Im curious as to how much damage Raging rush will do vs rampage now lol
Im curious as to how much damage Raging rush will do vs rampage now lol
im curious as to how the new Beastman Seal icon looks... lol
Originally Posted by Xsquallx-Siren
A freaking LOT.
Hrmm. It will be a pleasant change from Koenig. Personally I perfer that lvl 71? Generals shield model. Its similar to Koenig, but less purple. I was really hoping for some kind of haste shield with more than 1% haste. I guess 5 or 6 enmity will do instead.Originally Posted by riddaraan
In on of the recent interviews SE said they intended for Einherjar to be hard and inteded it for groups around the size of the 36 cap of people needed instead of being able to do it with less ppl. But lowering the hp of the mobs is a start toward making it easier that's for sure.Originally Posted by Kaylia
BTW, did anyone catch the "Marid will now spawn chigoes correctly" in the Einherjar update note.
Since our wyverns have our job traits (Acc bonus, Atta Bonus, Dragon Killer) I guess that means our Wyverns will have Acc bonus II now also!
Given the research done recently into defense rating on shields corresponding to damage reduction %, i dont think the Wivre shield or +1 will be a straightforward replacement for koenig/kaiser shield for all-round usage, especially for /WAR.
Can you download the update right now?
Most users ever online was 1427 on Mon Aug 27, 2007 12:41 pm
Nuts...
I think POL is down right now.. (but i havent checked >.>)Originally Posted by ringthree
Went with 6 people and went 1/1, whats so hard about it >.>Originally Posted by Kilik
Every other assault on the way up to SL is beatable with 3 (our group cleared all assaults on the way up to SL, need 2 more SL's to be done with all those), the only one aside from supplies we brought a 4th for was the wamoura elimination, but other groups have reported beating that with 3 also.
Eh, lots of them seem hard with 3 to me. Requiem and Escort Professor Clauvert come to mind.Originally Posted by Mertron
Thoughts on the M. Camp Entry item?
M. Camp Entry
A form permitting entry to a top-
secret mercenary training camp.
The Salaheem's Sentinels logo
can be seen when held to a light.
Perhaps part of the FL or Cpt. rank up quests?
"Mithra and Galka will now close their eyes while in the healing position."![]()
I like how psyco Mithras looked while medding HP/MP grrrr.
Actually I take back what I said, before my static formed I did some of the lower level assaults in pick up groups so PSC PFC and maybe SP? have some that cant be trio'd as easily. The two you mentioned and the Eliminate Sagelord one I remember doing with 4-5.Originally Posted by divisortheory
Static formed after that and we did clear all up to SL with 3 except the wamouras though.
And yet again, the ring for melee is better than mage rewards.
+4acc +4atk outside of salvage is good by itself. In assault/salvage it's even better.
4macc is pretty laughable, only in assault does it truly becomes good. I think they should have gone +3stats +4macc outside, and +1stats and refresh inside. As it seems now, the use of the mage rings in normal situation is pretty limited.
Also, can someone who has good reading comprehension explain what the clear bonus of assault is? It is really just an extra slot the office can hold at a time? If so, it seems pretty much insignificant to someone who does assault daily.
to me, one thing above all :
who or what is the final ToAU boss? and i'm speaking of the 3d model itself 8)
i doubt they'd reuse anything for that
It means that instead of having a max of 4 tags (currently 3 tags in the agency + one in inventory), you can have a max of 5 tags (4 in the agency + one in inventory). In no way does it give you the ability to gain more Assault Points over the same period of time.Originally Posted by alphacat
Yeah i wonder too....Originally Posted by Tomino
Actually to me ToAU doesnt feel like its about to end >< It feels like the story has finally begun... i mean the way the current final CS was presented >.>
If i had to take a guess the final boss would NOT be Odin... because he's a "good" guy maybe Alexander (who is the "bad" guy)? And hey maybe Odin helps you figt him... just like Sel on Promathia :D
Or maybe its neither and some random final boss appears >.>
I think you forget that SE gave us mages some of the best staves before 3 years...Originally Posted by alphacat