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  1. #41
    New Spam Forum
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    Re: new synths

    Are you sure those are the right mats for Lamia Garland? all the other helms seem to have 8 ingredients but this is only 6?



    edit: confirming those are the correct ingredients, just had mine made.


    http://img209.imageshack.us/img209/3...8175203vb0.png
    http://img508.imageshack.us/img508/6...8175220yx7.png

  2. #42
    New Odin
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    Re: new synths

    So Qiqurn would be Aydeewa Subterrane? or all Strongholds for its latent?

  3. #43
    RIDE ARMOR
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    Re: new synths

    Edit, I'm an asshole. It was on page one, I missed it.

  4. #44
    Relic Shield
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    Re: new synths

    So once again woodworkers get shafted

  5. #45
    Champion of the House of Weave
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    Re: new synths

    Quote Originally Posted by ronin sparthos
    So Qiqurn would be Aydeewa Subterrane? or all Strongholds for its latent?
    I hadn't checked, but I'm not sure if it would work there.

  6. #46
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    Re: new synths

    Bugard strap + lightning crystal:
    NQ = leather
    HQ = leather

    No wacky results so far like panther masks used to be.

    raptor grip + lightning:
    nq = skin

    lizard grip + lightning:
    lizard skin

    I think I see a pattern here.

  7. #47
    Relic Weapons
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    Re: new synths

    Anyone know the caps on the new rings/earring?

  8. #48
    Ridill
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    Re: new synths

    Quote Originally Posted by solsovly
    Bugard strap + lightning crystal:
    NQ = leather
    HQ = leather

    No wacky results so far like panther masks used to be.

    raptor grip + lightning:
    nq = skin

    lizard grip + lightning:
    lizard skin

    I think I see a pattern here.
    Eh?

  9. #49
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    Re: new synths

    He's talking about desynthing them.

  10. #50
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    Re: new synths

    Quote Originally Posted by Rawk
    Anyone know the caps on the new rings/earring?
    Since they use Oric Earring/Ring I would guess the cap would be 90/100. I dont think SE is going to make these HQ's easy on anyone.

  11. #51
    Fake Numbers
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    Re: new synths

    Goldsmithing Recipies (upto 78 skill)

    Just going to give the level of the grips since the recipe was given...

    Brass Grip 16-17
    Mythril Grip 40
    Platinum Grip 62

    Tigerseye Ring 35 (earth)
    tigers eyex1
    silver ringx1

    Tsurugitachi 67 (Fire) Gold Ensorcellment
    Lambent fire cellx1
    Lambent wind cellx1
    Hosodachix1

    Reliquary 72-73 (Earth) Woodworking ???
    Dogwood lumberx2
    Imperial silk clothx1
    Aht Urhgan brass ingotx1
    Aht Urhgan brass sheetx1

    My guess for the Reliquary Woodworking skill would be 40-55, all other synths that use dogwood are in the 50's, and sub is usually quite a bit lower, I don't have woodworking leveled to test this though... confirmation definatly needed.

  12. #52
    prittykitty
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    Re: new synths

    So Lamia Garland is 100% Bonecraft? No subs?

  13. #53
    Love-God among men.
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    Re: new synths

    Quote Originally Posted by prittykitty
    So Lamia Garland is 100% Bonecraft? No subs?
    Quote Originally Posted by nynja
    Lamia Garland (FUCK YEAHHHH)
    83-84
    Bone Gold Leather
    Wind Crystal
    Brass Chain
    Garnet
    Manta Leather
    Uragnite Shell
    Aht Urhgan Brass Ingot[
    Does anyone fucking read anymore?

  14. #54
    Sea Torques
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    Re: new synths

    any recipt includes any of khimaira materials ? -.- was hoping they fix his crappy drops like what they did for cerberus -.-

  15. #55
    Smells like Onions
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    Re: new synths

    Quote Originally Posted by elphaba
    Quote Originally Posted by dawnfire
    Steel bullet is either Apprentice/Journeyman level Alchemy with Smithing sub but it's definitely Alchemy main for HQ just like all other bullets. Forgot to note the range when I looked earlier.

    Steel ingot x 1
    Firesand x 1
    Fire crystal
    Nope. I'm Craftsman (67) and couldn't make. To be fair my smithing sub is 14, as that's what it takes for other bullets atm, but it said "craft skill" not subcraft (unless that also means subcraft).
    Sub level for bullets goes up as the main level of synth goes up. Iron bullets require 22 smithing and silver bullets 24 goldsmithing so I'm pretty sure you have to have at least 25-30 smithing for the steel.

    Just went to the guild and double checked. The synth is listed between Loudspeaker and Flame Blade in the Apprentice level list so I would imagine it's 48 or 49 Alchemy.

  16. #56
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    Re: new synths

    Someone on somepage mentions cooking level for some jugpets being lower.

    4 Jugs of Blood Broth (Level 63 cooking)

    Water Crystal

    1 Fiend Blood
    1 Leech Saliva
    1 Lizard Blood
    1 Bird Blood
    1 Beast Blood

    4 Jugs of Antican Broth (Level 67-68 cooking)

    Water Crystal

    1 Block Gelatin
    1 Antican Pauldron
    1 Antican Robe
    2 Jars Antican Acid

    4 Jugs Mole Broth (Level 58 Cooking)

    Water crystal

    2 Snapping moles
    1 Helmet Mole
    1 Lump Loam
    1 Lugworm
    1 Shell bug

    Cant' check in game till later.

  17. #57
    Ridill
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    Re: new synths

    Quote Originally Posted by Turtlesoup
    He's talking about desynthing them.
    I know, but what was weird about panther mask desynth a while ago?

  18. #58
    Dice and rum
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    Re: new synths

    Screenshot posted on the advanced board as well.

    http://www.hot-hot-hot-catlove.com/f...ueHobbyBo2.jpg

    Woodworking, gold sub
    Earth crystal
    Chestnut lumber
    Hickory lumber
    Dogwood lumber
    Onyx x2
    Bottle of chocobo dye (whatever color you want it to be, gotten by spending 75 chocobucks.)

  19. #59
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    Re: new synths

    Anyone know how to get/make Dandy Spectacles? I was thinking they were crafted, since they seem to have a HQ version, but I haven't seen a recipe listed...

    I want them.

  20. #60
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    Re: new synths

    They might be an event item.

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