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  1. #21
    23 years old
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by alphacat
    Ok, you guys need to fucking stop whining like girls. SE finally buffed jobs that have been weak for the past god knows how many years. That means generally meriting will get even faster, and it'll be easier for everyone to get parties. Sure, it's possible that a good sam or drg may out parse a mnk now, but so what? Even if this update put 2H jobs above DW jobs, the difference is by no ways as wide as when DW jobs ranked higher before the update. SE closed the gaps between jobs, good for them.
    I benefitted in literally every way from this update, and my LS easily became 3-4x as strong as it used to be since we used 2 handed melees for everything, and even I can admit they overdid it. Ignoring the plight of the singlewielders, this makes any AH gimp on within a 2-3% DMG output difference of someone with much much much better gear. There's no reason for a soboro to be cracking 1300 damage weapon skills.

  2. #22
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by alphacat
    Ok, you guys need to fucking stop whining like girls. SE finally buffed jobs that have been weak for the past god knows how many years. That means generally meriting will get even faster, and it'll be easier for everyone to get parties. Sure, it's possible that a good sam or drg may out parse a mnk now, but so what? Even if this update put 2H jobs above DW jobs, the difference is by no ways as wide as when DW jobs ranked higher before the update. SE closed the gaps between jobs, good for them.
    I'm a career 2 Hander for the past almost 4 years of FFXI, I wanted this update just as much as everyone else. But I don't want an update that is going to be undone or nerfed later. Seriously, did you see the naked taru that I was talking about a few posts up? This is a broken fix if one can be naked on IT mobs and have the low accuracy rating.

    AoshiZ
    Gilgamesh

    edit: grammatical fix

  3. #23
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    To be honest, I don't play any melee jobs. However, it's quite exhilarating to see jobs that have been laughed all these years to finally get the power boost they're looking for. I remember seeing a topic on BG not long ago saying how a naked mnk can outparse a fully geared drg. It makes no sense that the best geared drg can't beat a lower than average mnk. Honestly though, they didn't nerf anyone, there's no reason to be upset. Imo, any buff is a good buff.

  4. #24
    23 years old
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by alphacat
    To be honest, I don't play any melee jobs. However, it's quite exhilarating to see jobs that have been laughed all these years to finally get the power boost they're looking for. I remember seeing a topic on BG not long ago saying how a naked mnk can outparse a fully geared drg. It makes no sense that the best geared drg can't beat a lower than average mnk. Honestly though, they didn't nerf anyone, there's no reason to be upset. Imo, any buff is a good buff.
    I'd rather not have johnny AH SAM come within a minimal difference of people of the same job who have gone out of their way to really gear it and merit it well.

  5. #25
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    IF annnnnything They will either only fix the dex build or lower the Sam's modifiers on WS. Although they knew exactly what they were doing with this, the general idea of the whole update is to say that 2hnd weapons are supposed to out do single handed weapons and they already said they want people to stop using /nin. I've been carrier 2hnd just like aoshiz and even though the update might be a bit broken for over 4 -5 years of being left in the shadows i'd say it is pretty well damned deserved. The way I see it this actually makes End game stuff a bit harder seeing as how you will have so many people trying to be the best they will forget about hate management and more than likely wipe the whole party. FU ridill! lol But what they say is true, AH equipable jobs will only come close to what maxed out dual wielders / equip players can do, while people who spent their FFXI life focusing on the frowned upon 2hnd gear/method will excel way beyond belief.

    SE got what they wanted and thats to get rid of ridill being a benchmark.

  6. #26
    uncompromising cuntnificence
    buh buh buh browsssssssss

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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by alphacat
    To be honest, I don't play any melee jobs. However, it's quite exhilarating to see jobs that have been laughed all these years to finally get the power boost they're looking for. I remember seeing a topic on BG not long ago saying how a naked mnk can outparse a fully geared drg. It makes no sense that the best geared drg can't beat a lower than average mnk. Honestly though, they didn't nerf anyone, there's no reason to be upset. Imo, any buff is a good buff.
    Let's say all the melees in the game are digging a hole. Before the patch, 2h users were digging with a spade and 1h users were digging with a proper shovel. Post-patch, 1h users are still digging with a shovel and 2h users are digging with dynamite. Yeah, they didn't directly nerf 1h users, but they overpowered 2h users. It's just as broken now as it was before, only the roles have been reversed. It may be sweet sweet revenge for loldrg, but it didn't really solve the actual problem.

  7. #27
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by alphacat
    To be honest, I don't play any melee jobs. However, it's quite exhilarating to see jobs that have been laughed all these years to finally get the power boost they're looking for. I remember seeing a topic on BG not long ago saying how a naked mnk can outparse a fully geared drg. It makes no sense that the best geared drg can't beat a lower than average mnk. Honestly though, they didn't nerf anyone, there's no reason to be upset. Imo, any buff is a good buff.
    its a naked mnk outparsing a fully geared rdm afaik.

  8. #28
    23 years old
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    It was a RDM, swatt is correct. That said the actual overpowered section of the game (in relativity) was a grand total of 1-2% of the population, now it's any schmuck with a lance GK or scythe (and this isnt relative, this is just an absolute).

  9. #29
    Champion of the House of Weave
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by Ivve
    Quote Originally Posted by alphacat
    It may be sweet sweet revenge for loldrg, but it didn't really solve the actual problem.
    And what sweet revenge it is \:D/

    I have to admit though, as much as I love this update, I think the Dex/Acc thing was way overdoing it.

  10. #30
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by alphacat
    To be honest, I don't play any melee jobs. However, it's quite exhilarating to see jobs that have been laughed all these years to finally get the power boost they're looking for. I remember seeing a topic on BG not long ago saying how a naked mnk can outparse a fully geared drg. It makes no sense that the best geared drg can't beat a lower than average mnk. Honestly though, they didn't nerf anyone, there's no reason to be upset. Imo, any buff is a good buff.
    It's funny that you don't play any melee jobs, meaning that you have little to no experience and don't have a clue as to what you're talking about, yet feel that you can accurately judge whether this much of a buff was needed or not.

    There is no way in hell a naked mnk would come close to a fully geared drg. The fact that you even think this can be remotely true shows is ridiculous. Not sure why a drg doing as much damage with a random level 66 polearm as a pimped thf is fair. Not saying that 2h weapon users didn't need a buff, but the obvious solution would have been to make some new weapons that had good stat boosts and didn't suck, along with some slight adjustments to game mechanics.

    Rather than creating parity, the "average" 1h weapon user is now directly at the bottom of the barrel.

  11. #31
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    When my 153 staff skill outdamages my 299 h2h skill there is something wrong. True story, although on too weak... BUT FUCKING TRUE.

  12. #32
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by Cjskater
    When my 153 staff skill outdamages my 299 h2h skill there is something wrong. True story, although on too weak... BUT FUCKING TRUE.
    I was -just- about to ask. What are some good Staff WS I can look forward to using on my post-update monk.

  13. #33
    LD
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by Spoony Bob
    Quote Originally Posted by Cjskater
    When my 153 staff skill outdamages my 299 h2h skill there is something wrong. True story, although on too weak... BUT FUCKING TRUE.
    :lol: I was -just- about to ask. What are some good Staff WS I can look forward to using on my post-update monk.
    I am going to murder you in your fucking SLEEP.....O_0


    /cry

  14. #34
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    The only thing I noticed so far is the spike damage. 1-hand keeps up due to DoT.

  15. #35
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by LD
    Quote Originally Posted by Spoony Bob
    Quote Originally Posted by Cjskater
    When my 153 staff skill outdamages my 299 h2h skill there is something wrong. True story, although on too weak... BUT FUCKING TRUE.
    I was -just- about to ask. What are some good Staff WS I can look forward to using on my post-update monk.
    I am going to murder you in your fucking SLEEP.....O_0


    /cry
    ; ; that would be assuming I actually get to sleep tonight.

    I said that half jokingly... but if there isn't a change I don't really see an option besides rolling with the punches as best we can.

  16. #36
    23 years old
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by megabyte
    The only thing I noticed so far is the spike damage. 1-hand keeps up due to DoT.
    You're funny, I dont think I averaged below 230 a swing with my scythe.

  17. #37
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    How many times does a 1 handed weapon hit and how many times does your Scythe hit in 30 seconds?

  18. #38
    23 years old
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by megabyte
    How many times does a 1 handed weapon hit and how many times does your Scythe hit in 30 seconds?
    Enough to get to 100 TP and that's all that matters? DPS is a valid argument against maybe a ranger but 2 handers neither hit slow nor erratically anymore, then the second they hit 100 TP (Hi sam, hi DRK) the mob's gone. I went to middle colibris today with a DRK a SAM and a DRG. None of us had shadows, and im fairly sure neither the DRG nor I kept seigan up, it didnt matter, the place was cleared of everything, including wivres.

  19. #39
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    I'm too tired to argue; I'll come back later in the day.

  20. #40
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    Re: The Rest of Us [Dual Wield to 2h comparisons]

    Quote Originally Posted by Ryko
    Quote Originally Posted by megabyte
    How many times does a 1 handed weapon hit and how many times does your Scythe hit in 30 seconds?
    Enough to get to 100 TP and that's all that matters? DPS is a valid argument against maybe a ranger but 2 handers neither hit slow nor erratically anymore, then the second they hit 100 TP (Hi sam, hi DRK) the mob's gone. I went to middle colibris today with a DRK a SAM and a DRG. None of us had shadows, and im fairly sure neither the DRG nor I kept seigan up, it didnt matter, the place was cleared of everything, including wivres.
    Quote Originally Posted by megabyte
    I'm too tired to argue; I'll come back later in the day.
    I don't think there is much to argue about >.>

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