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  1. #101
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    Re: PUP and BST Changes / New automation headpieces

    The BLM head may not enfeeble at all, and for anything below 40 its the only offensive magic head you can get so it still has its place. It will probably end up being the only head that can enfeeble + nuke + cure, so for certain things it will still be preferred, especially if you don't need rapid fire cures and can benefit from TIII nukes.

    -Vyzrael (Kujata?)

  2. #102
    Ridill
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    Re: PUP and BST Changes / New automation headpieces

    I wonder if PUP will get more melee heads or frames, similar to what they did for Stormwaker.

    Maybe modifying default Valoredge to allow cures and a small MP pool, and then supplying additional frames/heads to convert to different DD types, like a MNK type, a dual wielding melee type, or a 2h melee type. Right now, PUP's only melee DD automaton is a sword/shield user, basically. It's a DD PLD without cures.

  3. #103
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by Khamsin
    I wonder if PUP will get more melee heads or frames, similar to what they did for Stormwaker.

    Maybe modifying default Valoredge to allow cures and a small MP pool, and then supplying additional frames/heads to convert to different DD types, like a MNK type, a dual wielding melee type, or a 2h melee type. Right now, PUP's only melee DD automaton is a sword/shield user, basically. It's a DD PLD without cures.
    ...Sharpshot?

    You never know, WHM heads + Valor body might be a PLD.

  4. #104
    Ridill
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by Jkun
    Quote Originally Posted by Khamsin
    I wonder if PUP will get more melee heads or frames, similar to what they did for Stormwaker.

    Maybe modifying default Valoredge to allow cures and a small MP pool, and then supplying additional frames/heads to convert to different DD types, like a MNK type, a dual wielding melee type, or a 2h melee type. Right now, PUP's only melee DD automaton is a sword/shield user, basically. It's a DD PLD without cures.
    ...Sharpshot?

    You never know, WHM heads + Valor body might be a PLD.
    Well, Sharpshot does melee a bit too, I suppose, but I meant pure melee DD.

  5. #105
    Sagacious Sundi
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    Re: PUP and BST Changes / New automation headpieces

    A long time ago, I expected PUP to get 8 new models, each one excelling in a certain elemental capacity and in the JP version would have the names of the other 8 Zodiac signs:

    Fire: Only 1 arm which is a Gaxe
    Wind: Gun?
    Lightning: Dual Wield
    Light: Support* (buffs)
    Earth: Tank? H2H?
    Water: Healer
    Ice: Nuker
    Dark: Enfeebler*?

    *These wouldn't just be rehashes of current enhancing/enfeebling magic. They'd get their own abilities like how songs are BRD-only and rolls are COR-only.

  6. #106
    the whitest knight u' know
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Jkun
    Quote Originally Posted by Khamsin
    I wonder if PUP will get more melee heads or frames, similar to what they did for Stormwaker.

    Maybe modifying default Valoredge to allow cures and a small MP pool, and then supplying additional frames/heads to convert to different DD types, like a MNK type, a dual wielding melee type, or a 2h melee type. Right now, PUP's only melee DD automaton is a sword/shield user, basically. It's a DD PLD without cures.
    ...Sharpshot?

    You never know, WHM heads + Valor body might be a PLD.
    Well, Sharpshot does melee a bit too, I suppose, but I meant pure melee DD.
    I've always wanted a sweet little frame with little metal ball-fists (monk) or blades for hands (ninja). Something a little bit more pure up-in-your-face melee and physical with short melee delay. /zam off.

  7. #107
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by miokomioko
    Quote Originally Posted by Khamsin
    Quote Originally Posted by Jkun
    Quote Originally Posted by Khamsin
    I wonder if PUP will get more melee heads or frames, similar to what they did for Stormwaker.

    Maybe modifying default Valoredge to allow cures and a small MP pool, and then supplying additional frames/heads to convert to different DD types, like a MNK type, a dual wielding melee type, or a 2h melee type. Right now, PUP's only melee DD automaton is a sword/shield user, basically. It's a DD PLD without cures.
    ...Sharpshot?

    You never know, WHM heads + Valor body might be a PLD.
    Well, Sharpshot does melee a bit too, I suppose, but I meant pure melee DD.
    I've always wanted a sweet little frame with little metal ball-fists (monk) or blades for hands (ninja). Something a little bit more pure up-in-your-face melee and physical with short melee delay. /zam off.
    Nunchucks! And he jumps around!

  8. #108
    Smells like Onions
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    Re: PUP and BST Changes / New automation headpieces

    Automaton emnity seems to have been increased quite a bit, I fear for all those Sharpshots using Daze on Colibri out there. Also, I'm fearing that Automaton cure spells might now create some hate. I was out meleeing Colibri so I could take some damage and use Role Reversal to force Cure IVs so she could skill up. (Cure priority with light maneuvers/damage gauge was increased dramatically as well) Even with provoke, I could barely keep hate off of her. Something is up. Not to mention she never once hit the Colibri or casted on it, just Cure IV'd me and ended up drawing hate after I took a number of hits.

    Also, Stormwaker will now nuke with the lowest tier nuke possible to kill a mob if they are close to death. Mine refuses to cast anything other than Blizzard I on Bumblebees instead of always using its highest nuke possible. I noticed her also using tier II nukes to finish a colibri off that was at about 2% hp. So much for testing Thunder III with Loudspeaker I + Loudspeaker II + Mana Channeler + Ice Maker + Optical Fiber + Thundersday + 3 Ice Maneuvers on lv.0 mobs...

    i think that's where your problem is...i've noticed that hate is really hard to manage when my automaton has an optical fiber equipped. maybe try taking it off and see if that helps?

  9. #109
    BRP
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    Re: PUP and BST Changes / New automation headpieces

    Dying to hear more stories on PUP in end-game situations post patch!

  10. #110
    ¯\(°_o)/¯
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    Re: PUP and BST Changes / New automation headpieces

    It's now been 24 hours since people started turning in heads, any change in status? (I'm doing HNM camps right now, getting Ridills for BLMs)

  11. #111
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by Bagel
    It's now been 24 hours since people started turning in heads, any change in status? (I'm doing HNM camps right now, getting Ridills for BLMs)
    Screenshot on KI of someone that gave cure V says something along the lines of 'i'm making final adjustments, the journey is almost over'

    I personally used a scroll of regen last night, and after giving him an imperial coffee I didn't get nearly such a complete message, but it was a different message than last night's. glad it only seems the scroll effected completion time at the moment.

  12. #112
    A. Body
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    Re: PUP and BST Changes / New automation headpieces

    No luck after 24 hrs unless I am off a bit (heading to bed soon anyway)

    Will test Valoredge and BLM (if done by tomorrow morning) in Sky this upcoming week and Proto-Omega. Hopefully, this time, my post won't be locked like it was last time.

  13. #113
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by BRP
    Dying to hear more stories on PUP in end-game situations post patch!
    Does the new Blu/Soulflayer mission fight count? This may just be a rehash comment of how the hq/sw combo is absolutey amazing, but my group's melees decided to each take one of the gears (hope I'm not spoiling much) and kill them off, with the Blm and Rdm supporting. Let me tell you, if a PUP could sleep adds, this would be Jesus mode, and I imagine the WHM frame could be even more effective, and for the whole party. Lobo was on the ball with those Cure IVs for both me and myself, and despite the gear attacks and AoE of it and the others nearby (we fought a bit too close to each other), Lobo and I both "duoed" two of them in a row over the span of 2-3 min and both still ended up with at least 90% health. I believe the RDM tossed one (unessesary) Cure 3 my way, rest was all Lobo, plus he still spammed enfeebs too (I even got a comment later about not having to worry about me, he couldn't even keep up with everyone else, only the DRK and I didn't need RR) I just couldn't believe how effective he was...if the WHM head could do this for a whole pt with almost no hate, I could seriosly see PUP as a great small-pt type healer, not to mention the soloing possibilites. I would still like a bit more for the other frames/exp stuffs (new 70+ WS prease), and the Activate timer burns more than ever, but even with no new heads yet, wow...

  14. #114
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    Re: PUP and BST Changes / New automation headpieces

    Over 24 hours for me, handed in Cure 2, gave him coffee, still getting the same message as the first time i traded the coffee in 14 hours later

  15. #115
    ¯\(°_o)/¯
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    Re: PUP and BST Changes / New automation headpieces

    You traded a second scroll and he accepted it?

  16. #116
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    Re: PUP and BST Changes / New automation headpieces

    What message are the people with the lower scrolls + coffee getting?

    These changes are hilarious, went out to do the skill up trick on the upper level dolphins (Om's) and after a Bio II slipped in on accident causing aggro I just started fighting them instead. 130-200 per mob without any ring bonuses and the fights are a joke (no downtime). This is borderline two boxing on one job. I really want to try at least a few things with multiple PUPs once the headpieces start showing up while I still have time to mess around. Any other PUPs on Kujata?, my toon is stuck here for at least another month.

    -Vyzrael (Kujata?)

  17. #117
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by doofy
    What message are the people with the lower scrolls + coffee getting?
    I didn't make a note of the line he gave me for the status update right after giving him the coffee today, but just now (about 20 hours after initially giving him the white turban+regen) I got the line "I have made much progress in the AI programming, but I still have much spell data to input."

    Edit: for clarification, my progression was

    materials+regen early in the morning >> first message >> trading coffee after waking up >> 2nd message >> 20 hours after initial trading items >> 3rd message as I typed above, and he isn't accepting a coffee at the moment.

  18. #118
    Banned.
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    Re: PUP and BST Changes / New automation headpieces

    Quote Originally Posted by doofy
    What message are the people with the lower scrolls + coffee getting?
    "Just started working on the artificial intelligence blah blah"

    from the sound of things I'll feel lucky if I get my head within the week

  19. #119
    Hydra
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    Re: PUP and BST Changes / New automation headpieces

    GRRRR! i'm so mad i decided to just trade absorb int instead of getting stone IV. Its annoying that everyone gets to enjoy thier updates the day of the update, but pup has to wait almost a week to ever realize the degree of succes thier update brings. Although if the Stormwaker is already able to hit up to 800 on a thunderIII, I shudder to think what the blm head is capable of.

  20. #120
    A. Body
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    Re: PUP and BST Changes / New automation headpieces

    You can trade multiple scrolls? Hmm... Wonder if you gave all three it would be faster? Can anyone confirm you can give multiple? Bit paranoid to try myself XD

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