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Thread: Time mage in JP mag?     submit to reddit submit to twitter

  1. #81
    BRP
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    Re: Time mage in JP mag?

    Anything on those scans?

  2. #82
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    Re: Time mage in JP mag?

    Quote Originally Posted by Coldone
    We'll get a gladiator class that can only wear subligar and a helmet.
    Don't forget it can only wear red capes and specializes in polearms / shields / swords

  3. #83
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    Re: Time mage in JP mag?

    We'll get Time Mage, Chocobo Knight and Transformer classes kthx. I'm not serious, but I'd like Chocobo Knight..

  4. #84
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    Re: Time mage in JP mag?

    Quote Originally Posted by Hapernack
    Quote Originally Posted by Coldone
    We'll get a gladiator class that can only wear subligar and a helmet.
    Don't forget it can only wear red capes and specializes in polearms / shields / swords
    gg Hollywood.

  5. #85
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    Re: Time mage in JP mag?

    Quote Originally Posted by Nirokun!
    you dont already macro in haste gear to cast haste?

    I have haste/fastcast/+conservemp on my haste macro
    I wear 2 helmets, 4 seat belts, and installed a foam inertial dampening system (circa Demolition man) for when I go out on my golf cart.

  6. #86
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    Re: Time mage in JP mag?

    Quote Originally Posted by Sasarai
    If its true, then I think Time Mage will have to win most ridiculous AF of any job award. From what I remember of how their previous incarnations looked, it would be quite hard to take them seriously.
    All I can say is... FLAVOR FLAAAAAAAVVVVVV!!

  7. #87
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    Re: Time mage in JP mag?

    http://www.rpgclassics.com/shrines/p...s/timemage.jpg
    I wouldnt mind if they implemented robe body pieces; PS2 limitations, guess they cant.

  8. #88
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    Re: Time mage in JP mag?

    Demi could just say "fuck other FFs" and be a dark elemental nuke, especially since the game doesn't have any.

  9. #89
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    Re: Time mage in JP mag?

    I'd agree with time mage, as it'd fit with WoG story since you go back through time anyways, (one can assume already). They hinted Geomancer earlier, and I'd too say Mimic as a job, which could pay off providing your team's not retarded. Mystic Knight would be cool, but enchanting blades is sorta RDM's thing

  10. #90
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    Re: Time mage in JP mag?

    Hallo, first real post>_>

    But I had this crazy idea awhile ago about Time Mage when they mentioned that the new jobs would be directly related to the story in some way: What if Time Mages could teleport like white mages, but to places in the past? Like you could go to the past through the portal or whatever they talked about, but Time Mages got spells that could teleport you to specific areas in the past?

    That way, WHM aren't getting boinked and it gives Time Mage a unique advantage for transportation in the new areas, and the new areas only.

  11. #91
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Re: Time mage in JP mag?

    Quote Originally Posted by SephirothYuyX
    http://www.rpgclassics.com/shrines/p...s/timemage.jpg
    I wouldnt mind if they implemented robe body pieces; PS2 limitations, guess they cant.
    POPE HAT. I thought Yinnites would jump all over this.

    Quote Originally Posted by HAcoreRD
    I'd agree with time mage, as it'd fit with WoG story since you go back through time anyways, (one can assume already). They hinted Geomancer earlier, and I'd too say Mimic as a job, which could pay off providing your team's not retarded. Mystic Knight would be cool, but enchanting blades is sorta RDM's thing
    This is the same kind of thinking that lead people to believe Time Mage isn't possible.

  12. #92
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    Re: Time mage in JP mag?

    Quote Originally Posted by Sho
    Quote Originally Posted by HAcoreRD
    Mystic Knight would be cool, but enchanting blades is sorta RDM's thing
    This is the same kind of thinking that lead people to believe Time Mage isn't possible.
    Exactly.

    If they can introduce COR when BRDs and RNGs already existed, why can't they make TIM a Mr. Potato Head of mage jobs?

    teleports
    warps/escape
    haste/slow/hastega/slowga
    stun/stop?/break?/terror?
    refresh/regens/regain

    Without cures/raise2+ they aren't replacing WHM, without cures/convert they aren't replacing RDM, without nukes they aren't replacing BLM, without LV70 BPs they aren't replacing SMN.

  13. #93
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    Re: Time mage in JP mag?

    Please don't take my D2 job away, I love it so.

  14. #94
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    Re: Time mage in JP mag?


  15. #95
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    Re: Time mage in JP mag?

    Anyone think that it might not be a playable job? They may make an NPC Time Mage that sends us back in time. Until SE releases it, it is just speculation.

  16. #96
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    Re: Time mage in JP mag?

    Quote Originally Posted by Daimen-G
    Demi could just say "fuck other FFs" and be a dark elemental nuke, especially since the game doesn't have any.
    Yeah it would be real handy for all those weak to Dark mobs. Oh wait...

  17. #97
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    Re: Time mage in JP mag?

    I cannot find any scans or information anywhere. Nothing on the Dengeki site either. For now, this seems like a hoax.

  18. #98
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    Re: Time mage in JP mag?

    Quote Originally Posted by Spider-Dan
    Quote Originally Posted by Sho
    Quote Originally Posted by HAcoreRD
    Mystic Knight would be cool, but enchanting blades is sorta RDM's thing
    This is the same kind of thinking that lead people to believe Time Mage isn't possible.
    Exactly.

    If they can introduce COR when BRDs and RNGs already existed, why can't they make TIM a Mr. Potato Head of mage jobs?

    teleports
    warps/escape
    haste/slow/hastega/slowga
    stun/stop?/break?/terror?
    refresh/regens/regain

    Without cures/raise2+ they aren't replacing WHM, without cures/convert they aren't replacing RDM, without nukes they aren't replacing BLM, without LV70 BPs they aren't replacing SMN.
    A Time Mage with refresh and haste subbing White Mage is pretty much a Red Mage. The only difference would be the lack of Cure IV.

    [quote=Elmer the Pointy]Here's a translation of that page from Dengeki...

    by special guest Jay Sherman!

    Quote Originally Posted by "Jay Sherman":f4b8b

    Buy my book!

    Buy my book!

    Buy my book!
    [/quote:f4b8b]

    Elmer, do you lie awake at night thinking up ways to make me love you more? You really must.

  19. #99
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    Re: Time mage in JP mag?

    Yeah it would be real handy for all those weak to Dark mobs. Oh wait...
    Because Elemental Weakness determines what nuke gets used, right? Like people always hit Flans with their highest tier fire spell instead of thunder or blizzard, right?

  20. #100
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    Re: Time mage in JP mag?

    I got some more ideas for time mage spells, mainly support spells for mages.

    - a spell that reduces casting and/or recasting time of spells (could be heavily broken if too much time reducing, gogo semi-chainspell manafont or invincible shadow tanks)
    - same one as above as debuff, making mobs cast slower or less (magic and/or TP moves)
    - a spell that lets you heal mp/hp faster while resting, think about it like speeding up that players space-time, having the ticks faster than every 3s
    - movement speed+ spell, sure we got mazurka but who cares if you run faster >.>; game wont brake
    - area jump spell (ok this is kinda crazy idea) works much like escape but in freefield and not dungeons
    - a "reset" spell that gives the mob 5-10% hp back but heals all party members 10-25% or more, would be nice for TP burning hnm with heavy area attacks

    Well that were only a few ideas ontop of all others that got mentioned already. But i realy think it is posible to implement time mage with enough different spells/skills to make it a worthwhile job.
    After making a big portion of the fanbase happy with introducing blue mage i don't see why SE wouldn't want to give us time mage too, after all it was always one of those jobs that everyone connects with the name final fantasy.

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