OMG DRG WINS FUCK THE HATERS
OMG DRG WINS FUCK THE HATERS
Because I didn't spend the last 3 years HNMing and gearing actual worthwhile melees (not jobs, I mean other people) just so any allakatard or douchefuck in a manaburn shell with a lance or a soboro can think he's up to snuff? Call it elitist but that can pretty much lick the back of my balls. The overpowered should be a glaring minority in this game, unless for some reason we'll need this to tackle AV and Odin.Originally Posted by spooky
Don't think this has been posted yet:
Beastmen Hat laten't seem to work in their strongholds.
I have Mamool Ja Helm currently.
Bhaflao Thickets via Mamool Ja Staging Piont: Not in effect.
Mamook: Latent is in effect.
Gonna try going to Mt. Z next to see if it works there.
Edit: Going to Arrapago Reef instead.
Edit 2:
Arrapago Reef: Latent in effect
So the Hats work like the ~banes in that they only work in Halvung, Mamook & Arrapago Reef.
[quote=Ryko]Because I didn't spend the last 3 years HNMing and gearing actual worthwhile melees (not jobs, I mean other people) just so any allakatard or douchefuck in a manaburn shell with a lance or a soboro can think he's up to snuff? Call it elitist but that can pretty much lick the back of my balls. The overpowered should be a glaring minority in this game, unless for some reason we'll need this to tackle AV and Odin.[/quote:63ff0]Originally Posted by spooky
Sounds pretty elitist to me, but I do agree with Alla bit. The thing is that SE (I think) wants there to be a move even distribution of melee Jobs (being played and invited to exp). This update has addressed that. If everyone starts playing DRG/SAM/DRK or those are the jobs that mainly get invites maybe they'll look at changing things again.
[quote=Ryko]Because I didn't spend the last 3 years HNMing and gearing actual worthwhile melees (not jobs, I mean other people) just so any allakatard or douchefuck in a manaburn shell with a lance or a soboro can think he's up to snuff? Call it elitist but that can pretty much lick the back of my balls. The overpowered should be a glaring minority in this game, unless for some reason we'll need this to tackle AV and Odin.[/quote:d0a0f]Originally Posted by spooky
I agree with the basis of your post, its way too overpowered and should be balanced down.
That said, what exactly have you worked hard to obtain that was for nothing now? :\
Dragoon Burn Kirin, JoL, AV gogogogo !!!.
I think it now that there is less of a gap between Riddil WARs and DRK/SAM/DRG (on birds?)Originally Posted by Sasarai
I can see how if you camped Faf for 3 years for a sword and then suddenly a lod of people who have never even been there are much closer to you, you might be a bit upset.
Maybe this is all a cunning plan to get people to camp Faf less lol.
Originally Posted by Ryko
Yarrr agreed.
I haven't meritted yet, but I'll post what I wrote on the thief boards :
Basically my damage is going to be the same, but the guys who did nothing to try outdo me, will now outdo me by default with no effort involved. Especially on a job like thief where it takes a ton of gearing up if you want to be worth your weight, now a dex rings random will beat me! Boo!Kinda annoying, AH drg / sam / war / drk have the ability to now put up the same numbers as my thief that I painfully geared.
I'm annoyed that I'm hitting too weak mobs for a cap of 102, haven't gone meritting yet, (I probably wont get invited now!) but I hope I still put the same 1500-2500 mercy strokes on the colibris like I used to, if so then I don't have much to worry about as I build faster TP and have consistently higher WS than WAR / DRK / DRG, not sure bout SAM.
I personally don't want toning down, toning down would be dumb, just boost up the 1h'ers too ;p not to the point where 2h sucks, but not to the point where 1h sucks either like it is now.
I was a bit ironic. I do not think this Update is TOO overpowered. Maybe a bit. But did anyone care about DRG when WAR was overpowered?
Also look at that Screenshot. The DRG used Angon, Berserk, Warcry, Dia III was active too.
I am glad about changes like that. Maybe now people will consider melee versus things that get only Manaburned now more.
A small nerf would be ok though. Beside that, hell why not?
Let those guys have some fun now too after all that bitching how their jobs suck.
I didn't say it was for nothing, I just don't see the point in shit like ares gauntlets and adaman hands taking a backseat to chaos gauntlets +1 and seeing people who were smart and had their acc rings when any moron was meleeing in flame rings running to sell them so they can spend 230k on a thunder ring and call it a day. Busting my ass to get SAMs and DRKs ace's helms just so some doucherocket with a spike necklace and a turban can feel that they're keeping up. Life belts, Flame Rings, Snipers, pretty much thrown to the wayside. People finding it acceptable to even sell their haubies because meleeing in osodes is easily good enough now because with 1 minuet and zerk you're pretty much hitting the cap per attack anyway. I'm old, I'm grumpy, and you kids and your newfangled 2 handed weapons and unprotected sex and extreme sports and your booty clapping confuses and scares me.Originally Posted by Sasarai
I have more jobs that benefitted from this (greatly) than jobs that lost out, on a personal level I couldn't really care less, 8 of my 9 jobs are pretty much geared to the hilt.Originally Posted by Spooky
No because SAMs could use penta, raging rush and guillo gave a lot of TP, as did rampage and asuran fists.Originally Posted by Bercus
And no because the WARs that were overpowered made up less than 1% of the melee population.
@Lordwafik
Why shouldn't SAM and DRG do more dmg than you on Colibris? Bird are supposed to be weak to Polarms.
does anyone have any info on whether the sword strap does in fact lower tp per swing yet?
I'm a Drg and I agree that it should be toned down some. I've spent lots of time and money on my equipment and as good as much as I like the boosts, I don't like the idea that it'll make any random 2hand job possibly better than those who put the time and money into making their jobs better.
weak to piercing, Dagger is piercing.Originally Posted by spooky
Gotta spend all time exping DRK(63) now. >_> People seem unhappy, here come's the emergency maint! I hope they leave it the way things are now though. ; ;
I agree that the DEX change was stupid and way too unnecessary given the other buffs, so I hope they change it. But even if they don't it only shifts the situations around a little.Originally Posted by Ryko
Meleeing in Osode will still be fucking stupid because its still not as good an option as Hauby.
EDIT: The talk of ghetto geared two-handers out-parsing top geared one-handers/dual-weilders is unfounded, once the hype dies down people will see that.
The DEX change was the biggest thing that made this update overpowered in my opinion.
Originally Posted by spooky
I'm not annoyed if a sam or drg outdid me at Colibris.
I do find it annoying that an AH sam or DRG outdid my mandau / pimped out thief at Colibris with no real effort gone into his gear aside from buying thunder rings and a 2k warwolf belt.
I don't mean to gloat but my gear on is rather thieferifficly delicious.
The closest comparison would be uh..
http://img166.imageshack.us/img166/1...herozq5.th.jpg
If this guy was on par with my damage.
The accuracy cap hasn't changed, and 2-h weapon users could hit that cap before the patch with no extraordinary amount of effort. The advantage with dex = acc is just that people can get closer to the critical hit cap. 1 str = 1 att to get closer to the attack cap is also major - but people could get to the attack cap before the patch too.Originally Posted by Tomiko
The biggest overpowering in this update, in a general sense, is the change to pDIF (but we still don't have a new chart/equation constructed yet). A consistent and high pDIF (like what ranger has) is outstanding.
However, the winner is definitely the adjustments to the 2-handed weapon skills.
So is it fair to do up a list?
Winners of the Changes:
SAM
DRG
DRK
GAXE WAR
Losers of the Changes:
MNK
THF
NIN
WAR/NIN
Indifferent:
RNG
LOL:
PUP