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  1. #21
    Yoshi P
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    Re: DVSParse

    I don't see why not, but StarHawk said it might not through IM. I can't test it until I get home though.

  2. #22
    Chram
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    Re: DVSParse

    unless they're doing more than just pre-pending characters, I don't see how it would mess up a parser that was using relative position tokens instead of absolute position tokens. I don't know which DVS uses (I really should read through your source someday) but if you're using pattern matching that isn't dependent on position from start of string you should be ok.


    ok, it's probably also extended the maximum line length, so that might have an effect too depending on how you fetch lines from memory.

  3. #23
    Yoshi P
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    Re: DVSParse

    Quote Originally Posted by Amele
    unless they're doing more than just pre-pending characters, I don't see how it would mess up a parser that was using relative position tokens instead of absolute position tokens. I don't know which DVS uses (I really should read through your source someday) but if you're using pattern matching that isn't dependent on position from start of string you should be ok.


    ok, it's probably also extended the maximum line length, so that might have an effect too depending on how you fetch lines from memory.
    It's all based on regular expressions, but all the regular expressions use the ^$ characters to anchor to the start/end of string. Would be easy to fix even if it's broken though.

  4. #24
    Bagel
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    Re: DVSParse

    you gotta teach me how to find the new memlocs divisor

  5. #25
    Yoshi P
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    Re: DVSParse

    Quote Originally Posted by Zhais
    you gotta teach me how to find the new memlocs divisor
    Look me up on AIM and I will. It's not too hard. But only if you promise to actually work on the parser!!

    ohshi~ /runsaway

  6. #26
    Bagel
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    Re: DVSParse

    I was planning on it tonight, but didn't have the memloc :D


    so I skilled up dagger instead ._.

  7. #27
    Bagel
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    Re: DVSParse

    Dvsparse is up and running again~

    http://sourceforge.net/projects/dvsparse/

    Works with windower timestamping too.


    Should have memloc fixes out quicker next time :D

  8. #28
    Cerberus
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    Re: DVSParse

    Just to inform that neither Drain spell or added effect damage such as Algol's fire damage, aren't displayed on the parse data.

    Edit: Dread Spikes effect isn't displayed either.

  9. #29
    Hayleystrator
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    Re: DVSParse

    Is there a working version? My DvsParse doesn't display anything while partying (yes, I have 1.7.3). =(

  10. #30
    Chram
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    Re: DVSParse

    Quote Originally Posted by Epical
    Is there a working version? My DvsParse doesn't display anything while partying (yes, I have 1.7.3). =(
    redownload it. the 1.7.3 that released Aug. 30 was a dirty build and didn't work.

    1.7.3 sept 1 works fine.

  11. #31
    Smells like Onions
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    Re: DVSParse

    I'm getting an application error when i try to run dvsparse (current version):

    "The application failed to initialize properly (0xc0000135)."

    Love dvsparse, this version is the first time i've failed to have it load properly.

  12. #32
    Chram
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    Re: DVSParse

    when are you starting it? if you're starting it without FFXI up, start FFXI first.

    otherwise check your .net framework version.

  13. #33
    Smells like Onions
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    Re: DVSParse

    Thanks! I had to reinstall windows recently and totally forgot to re-download the .net framework.

    Fixed the problem :D

  14. #34
    Hayleystrator
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    Re: DVSParse

    Quote Originally Posted by Amele
    Quote Originally Posted by Epical
    Is there a working version? My DvsParse doesn't display anything while partying (yes, I have 1.7.3). =(
    redownload it. the 1.7.3 that released Aug. 30 was a dirty build and didn't work.

    1.7.3 sept 1 works fine.
    That worked, thanks.

  15. #35
    Relic Weapons
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    Re: DVSParse

    ok maybe its just me but when i go to the dvs site there is nothing there to download.. did i miss something or?

  16. #36
    House Azazael
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    Re: DVSParse

    Short version
    After Divisor was outted for RMTmanhood (which he worked very hard for) he decided to take all the stuff down from source forge

  17. #37
    Chram
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    Re: DVSParse

    do we know for sure if they're actually related incidents?

  18. #38
    House Azazael
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    Re: DVSParse

    Quote Originally Posted by Amele
    do we know for sure if they're actually related incidents?
    I suppose if you have a better and more reasonable explanation I am all for it.

  19. #39
    Relic Weapons
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    Re: DVSParse

    ok, better question, is there any way to still get the parcer again or out of luck now

  20. #40
    Final Fantasy XI Music Devotee

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    Re: DVSParse

    I have the source on my PC and could recompile it after an update, if nobody else does it. But I'm not sure if I have the right to publish it or not, although the licenses for most open source projects just ask you to name the original author.

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