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Thread: Dex = acc Test     submit to reddit submit to twitter

  1. #81
    D. Ring
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    Quetzalcoatl

    Re: Dex = acc Test

    Quote Originally Posted by Goldfish
    So THF is seriously just screwed now?

    I understand and agree that 2 handers needed a boost. But 1dex=1acc, they should be able to hit 90% acc easily on vt/it mobs without sushi or madrigal.

    This leaves THF's either stuck gimping a PT by having a BRD cast madrigal so they can keep up acc wise and eat meat, or by having to eat sushi to keep up acc.

    I geuss this perma-bans THF to 3THF NIN BRD Healer PT's
    Wait what? you're going on bg and talking about thf ( possibly your's even) being too gimp to hit shit in a meat setup accurately?
    Since when wa it impossible for a thf to eat meat? did i miss this memo when I played thf all this time?

  2. #82
    Ridill
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    Re: Dex = acc Test

    Quote Originally Posted by SamanosukeShiva
    straight up WS with lv3 overwhelm > SA WS now.... bye bye /THF
    You say that like it's a bad thing.

  3. #83
    preachy and pretentious
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    Bahamut

    Re: Dex = acc Test

    Quote Originally Posted by superfob
    Christ, insert lolsuppy, plds using GS, nins using GK, and mnks using poles.

    FUCK YES!

  4. #84
    RIDE ARMOR
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    Re: Dex = acc Test

    Goldfish wrote:
    So THF is seriously just screwed now?

    I understand and agree that 2 handers needed a boost. But 1dex=1acc, they should be able to hit 90% acc easily on vt/it mobs without sushi or madrigal.

    This leaves THF's either stuck gimping a PT by having a BRD cast madrigal so they can keep up acc wise and eat meat, or by having to eat sushi to keep up acc.

    I geuss this perma-bans THF to 3THF NIN BRD Healer PT's

    Wait what? you're going on bg and talking about thf ( possibly your's even) being too gimp to hit shit in a meat setup accurately?
    Since when wa it impossible for a thf to eat meat? did i miss this memo when I played thf all this time?
    I have +52 acc in my TP build on THF. Last parse I got about 75% acc on colibris with no madrigal and no food. With madrigal that got pushed to ~92%. 2 Handed users now get another ~33 acc from base DEX alone. Add a hauby and snipers on now and they're already at +58 and they've only used up 3 slots. Add PCC, Potent belt, Byakko's, etc and you can see where this is going. /SAM can toss hasso on top of this, WAR has aggressor, DRG has acc traits (although this just makes up for no haub access). Not to mention that they can easily now increase crit rate along with acc at the same time.

    With a BRD minuet and march are going to be the only songs needed for 2 handers now. Regardless of combination unless a THF is eating sushi they won't be able to keep up TP rates under this new system; ultimately leading to a lower dmg contribution to the PT.

    Thats on colibris. I doubt I'll ever see another chance at a Mamool PT again.

  5. #85
    Cerberus
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    Re: Dex = acc Test

    Honestly, I think that what they should've done is made things like this:

    Single handed weapons:
    (2 STR = 1 Attk)
    (1 DEX = 1 Acc)

    Two-handed weapons:
    (1 STR = 1 Attk)
    (2 DEX = 1 Acc)

    Mainly for the factor that in lolreality, it's much harder to hit something with a weapon that weighs that much and has that awkward of a balance, versus, say, a rapier or other weapon that is easily held. Single handed weapons tend to be more graceful (well, unless you're talking about a flail or something), and bigger weapons tend to be more brutal.

    That would've made things more "fair", imo.

  6. #86
    Black Belt
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    Re: Dex = acc Test

    Quote Originally Posted by riddaraan
    Mainly for the factor that in lolreality, it's much harder to hit something with a weapon that weighs that much and has that awkward of a balance, versus, say, a rapier or other weapon that is easily held. Single handed weapons tend to be more graceful (well, unless you're talking about a flail or something), and bigger weapons tend to be more brutal.
    problem is dual wield, you're not that much more graceful when both of your hands are occupied. just getting one not to hit the other takes a little more concentration.

  7. #87
    Old Merits
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    Ragnarok

    Re: Dex = acc Test

    I still think potent belt is good. Warewolf has + enmity. Hecatomb Cap just turned godly.....

    Also, would you still use AF+1 for guillotine over heca feet?

  8. #88
    Sea Torques
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    Re: Dex = acc Test

    Quote Originally Posted by Ploid
    I edited. I doubt it's rng atk and rng accu also. But it shouldn't be hard to test, it's just that bow isn't in the class of 2h, and I doubt this 2h buff will effect ranged attacks/accuracy. Sorry
    Can someone test this just to be sure? It shouldn't be hard to test solo, and I'm rather curious, even though I doubt it would happen as well.

  9. #89
    Old Merits
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    Re: Dex = acc Test

    Somewhere out there, the man that merited dex is laughing a happy laugh. While I weep as my BST goes back to the bottom of the queue for party invites.

  10. #90
    Hydra
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    Re: Dex = acc Test

    Single handed weapons:
    (2 STR = 1 Attk)
    (1 DEX = 1 Acc)

    Two-handed weapons:
    (1 STR = 1 Attk)
    (2 DEX = 1 Acc)
    wha? you know how broken Rampage would be, all hits land + random crit rating

    also letting a 2hander hit easier makes their attacks less wasted, cause missing with a 2handed attack sucks

  11. #91
    Cerberus
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    Re: Dex = acc Test

    Perhaps then apply a penalty to dual wielding? And then decrease the penalty for the higher level of Dual Wield you obtain. Increase the delay, perhaps. Anyway, this is all just my hypothetical idealism. It'll probably never come into play. I don't think that my thought is that outrageous. It's just a little raw.

  12. #92
    New Merits
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    Re: Dex = acc Test

    Quote Originally Posted by riddaraan
    Mainly for the factor that in lolreality, it's much harder to hit something with a weapon that weighs that much and has that awkward of a balance, versus, say, a rapier or other weapon that is easily held. Single handed weapons tend to be more graceful (well, unless you're talking about a flail or something), and bigger weapons tend to be more brutal.

    That would've made things more "fair", imo.
    I actually think quite the opposite. Single handed weapons you'd be swinging away, but for 2 handed weapons you'd be concentrating more to hit your target.

  13. #93
    Cerberus
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    Re: Dex = acc Test

    I have a lot of friends who do mock-battles for the Rennaisance Faire & such, and from what I've seen, I can tell you that it's a whole lot easier to dodge a greatsword than it is a rapier. Mostly due to the fact that a rapier will move faster, and less-expectedly.

  14. #94
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    Re: Dex = acc Test

    Quote Originally Posted by riddaraan
    I have a lot of friends who do mock-battles for the Rennaisance Faire & such, and from what I've seen, I can tell you that it's a whole lot easier to dodge a greatsword than it is a rapier. Mostly due to the fact that a rapier will move faster, and less-expectedly.
    Yah, yah, you're probably right... >_>


  15. #95
    A. Body
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    Leviathan

    Re: Dex = acc Test

    I agree, making the equations favor 1h for ACC and 2h for ATT would make sense.

    Dual Wield netting an ACC penalty would also make sense in that regard too. Making it fade with higher levels of Dual Wield would really screw over NIN pre-endgame, since the job is designed around using it. I would say that either main job NIN wouldn't recieve the penalty, or Katanas would be exempt.

  16. #96
    Cerberus
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    Re: Dex = acc Test

    I think that since NIN's already have a fairly high base DEX, and since people tend to favor the trend of decking out towards Crit builds, it may not be that much of a hinderance, unless people do lolAGI NIN build.

  17. #97
    Relic Horn
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    Carbuncle

    Re: Dex = acc Test

    Last six posts just made my head hurt.

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