This is inspiring if it is made by a WAR who has ridill.Originally Posted by Dark Vincent
Edited: so that I don't sound like a complete dick.
(Some left in for the hell of it)
This is inspiring if it is made by a WAR who has ridill.Originally Posted by Dark Vincent
Edited: so that I don't sound like a complete dick.
(Some left in for the hell of it)
anyone know if the lamia beastmen head is made or quested? and if its quested where to start it? a good friend of mine wants one bad lol
DRG/WAR friend just did a 1978 Penta Thrust with no Angon or Food. >_>
*EDIT* 2430 now, rofl. >_>
on what? SSs?
SSs ppplllzzz
Not Bravura WAR!Originally Posted by Jooeetheplatypus
So, it would seem, at least from the limited testing of my COR friend, that Detonator @ 300% outpaces Slug Shot now.
discuss.
Originally Posted by Naramaska
I just lmao'd IRL. Esp at those people that completely skipped Detonator WSNM.
On my way up to fafnir, I decided slug it out with a few spiders war/sam with buffs and Hasso
Used to do 80-240 max with crits
Now im hitting 300-450 450 being highest crit i had in 2-4 swings.
*Edit thats with byakkos btw*
i'm a Carreer WAR, and honestly..... a decently equiped SAM is and it seems will always be more desierable than a Warriorit's sad. warrior is a jack of all trades, and master of none. WAR, can tank, and can DD. but will never be allowed to do so in most LS. SE is forgetting the most fundamental job imo. give a Warrior Spinning Slash and maybe they will be more viable on fights like Fafnir. personally i use Axe/Ridill on Faf but how often do you get to do that? me? never. and i lead my own LS.
i want to see Warrior tanking buffs and a few more WS that are availible to War to make them better SC partners.
I tried to buy dye from the usual NPC. 50 chocobucks, and it just dyed my (red) chocobo blue. No item to give to the crafter. ><Originally Posted by Martinius
Edit: There's a new 75 buck option, will sell you a bottle of dye. You might want to use that one. >< *races over and over to make bucks back*
from personal testing on a darter in DA earlier this is 100% not the case.Originally Posted by Swatt
i used koenig to lower my dex and checked darters, anyways just standing no acc gear mobs checked.
-5 dex lowerd my acc more than +4 acc gave back which if it was still dex/2 wouldn't be the case, also i put on 9 acc and didn't make the difference from -10 dex on my koenig body.
Uh, why don't you use WARs on Fafnir?Originally Posted by Caestus
http://i10.photobucket.com/albums/a1...wky/samfaf.jpg
Sam was put in late so bleh![]()
3122 pentathrust on lesser colibri.
New NPC in south sandoria, by the ToAU NPC in fountain:
anyone got a steel bullet recipee yet?
I agree, Ridill WAR makes an incredibly good tank on Fafnir. 2 Ridill WAR tanks on Fafnir pretty much covers both a good deal of necessary DD if you're low manning and tanking as well - you get so much hate just from damage. Eat Sushi and you're golden.Originally Posted by Shuemue
My beef with the way it's set up isn't skillchains (ground strike works like spinning if you're closing) or TP gain (not begrudging their shtick). Prior to this update, yuki/gekko/kasha would, in every instance that doesn't involve mighty strikes, hit harder than steel cyclone, spiral hell, or spinning slash. Hit for hit, they're outdamaging the berserker and the guy who cheats to pull his numbers up. With less weapon damage and no hecatomb gear. Then when they get handed weaker versions of double attack and aggressor, and then a flat damage boost effectively for not using sneak attack, it makes you wonder. Having a samurai desirable because of skillchain variety and TP gain is one thing. But where's the sense in making them hit *harder* than other jobs, and crit WS more often, and attack faster and more accurately, and still get TP faster? Warrior may be jack of all trades, but samurai is master of more than one.Originally Posted by Caestus
On another note, anyone figured out how the h2h and gkt skills were changed? I'd think a rough approximation of fTP shouldn't be too hard, to see if that's all they changed.
Corsair Bullets have +25 r.acc now....
Ive done a few tests on the new WS changes. These numbers are what my tests suggest, any person with more experience on WS formulas please confirm or disprove these numbers.
Tachi Gekko, Yuki, Kasha fTP are now:
100TP: 2.5
200TP: 3
300TP: 3.25
Before patch, they were 1.5, 2, and 2.5.
Cross reaper has the same fTP mods as the above.
Before, they were 2, 2.25, and 2.5 respectively.
Detonator now has fTP of:
100TP: 1.5
200TP: 2
300 TP: 2.5
Before patch: 2, 2.5, 3.
The before patch #s are taken off of wiki.
My tests seem to fit these numbers nicely, but please someone test them out a bit more.