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  1. #21
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    Re: Low man Salvage.

    Ok, I get what tanks will sub and i guess melee subs don't really matter, but what would a rdm sub? I don't really do salvage so much, but the times i've done it i've gone on rdm and have been the only one and main healer. Leader has me sub drk, although we argue bout this often. I'm just thinking that if there's no whm that I as rdm should sub whm when there are 2 blms coming along, what do you guys think?

  2. #22
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    Re: Low man Salvage.

    BLMs are nice to have when the boss (especially LBC) hits 10-20%... have'em Manafont it into oblivion.

  3. #23
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    Re: Low man Salvage.

    Quote Originally Posted by ninjafox
    Ok, I get what tanks will sub and i guess melee subs don't really matter, but what would a rdm sub? I don't really do salvage so much, but the times i've done it i've gone on rdm and have been the only one and main healer. Leader has me sub drk, although we argue bout this often. I'm just thinking that if there's no whm that I as rdm should sub whm when there are 2 blms coming along, what do you guys think?
    I always have Red Mage come /WHM for Paralyna and Erase. If we are doing a fight where we utilize Stun at all, like LBC or Battleclad Chariot, I'll have someone bring BLM or DRK.

  4. #24
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    Re: Low man Salvage.

    Quote Originally Posted by divisortheory
    Quote Originally Posted by elphaba
    My shell will be small (under 18)
    I lol'ed here. Sorry, no offense, i guess you haven't done much salvage. but "under 8" is usually what most people would consider small. If you try doing anything in Salvage with more than 10 or 11 people and you will hate it. I guess if you have 18 though you can split into two groups of 9, or 3 groups of 6.
    Start with 18 and you will have 8 people in 3 runs. "No more AP", "no one want to help me do assault", "its boring"...etc. Took me 2 months before finding a group of reliable people who show up every days (or most of the time).

    To answer your question elphaba, my group has no mnk, and we have sucessfully killed every mega while farming everything else with ~9-10 peoples. While I recommand having at least 1 mnk, you could easily do it without. Killed all 6 NM+mega in arrapago with nin+war tanks, killed silversea multiple time with war x2 tank after clearing 3-4 NM (I prefer war over mnk in that zone actually), zhayolm with war+nin, bhaflau with nin+sam/war and nin+war. Not the best group probably, but whoever say it's not working never tried or is lying.

    Last update made it even easier with sam/war and war/nin (with g.axe) tank, since both job are broken and give less tp than something like Ridill while doing similar/better dmg (difference in tp spam isn't as big as people tend to say, but every little bit help).


    If you aren't sure what job to get:
    -Brd (every run need one for elegy on mega...I've won without a couple of time, but you don't want to try early. )
    -Rdm (refresh, debuff, cure...having really help)
    -whm or rdm (whm is better, but you need at least 2 healers to keep a decent pace)
    - nin (/drk is good) or mnk/nin (need a main tank)
    - mnk/nin, war/nin, sam/war (2nd tank on chariot need to be able to do some DD)
    - thf (You need someone to blame when lv35 won't drop)

    What I said above is the bare minimum, but it won't be easy to do everything all the time. If you have a sam/war tank, you will need a 3rd healer, and having a 3rd melee tank to replace a dead tank always help. If you have more people comming to your run, make sure they don't get themselves killed by AoE and tax healer mp. It's important for them to understand they are NOT needed and should never have priority over the tank party.

    - Blm x1, x2 (If you have someone else to bring, a BLM will really help. They are a good backup healer, and the perfect DD on chariot. No tp given, no dmg taken, and strong dmg)
    - Drk and Sam. (gigant drink + invincible + souleater = win, stun, meikyo shuichi can shave a good 10% on most chariot, good dd/tank)
    - Additional healer (for every 2 additional melee you bring, get a new healer)
    - Corsair (Pretty damn powerful since last update, but no elegy kinda sucks. tank tank whm rdm brd cor is my favorite tank pt)
    -RNG (Widescan help in certain situation, and they are decent damage dealer, but I would rather have a blm than rng in most situation)


    Cells distribution is something that can't be explained easily, because it really depend of what you have and the area you are in. It's important to gears your #1/#2 DD as soon as possible, since they will do tanking for the whole run. After that, melee should get weapon/ja/hp/stats in same order (best dd get them first). Rdm should get the first magic, followed by whm and brd 3rd. Any other magic cell after those 3 are precious, and should be given to whoever need it the most. 3rd healer if you have many melee, blm to speed up next fight, or melee tank if they are about to fight something that destroy them (ie: 2nd floor fomor in SS).




    Quote Originally Posted by ninjafox
    Ok, I get what tanks will sub and i guess melee subs don't really matter, but what would a rdm sub? I don't really do salvage so much, but the times i've done it i've gone on rdm and have been the only one and main healer. Leader has me sub drk, although we argue bout this often. I'm just thinking that if there's no whm that I as rdm should sub whm when there are 2 blms coming along, what do you guys think?
    I can't imagine RDM subbing anything else than WHM. Paralyze on chariot and mega is going to rape you without that sub and erase is also good to have. Not to mention /drk is pretty much useless for anything but Zhayolm mega since stun will get resisted in other situation that matter.

  5. #25
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    Re: Low man Salvage.

    Still in the process of testing Sam/war and sam/nin, but we had a sam/war co-tank arrapago chariot. Pretty sure they could do zhayolm and silversea as well. Sam/nin is probably better for bhaflau (and a bit safer for other chariot tho).

    I never samx2 tanking, but if you those sam have dmg reduction gears they can macro in out, they could probably pull it.


    I've got a list of what each cell is named, what does what, and the order for distribution as to what i've seen, and gathered from everything. that's about the only thing I'm sure of at this point.
    Having a static cells distribution order never worked well for me. First of all, jobs arent the same every night and it would need to be redone constantly. The second problem is that drop rate itself will be very different between 2 runs in the same zone. You need a good knowledge of the 100% drop rate versus the one that are limited. Giving cell early to blm for example help a lot, but it's a gamble if you get jewed after.

  6. #26
    Relic Horn
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    Re: Low man Salvage.

    The only thing I would change about what Kaylia said is Magic cell order Healer > BRD > other Healer (Healer being your primary WHM and RDM). Giving both RDM and WHM cells first is counterproductive as the only thing they can do to speed up the run is Haste, and 1 healer can Haste 2 people np and keep people alive just fine.

  7. #27
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    Re: Low man Salvage.

    Quote Originally Posted by Wizerd
    The only thing I would change about what Kaylia said is Magic cell order Healer > BRD > other Healer (Healer being your primary WHM and RDM). Giving both RDM and WHM cells first is counterproductive as the only thing they can do to speed up the run is Haste, and 1 healer can Haste 2 people np and keep people alive just fine.
    I guess that could work too for certain people, but I'm not sure it could apply for our run. Our only rdm doesnt have phalanx 2, and mp become an issue usually if 2nd magic cell doesn't drop early. There is night where it takes a while for brd to get their range too if one doesnt drop in the first chest, and 1 song isn't that great.

    With 2 healer, I can berserk tank everything usually, something I couldnt do with a single healer + brd probably.



    I wish I could just port myself to everyone's servers and give you all cookies, you're amazing and wonderful, because I definitely feel like an idiot, and I have a folder full of questions, but I'm hoping most will be erased when we go through
    It's not like our run (at least mine) are flawless. What people here are saying here is the optimal situation and decent strategy, but a real run is usually far from being perfect.

  8. #28
    Relic Horn
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    Re: Low man Salvage.

    Quote Originally Posted by Kaylia
    Quote Originally Posted by Wizerd
    The only thing I would change about what Kaylia said is Magic cell order Healer > BRD > other Healer (Healer being your primary WHM and RDM). Giving both RDM and WHM cells first is counterproductive as the only thing they can do to speed up the run is Haste, and 1 healer can Haste 2 people np and keep people alive just fine.
    I guess that could work too for certain people, but I'm not sure it could apply for our run. Our only rdm doesnt have phalanx 2, and mp become an issue usually if 2nd magic cell doesn't drop early. There is night where it takes a while for brd to get their range too if one doesnt drop in the first chest, and 1 song isn't that great.

    With 2 healer, I can berserk tank everything usually, something I couldnt do with a single healer + brd probably.
    You can berserk tank everything on 1F anyway, regardless of healer amount, because you don't get hit for any more anyway. Try it and see.

    If your RDM doesn't have Phalanx II and is having MP issues, try WHM > BRD > RDM. Not sure how it works better but it can. The reason for giving BRD second magic cell is never about MP, it's always about speeding up killing with Minuet or Minuet x2 depending on ranged cell.

  9. #29
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    Re: Low man Salvage.

    Giving first cell to WHM or RDM doesn't change much in the end. I often do it, but never realy noticed a difference

    I get hit for 40 dmg with berserk on compared to 20- damages with defender on. If the 2nd magic cell doesn't drop by 2nd lamia, mp often become an issue. Same in silversea when you get 1 magic in chest, and 0 on the way to NM.

    Anyway, I was just saying we would probably run out of mp early in the run if we gave the brd the 2nd cell on certain bad night.

  10. #30
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    Re: Low man Salvage.

    Quote Originally Posted by Kaylia
    Giving first cell to WHM or RDM doesn't change much in the end. I often do it, but never realy noticed a difference

    I get hit for 40 dmg with berserk on compared to 20- damages with defender on. If the 2nd magic cell doesn't drop by 2nd lamia, mp often become an issue. Same in silversea when you get 1 magic in chest, and 0 on the way to NM.

    Anyway, I was just saying we would probably run out of mp early in the run if we gave the brd the 2nd cell on certain bad night.
    Defender @_@?

    Are you guys not bringing Hi-Potions? We still bring Hi-Potions because it speeds things up so much. Mages don't have to use MP on curing nearly as much and can focus on Dia II/Haste. Counterstance/Berserk is up as often as it can be, for our WARs and MNKs always. Don't use Defender, that slows you down lol.

  11. #31
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    Re: Low man Salvage.

    I do most of the time, but inventory doesnt really allow me to bring more than 6-7. Zhayolm/Bhaflau are too easy to bother with potion and silversea/arrapago horror can last a long time on a bad day. I will often be out of potion by the time the 2nd magic cell drop.

    Anyway, wouldnt popping a potions every 20sec reduce your DoT? They takes like 5 sec to uses, and lock you for another 2 sec after. To tell the truth, I don't really notice a huge variation in my damage when I pop berserk or defender early in Salvage, but damage taken varies a lot. Obviously, I won't pop defender when mp is fine, but I don't think popping berserk worth the extra mp it cost if both lamia drop nothing.


    Random question. Did anyone ever had a bomb explode on them for 500+dmg? It was halfway dead and one shotted me on the first fight. I never thought they were a threat before,

  12. #32
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    Re: Low man Salvage.

    Quote Originally Posted by Kaylia
    I do most of the time, but inventory doesnt really allow me to bring more than 6-7. Zhayolm/Bhaflau are too easy to bother with potion and silversea/arrapago horror can last a long time on a bad day. I will often be out of potion by the time the 2nd magic cell drop.

    Anyway, wouldnt popping a potions every 20sec reduce your DoT? They takes like 5 sec to uses, and lock you for another 2 sec after. To tell the truth, I don't really notice a huge variation in my damage when I pop berserk or defender early in Salvage, but damage taken varies a lot. Obviously, I won't pop defender when mp is fine, but I don't think popping berserk worth the extra mp it cost if both lamia drop nothing.


    Random question. Did anyone ever had a bomb explode on them for 500+dmg? It was halfway dead and one shotted me on the first fight. I never thought they were a threat before,
    You only have 3 jobs, how are you having inventory problems? @_@ go assess your inventory and throw out/sell what you don't need, like useless level cap gear or more than 2 cards of any given Salvage area lol.

    Hi-Potions are nearly instant to use and don't lock you at all afterwards. They are a very efficient way to heal yourself while keeping your DOT up. I usually bring 10-15 and use about 5-10 on normal runs. I don't bring any for Bhaflau/Zhayolm either, just Arrapago/Silver Seas lol.

    Bomb has never exploded on me for more than 200-300 even at 90%.

  13. #33
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    Re: Low man Salvage.

    Mostly macro gears. Got a ton for regen gears, tanking gears, dd gears , ws macro, Ninja tool, medecine (echo drop, remedy, silent/invi powder, sushi, atk food, rr item). Add other utility for emergency after salvage (warp cudgel, tav ring and chocobo neck) to the 3-4 empty slot you need for cells, and your inventory is full >_> As for having only 3 jobs (+whm im currently leveling), I can't say they are compatible with each other in term of equipment, and fill most of my MH, but that's not really an issue here.

    If mp isn't for issue, I agree brd is better than a 2nd healer, but I'm still not ready to take the risk in case something goes wrong and additional healing is needed in SS and Arra. For bhaflau/zhayolm, I dont think it matter much either way, since you will get magic early.



    Guess that bomb was just a fluke. Never saw any blow up for more than 250-300...that 500+ sucked.

  14. #34
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    Re: Low man Salvage.

    Assuming you're gearing up for a Salvage run, I'm gonna pick you apart here. <_<

    Quote Originally Posted by Kaylia
    Mostly macro gears.
    Max 29 for TP and WSing (16 for normal TP if you use that many, and 13 for WS since you can't change main/sub/ranged without losing TP).

    Quote Originally Posted by Kaylia
    Got a ton for regen gears,
    Leave in mog.

    Quote Originally Posted by Kaylia
    dd gears , ws macro,
    All you need.

    Quote Originally Posted by Kaylia
    Ninja tool,
    3 item slots: Toolbag (Shihei), current stack of Shihei, and current stack of Shinobi-Tabi.

    Quote Originally Posted by Kaylia
    medecine (echo drop, remedy, silent/invi powder, sushi, atk food, rr item).
    7 item slots, if you really think you need sushi. 6 otherwise.

    Quote Originally Posted by Kaylia
    Add other utility for emergency after salvage (warp cudgel, tav ring and chocobo neck)
    I only ever bring 1 warp, because I can grab anything else I need from mog house or nomad moogle within 30sec of warping. 1 item slot.

    Quote Originally Posted by Kaylia
    to the 3-4 empty slot you need for cells, and your inventory is full >_>
    4 slots for cells, maybe more if you're the first to get most (cuz of starting chest. as first cell lotter I often take 5-6 cells.)

    Quote Originally Posted by Kaylia
    As for having only 3 jobs (+whm im currently leveling), I can't say they are compatible with each other in term of equipment, and fill most of my MH, but that's not really an issue here.

    If mp isn't for issue, I agree brd is better than a 2nd healer, but I'm still not ready to take the risk in case something goes wrong and additional healing is needed in SS and Arra. For bhaflau/zhayolm, I dont think it matter much either way, since you will get magic early.



    Guess that bomb was just a fluke. Never saw any blow up for more than 250-300...that 500+ sucked.
    Edit: worst case scenario, that's 40/60, room for 16 hi-potions and still room to lot cells.

  15. #35
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    Re: Low man Salvage.

    +2 g.axe/grip (using g.axe on anything archaic atm...ridill/axe early)
    -6/7 for ws macro (not using everything, and only 1 range/amo)
    +5 regen gears (8hp regen helps a lot when you walk around). No way I leave that at home, saved my life many time
    +4 for tank gear. Using it to hold mega if there is a bad death, and to quickly swap out dusk if I'm training
    +2 reraise hairpin/reraise earring
    +1 bison steak
    +1 hi potion tank (I supose I could throw it away tho)

    For cells, 4 is enough, I'm jus gonna lot first 4, and lot the rest while I'm using the one I lotted.

    That bring me to something like 48-49/60 if I'm not carrying something I never use (accuracy item +3-4). More importantly, I need over 10 minutes to empty a stack of hi-potion, something I can't always do.

    [edit]
    Anyway, thats a lot of trouble for something that could be fixed with phalanx II that isn't even a problem on most run.

  16. #36
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    Re: Low man Salvage.

    Quote Originally Posted by Kaylia
    medecine (echo drop, remedy, silent/invi powder, sushi, atk food, rr item).
    lol in my Team people dont even bring RR item anymore >.<

    for my team Magic go to RDM (me most of the time cause of Phalanx2) then BRD and BLU, then WHM/BLM/second RDM. BLU make increadible damage on first level mob, and is a really good back up healer. BLU is a great + for mega boss, stoneskinga + evadown + accdow + dot + healing breeze. For Zhalyom mega boss I prefer using a BLU than a BLM.

    back to the topic, the best salvage team is a team with motivated friend, you dont need specific job, we often use WHM/NIN tank/DD RDM/NIN puller/kiter MNK/WHM healer.

  17. #37
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    Re: Low man Salvage.

    Quote Originally Posted by Demos
    back to the topic, the best salvage team is a team with motivated friend, you dont need specific job, we often use WHM/NIN tank/DD RDM/NIN puller/kiter MNK/WHM healer.
    Eh?

    WHM/NIN
    Tank/DD
    RDM/NIN
    Puller/Kiter
    MNK/WHM
    Healer

    ?

    Or..

    WHM
    NIN Tank/DD
    RDM
    NIN Puller/Kiter
    MNK
    WHM Healer

    ?

    I'm confused, if the first one is your group...

  18. #38
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    Re: Low man Salvage.

    arg sorry I didnt want to mean that, we use a classic set up
    MNK/NIN
    SAM/NIN or WAR/NIN
    THF
    RDM/WHM
    WHM/NIN
    BRD/WHM
    RDM/NIN
    BLU
    BLM


    I just wanted to say that imo all set up work for salvage, just need some changement job/subjob for the differents area. That sad to see that so many people give up salvage cause they cant find a MNK for their team :s

  19. #39
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    Re: Low man Salvage.

    Quote Originally Posted by Demos
    arg sorry I didnt want to mean that, we use a classic set up
    MNK/NIN
    SAM/NIN or WAR/NIN
    THF
    RDM/WHM
    WHM/NIN
    BRD/WHM
    RDM/NIN
    BLU
    BLM


    I just wanted to say that imo all set up work for salvage, just need some changement job/subjob for the differents area. That sad to see that so many people give up salvage cause they cant find a MNK for their team :s
    Sorry for being critical but what the hell role does your RDM/NIN fulfill?

  20. #40
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    Re: Low man Salvage.

    Quote Originally Posted by Wizerd
    Quote Originally Posted by Demos
    arg sorry I didnt want to mean that, we use a classic set up
    MNK/NIN
    SAM/NIN or WAR/NIN
    THF
    RDM/WHM
    WHM/NIN
    BRD/WHM
    RDM/NIN
    BLU
    BLM


    I just wanted to say that imo all set up work for salvage, just need some changement job/subjob for the differents area. That sad to see that so many people give up salvage cause they cant find a MNK for their team :s
    Sorry for being critical but what the hell role does your RDM/NIN fulfill?
    We use RDM/NIN a lot, it's especially nice on LAC. We used to use it on LBC before we started weakening it

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