Looks like Wizard's Roll received some slight buffing, but it's pretty much the same as before:
Base damage was 190 with Quick Draw, with no external sources of MAB and no BLM in party
source: dyvidd at http://ffxi.allakhazam.com/db/jobs.html ... =48;page=1
Code:
Roll # Damage MAB MAB pre-update (from Wiki)
1 193 +2 +2
2 195 +3 +2
3 197 +4 +3
4 197 +4 +3
5 209 +10 +9
6 199 +5 +4
7 201 +6 +5
8 203 +7 +5
9 191 +1 +1
10 203 +7 +6
11 212 +12 +12
Bust 182 -4 -4
Some of those values are fractions rounded to the nearest integer, so if we convert all of the values to x/256, here are the new values for Wizard's Roll (we still get a lot of fractions though). More tests still need to be done with a BLM in the party too.
Code:
Roll # Damage MAB (out of 256)
1 193 +4/256
2 195 +7/256
3 197 +9/256
4 197 +9/256
5 209 +26/256
6 199 +12/256
7 201 +15/256
8 203 +18/256
9 191 +1/256
10 203 +18/256
11 212 +30/256
Bust 182 -11/256