enough gil to buy a half dozen), all the other 23 were purchased either off LS mates or the AH. It took a long time and cost a bit more then expected but all of that hard work finally paid off. Now I have something pimp that I can be proud of that you complainers wont get until SE hands it to you on a platter! \:D/

    Now, time to get working on my O. ingots...

  18. #58
    New Spam Forum
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    Re: Khroma Ore price....will SE fix?

    Just be patient and don't buy them for crazy ammounts. After the AH returns them 3-4 times, the person listing will get the idea and lower the price. Sure there will be people paying for them with their credit card but there's only so many of those.

  19. #59
    2600klub
    I donated 5 bucks and all I got was this shitty title from Zet

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    Re: Khroma Ore price....will SE fix?

    I don't really have a problem with the price on ores. People that want to rush into their Salvage body have the option of paying really high prices to complete it, while others that want to do it on the cheap can, albeit with a longer investment of time (and frustration).

    I'd say an additional source of khroma ore would be good, but not an EASY source. Perhaps make it a semi-rare drop from one type of troll inside Halvung or something, similar to how dragon blood is supposedly a rare drop from the bats in Ifrit's Cauldron. This would encourage some exp camps in Halvung (maybe >.>) and would not add substantially to the pool of khroma ores on the AH.

    The only reason I think an additional source for khroma ore would be good at all is because the demand for it WILL increase; more and more people are doing Salvage now that the majority of it has been figured out and the price on ores WILL go way up from here if another source isn't added. I don't mind them costing several hundred k each, but it'll more than likely rise to 500k each soon, and even beyond that in time.

  20. #60
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    Re: Khroma Ore price....will SE fix?

    Quote Originally Posted by Sady
    Now, time to get working on my O. ingots...
    compared to the khroma these are easy to obtain.
    2 sky gods and 8 BCNM can drop ingots directly and their component ore have more then 8 different ways to obtain.

    Bloodwood logs were rather easy to HELM for, got over a dozen in the equal amount of time I spent mining to obtain 1 Khroma.

    The marid/wamoura are common exp mob drops

    ------------------
    In agreement with Arkanna here. I just feel compared to how all other materials are obtained, another source should be implemented.

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