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Thread: Einherjar Changes?     submit to reddit submit to twitter

  1. #21
    The Once and Future Wamoura
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    Re: Einherjar Changes?

    Quote Originally Posted by BRP
    Quote Originally Posted by spooky
    Quote Originally Posted by BRP
    It was spur of the moment, next time I'll pitch the idea of threads like the ones I made to sonomaa and they'll be admin sponsored(and stickied?) if she digs it.
    Or maybe you could just wait untill someone has actually done something regarding the topic posted and has something to share.
    Shall I make a thread now for 'How to kill AV 100% of the time', just incase someone finds out how? Or do you want to do it?
    Aside from this thread, the three threads I made had replies within their first minutes. I like to think I saved someone out there some time not having to browse through several different topics or a single gigantic topic. I know I saved myself time. Is this done yet or do you want to complain about two days ago?
    both of you stfu, if the admins think what BRP is doing is wrong, they will tell him

    I wasn't able to attend Einherjar yesterday as my internet went down.

  2. #22
    Sea Torques
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    Re: Einherjar Changes?

    Had a little fun run tonight of Grimgerde's Chamber to get a few last people cleared for higher tiers. Was insanely easy to bring down the mass-mobs and the boss. The boss got a little fun when he did a Vampiric Root on our melee and somehow obtained Souleater and songs to go with it.

    http://i8.photobucket.com/albums/a40...829_191219.png

    1-shotted a few of our people but in the process lost TONS of its own HP at a very fast rate

  3. #23
    Hydra
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    Re: Einherjar Changes?

    Did a run on Ross's chamber tonight and it was MUCH better than before. We got a large wave of dogs which died very quickly (took in about 6 sams, ~30 total) and a bird which dropped the standard temp items. We then fought the Marlboro boss and although it still had quite a bit of HP, we were never really in jeopardy of dying.

    I foresee a great deal more people doing Einherjar in the near future.

    edit: A couple more specifics. Our group had about 12 minutes left after the boss was defeated. Also, we only received crafting items as drops.

  4. #24
    Melee Summoner
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    Re: Einherjar Changes?

    Last night our LS did Grimgerde's chamber.

    Went in with about 25 people, got a group of Hazhalm Bats and a Wivre boss. The triple-bats died quicker than our mobs do in dynamis, about 30-45 seconds per mob. Huge reduction in HP. That in addition to the massive numbers our melees were putting out (2k+ Tachi: Kasha's with Atk. Down from the Bats) made the initial wave of mobs smooth.

    After the 6th or 7th Hazhalm Bat a Muninn popped and was dispatched in due course, no message or Armoury Crate from that one.

    The Wivre boss took damage the same as a normal Wivre, less from the sides and more from the back or however it works. Hate control became an issue, we had like two paladins and two ninjas trying to keep hate off of the hardcore numbers the samurai dark knights and even loldrgs were doing. Cleared with 10 or so minutes remaining, maybe a little less.

    No notable drops, just Wivre synth materials.

    This was our first win since our third attempt at Einherjar after release, then people just kind of lost interest. I guess that can be attributed to only having to deal with one set of enemies, and a fairly easy to handle boss. From what I have gathered from other shells who do Einherjar regularly, the increased damage output and lowered HP has made it possible for groups of 24-30 to clear Tier One chambers with minimal difficulty.

    I'm curious to know what luck people have been having in Tier 2 and 3 after this update, guess I'll just have to wait a bit and see.

  5. #25
    ExcaliMod
    Paper Towels? Who needs paper towels, Under the sink they go!

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    Re: Einherjar Changes?

    Awesome info guys, thanks. We'll be restarting this madness soon!

  6. #26
    Cerberus
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    Re: Einherjar Changes?

    Siegrune's Chamber

    22 people

    12 skeleton mages + Buffalo boss + never saw extra mob and nothing in the chat log

    skeletons seamed to be able to be nuked down quickly. all the BLMs felt that they were a lot more -ga friendly and that ~9 could probably 1 shot them. thunder 4 for ~1.1k dmg took off ~33% hp

    pulled buffalo with ~22 mins left. held random hate more so the usual. (he decided that i needed to die and snorted me for about 5 mins and i never casted on him.)

    win with 7 mins left. 2 buffalo hides and buffalo meat dropped

    Edit: sorry made a typo with number of people 22 not 12
    almost the exact same as this, except in addition to the skeletons, we had bugards (which our BLMs decided to ga/sleep to death, with little success) and ended with like 10 or 11 minutes to spare. same drops too.

  7. #27
    The Once and Future Wamoura
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    Re: Einherjar Changes?

    Finally got to go in today;
    Schwertitle's Chamber

    first wave;
    red triple bats (CoP moveset), a bit of a hassle to deal with, and we got quite a few of them

    second wave:
    bhoots+worms
    corse boss

    Bhoots had TONS of HP, and were fairly resistant to magic (well yeah), the worms didn't appear to have any less HP (we had worms right before the changes too, both Einherjar Eaters)

    I wasn't able to observe the boss, since we wasted alot of times on the bats and bhoots, we split up and I got put on the worm squad

  8. #28
    RIDE ARMOR
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    Re: Einherjar Changes?

    Did Siegrune's Chamber last night. Had 1 wave of Ghosts and Wivre megaboss. Mobs are much weaker than they had previously been. Had the Pink Bird pop and drop the item chest. Dispatched the Wivre mob w/ relative ease except someone jacking the Fanatics drink from our Pld. Finished w/ 9-11 min left didn't check my timer. From all my previous runs and this one it appears that the "Random Mob" will spawn somewhere within the chamber almost exactly 5min after the first mob has been engaged. Only Wivre parts in chest.

    http://i105.photobucket.com/albums/m...jar_wivre2.jpg

  9. #29
    Relic Shield
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    Re: Einherjar Changes?

    We did some tier 1 and were lucky on mobs, got skellettons and ghosts both times. Their HP has ben reduced to about 50% since, with the same setup of BLM, it only took us 2 aga3 waves to take them down, while we needed 4+ before. No idea if they did lower the HP of the boss but you know.... we got the marid 2 times now after the uptade so.. autofail. We had 20 fucking minutes remaining for the marid and couldn't beat it; now it keeps spawning chigoes that go directly rape the BLMs..

    I think now everything but marid is 100% winable, on Tier I.

  10. #30
    Cerberus
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    Re: Einherjar Changes?

    Just went in, Waltraute's Chamber (tier2). Got triple bats + single bats, and a golem that split into two as we pulled. Assumed we had to kill them at the same time, and they happened to die within 2 seconds of each other even though they were at least 30 or so distance away. They didn't really do anything fancy either, just the standard crystal rain/aoe bind junk. The bats all had pretty low HP and we didn't have any problems killing them all with about 23-24 people.

    edit-killed muninn (brown bird) after the triple bats, said "The chamber's stagnant aura has somewhat cleared..." and "The creatures lurking in the shadows have calmed..." but after we pulled the single bats it didn't seemed like any despawned. Somebody mentioned something about 5% of their HP being taken off or something though. not quite sure, was a little hectic right as the pull came so I didn't understand vent.

  11. #31
    Lyramion's better half
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    Re: Einherjar Changes?

    I hate the Marid.

  12. #32
    E. Body
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    Re: Einherjar Changes?

    The Marid is still a bit easier, but it's still such a bitch ._.

  13. #33
    Cerberus
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    Re: Einherjar Changes?

    Topic's kinda dead, but

    Schwertleite's Chamber (tier2)

    started with only leeches spawned. killed them all, then single bats, spiders, and an orange poroggo boss popped (Ariri Samariri). Accidentally pulled the boss after this and got him to about 90%, then he ran into the mobs and basically disappeared so we pulled spiders -> bats. didn't have too much trouble with either but slow from the spiders was pretty frustrating. took about 10-12 min to kill both sets and by that point we had around 8 minutes left, and then found the boss again. spammed the living hell out of graviga (not a horribly devastating gravity but he really spammed it), spammed water bomb which is aoe dmg+silence, poisongad a couple times, sleepgad a couple times, and breakgad once - and of course charmed periodically (single target). Seemed to TP and cast more often the lower he got, and started running away from us as well. Couldn't really tell if something was hate reset or he was just kiting us, though. He resisted ES gravity. got him to about 17% before we timed out. Couldn't have had more than 21 people I don't think.

    Got the pink bird after the leeches. didn't catch the name or the message we got, but a chest with a ton of proethers and hipots popped after it died.

  14. #34
    Kaeko
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    Re: Einherjar Changes?

    We got N.Legs in a tier1 chamber just now. I'm pretty sure that wasn't possible before.

  15. #35
    Ashira
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    Re: Einherjar Changes?

    Just posting the like, one pic I do have; I hadn't been feeling too hot when they entered Einherjar so was afk when they passed out lamps.

    Was Siegrunde's chamber, I believe.. and I don't have the actual drop pic, just the comments in LS and bidding, which should be verification enough, I should hope.

    http://img.photobucket.com/albums/v3...hira/nlegs.jpg

    Grats, Payu!

  16. #36
    Banned.

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    Re: Einherjar Changes?

    Shiiiiiit I need Einherjar LS D:

  17. #37
    ٩๏̯͡๏)۶

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    Re: Einherjar Changes?

    Me too I want heca legs.

  18. #38
    Relic Horn
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    Re: Einherjar Changes?

    Wait my Hecatomb Subligar +1 just became less cool?! /cries a river.

    ^ Note: the above was supposed to make fun of people who care about whether their items are still rare or not. Ridills for all please. ^

  19. #39
    Kaeko
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    Re: Einherjar Changes?


  20. #40
    E. Body
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    Re: Einherjar Changes?

    HOLYYYY FUUUCK

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