3 results in 20 punches? ...I'm confused - pDIF should be giving you greater variance than that, both for crits and non-crits - sounds more complicated than a straight WDMG nerf.Originally Posted by Shuemue
3 results in 20 punches? ...I'm confused - pDIF should be giving you greater variance than that, both for crits and non-crits - sounds more complicated than a straight WDMG nerf.Originally Posted by Shuemue
Maybe it was just lowered on TW/EP mobs? Didnt H2H apply to doing more dmg vs tougher mobs? Maybe it has something to do with that.
F5
I imagine a few people I know on the verge of quitting and going over to WoW will follow thru if this is actually intended.
Im being told on vent that there was always a cap on too weak mobs.
Over something that they'll never experience the effects of unless they go farming on their MNK?Originally Posted by Krandor
Removed weapon, every swing is now miss/86/129(crit)
I guess this is to do with stats/attack changes overall?
This is very odd.Originally Posted by Shuemue
It's not even that there's a cap that has me WTFing now, it's the fact I'm not seeing any variations at all.Originally Posted by Siatdiat
my guess its an error on SE's part. SE been more responsible and better lately i doubt they would ninja nerf monk like this
it does not seem to be a nerf. they seem to have removed the upper and lower cap from pDIF, so instead of getting base dmg * 1.6 thru 2.4, you just get cRatio = pDIF, with a cap at 2.0 (as before). it will average out to the same thing.
we'll see what the other changes are...
I think people are taking a cap for MNKs on TW a bit too seriously. SMNs were a bit disappointed then the exact same thing happened to them, because they couldn't Predator Claws a rabbit for a billion damage anymore, but they moved on.
Seriously. It's an artificial cap on TWs, not like your damage on higher level mobs was nerfed, or that the melee damage formula was nerfed.
Is this monk only? Would be very irregular for them to change h2h damage formula and leave everything else the same.
Just did lesser colobri (all ep). Max was 136 with a crit of 204. I have spharai.
Out of 21 non crit hits, did 136 13 times, so that is def the capped normal. Idk what my normal was before as I never paid attention, but the crit sounds right on a normal mob with no brunt adjustment.
The concern is that SE mentioned changing shit for 2handers, not h2h.
A friend of mine just reported killing a TW bee on his 75 DRK for 348 4 times in a row. Maybe this is across all jobs.
What are you hitting? I want to see if Carbuncle outdamages MNKs now.Originally Posted by Shuemue
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Someone go punch some VT-ITs.
was hitting bee's outside in rolanberry on drk for 339 normal and 339 critical even with berserk on as drk/war
Ran out and tested Bravura and I was getting 354 a hit, every hit which meant a ratio of 3.0 capped every single hit, which is like RNG pdif calculations, and my crits were doing 354 as well.
Yeah, but there was even someone who said people were going to quit if this was intended.Originally Posted by Shuemue
I mean, seriously, who would go so far as to quit because of something they'll never ever experience the effects of or be influenced by other than when they farm TWs?