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  1. #61
    ¯\(°_o)/¯
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    Re: PUP and BST Changes / New automation headpieces

    lol

  2. #62
    Ridill
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    Re: PUP and BST Changes / New automation headpieces

    The fucking is NOT putting out...ARGH!

  3. #63
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    Re: PUP and BST Changes / New automation headpieces

    I guess probably 24 hours or something based on which scroll you gave.

  4. #64
    Old Merits
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    Re: PUP and BST Changes / New automation headpieces

    Yeah big flock of pissedo ff JPs here on Fenrir. Why would the scroll matter, honestly? Maybe it's until next conquest...

  5. #65
    Sea Torques
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    Re: PUP and BST Changes / New automation headpieces

    Its gonna take like 2-3 JP Midnights to get these auto heads madeeee

  6. #66
    New Merits
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    Re: PUP and BST Changes / New automation headpieces

    Gave Cure V to start (highest whm scroll), zone at JP midnight, and give the fat ass some Imperial Coffee, the message will change. It looks like 2 days per headpiece w/ max scroll and coffee, the message now says "the heads were dropped off yesterday morning (makes no sense, but ok) and now there are only a few minor adjustments...blah blah horseshit." Before the coffee he would just yawn with yesterday's message.

    -Vyzrael (Kujata?)

  7. #67
    Banned.

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    Re: PUP and BST Changes / New automation headpieces

    Oh crap 50 pup lagging at automaton shop insulting the galka. Looks like you need to trade Imperial coffee first. And I trade the fire sroll.

  8. #68
    Ridill
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    Re: PUP and BST Changes / New automation headpieces

    people saying you need to trade 2 coffees, looks like super charging the galka is the best option lol

  9. #69
    CoP Dynamis
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    Re: PUP and BST Changes / New automation headpieces

    I think the BST changes were pretty cool honestly. Some issues before:
    1. We were forced to pretty much use carrie in merit parties unless we wanted to break our bank.
    2. If Carrie pulled hate (mostly when she got in the first hit, she'd get whacked.)
    3. If Carrie took too much damage in the way above, she would die before her 30 minutes was up.

    Now addressing these issues post-update:
    1. We will be able to use Lars, etc now and do significantly more damage.
    2. nothing to say
    3. Since the amount of damage Carrie normally would take over 30 minutes would often kill her, a slow amount of healing would have actually kept her alive. The combination between having pets not in combat heal and the increased duration of jug pet life means that, throughout the course of a party, we won't need to use nearly as many jug pets *and* we can actually use the good ones now.

    It's also funny to think that BST Scythe skill will essentially surpass BST axe skill, so as a mithra with about 104 DEX in my TP set, that's an additional 52 accuracy that we wouldn't have had before o.o People are jesting about BST/SAM Scythe setup, but I wouldn't be surprised if it did pretty good honestly since you can probably even eat meat with Scythe on BST now. The only real shortcoming is that Spiral Hell sucks when it isn't stacked, but maybe the other factors would make up for this. I want to try it.

  10. #70
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    Re: PUP and BST Changes / New automation headpieces

    This is confusing the shit out of me, can someone help me out:

    Before the update, I meritted my puppet's Magic and Melee to the cap, 5, which is +10 skill levels.

    So the base being 240, he was now at 250 for both. I capped them both at 250 and everything was dandy.

    Now, he's getting regular skillups from 250, he just hit 254, but the Equipment menu shows this:

    264/279

    ...what? Shouldn't it be 254/279? Where did that extra 10 come from? His ranged skill, the only one I left untouched, is 240/269.

    So with 269 being the new base skillcap with no merits, why in god's name has it added 10 merits ahead of the base skill? Shouldn't it be 254/279? Since the merits gave him +10 skill, that means the +10 is in the uncapped part.

    It's 279 instead of 269. But because it's like this, I'll be hitting 279 skill when my puppet is REALLY at 269, and then having to merit another 10 skill without knowing what it's at until it's capped. It makes no sense, but I bet I'm missing something really obvious.

    I really don't think I am though.

  11. #71
    Sea Torques
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    Re: PUP and BST Changes / New automation headpieces

    has anyone figure out about the heads yet? I traded him coffee, now what?

  12. #72
    Relic Weapons
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by Jkun
    264/279

    ...what? Shouldn't it be 254/279? Where did that extra 10 come from? His ranged skill, the only one I left untouched, is 240/269.

    So with 269 being the new base skillcap with no merits, why in god's name has it added 10 merits ahead of the base skill? Shouldn't it be 254/279? Since the merits gave him +10 skill, that means the +10 is in the uncapped part.

    It's 279 instead of 269. But because it's like this, I'll be hitting 279 skill when my puppet is REALLY at 269, and then having to merit another 10 skill without knowing what it's at until it's capped. It makes no sense, but I bet I'm missing something really obvious.

    I really don't think I am though.
    It IS 254. You just merited it five times to make it 264. When your base skill hits 269, you will be at 279 with merits, and hence capped. SE just didn't account for the merits, so you still get them regardless of capped skill or not. What's the problem?

  13. #73
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    Re: PUP and BST Changes / New automation headpieces

    people saying you need to trade 2 coffees, looks like super charging the galka is the best option lol
    It only takes one coffee if you started with the highest scroll, I guess thats the difference between them. Then again, it might not even work tomorrow and last until the CP tally, are there any other quests/etc. that take more than 1 JP midnight day but less than a CP tally?

    This is confusing the shit out of me, can someone help me out:
    The skill ups have been "busted" since they introduced cat1 merits, they make sense as described above by StaplerGuy. The equipment screen is the effective skill level and was confirmed when people first opened up Aero III. If they somehow messed it up even further I wouldn't be surprised, but go by what the equip screen tells you, not the skill up messages.

    -Vyzrael (Kujata?)

  14. #74
    i'm awesome.
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    Re: PUP and BST Changes / New automation headpieces

    So BST take no exp loss no matter what the charmed pet is? Is that just for EM and below or what? I haven't seen anyone mention it in the thread and I assumed that was a pretty big change.

  15. #75
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by StaplerGuy
    Quote Originally Posted by Jkun
    264/279

    ...what? Shouldn't it be 254/279? Where did that extra 10 come from? His ranged skill, the only one I left untouched, is 240/269.

    So with 269 being the new base skillcap with no merits, why in god's name has it added 10 merits ahead of the base skill? Shouldn't it be 254/279? Since the merits gave him +10 skill, that means the +10 is in the uncapped part.

    It's 279 instead of 269. But because it's like this, I'll be hitting 279 skill when my puppet is REALLY at 269, and then having to merit another 10 skill without knowing what it's at until it's capped. It makes no sense, but I bet I'm missing something really obvious.

    I really don't think I am though.
    It IS 254. You just merited it five times to make it 264. When your base skill hits 269, you will be at 279 with merits, and hence capped. SE just didn't account for the merits, so you still get them regardless of capped skill or not. What's the problem?

    It won't be capped when I hit 269. WHen I merrited it the first time, before the update, it said my merits were capped, but I still got skillups until the skillup text finlly hit 250, then they stopped. I think what has happened is, at 279, it'll say 279/279, but my skill will only be 269, I'll have to keep skilling it up in the dark until the skillup text reads 279, just like when you merit it. It LOOKS capped, but it secretly isn't.

  16. #76
    the whitest knight u' know
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    Miya Kai
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    Re: PUP and BST Changes / New automation headpieces

    The only thing weird about how merited automaton skill works is the fact that when you merit some, the cap gets raised, your automaton will learn the apropriate spells right away from whatever skill you gave it. However, it will "skill up" into that new cap as if the merits simply raised the cap. If you hav full magic merits, you will eventually skill up all the way to 279. It won't make a difference in its performance once you hit 269, but you will still get skillup messages until you reach the new cap after said merits.

    It won't be capped when I hit 269. WHen I merrited it the first time, before the update, it said my merits were capped, but I still got skillups until the skillup text finlly hit 250, then they stopped. I think what has happened is, at 279, it'll say 279/279, but my skill will only be 269, I'll have to keep skilling it up in the dark until the skillup text reads 279, just like when you merit it. It LOOKS capped, but it secretly isn't.
    It is capped, but you get skillups as if it wasn't. Your automaton will learn spells according to its magic skill level after the merits, not the "actual" level that it's skilling up into.

  17. #77
    Fake Numbers
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    Re: PUP and BST Changes / New automation headpieces

    BST take no exp cut at all now.

    If the charmed mob is higher than the highest PT member's level, the exp is calculated off of the the pet's level in relation to the mob's level like it has been since the game came out.

  18. #78
    i'm awesome.
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by Runningdemon
    BST take no exp cut at all now.

    If the charmed mob is higher than the highest PT member's level, the exp is calculated off of the the pet's level in relation to the mob's level like it has been since the game came out.
    Ah cool

  19. #79
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by suji
    It's also funny to think that BST Scythe skill will essentially surpass BST axe skill, so as a mithra with about 104 DEX in my TP set, that's an additional 52 accuracy that we wouldn't have had before o.o People are jesting about BST/SAM Scythe setup, but I wouldn't be surprised if it did pretty good honestly since you can probably even eat meat with Scythe on BST now. The only real shortcoming is that Spiral Hell sucks when it isn't stacked, but maybe the other factors would make up for this. I want to try it.
    I will cry, but I'm not going to doubt that Scythe could be better than Axe lol...

  20. #80
    Old Merits
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by miokomioko
    The only thing weird about how merited automaton skill works is the fact that when you merit some, the cap gets raised, your automaton will learn the apropriate spells right away from whatever skill you gave it. However, it will "skill up" into that new cap as if the merits simply raised the cap. If you hav full magic merits, you will eventually skill up all the way to 279. It won't make a difference in its performance once you hit 269, but you will still get skillup messages until you reach the new cap after said merits.

    It won't be capped when I hit 269. WHen I merrited it the first time, before the update, it said my merits were capped, but I still got skillups until the skillup text finlly hit 250, then they stopped. I think what has happened is, at 279, it'll say 279/279, but my skill will only be 269, I'll have to keep skilling it up in the dark until the skillup text reads 279, just like when you merit it. It LOOKS capped, but it secretly isn't.
    It is capped, but you get skillups as if it wasn't. Your automaton will learn spells according to its magic skill level after the merits, not the "actual" level that it's skilling up into.
    Hmm so, even if it's 269/279 (Shown as 279/279) it'll still be the performace I'll get at 279/279? Interesting. Good job mindfucking me SE, if only I wasn't obsessed with keeping stuff capped.

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