Item Search
     
BG-Wiki Search
Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 41 to 60 of 96

Thread: New TOAU Rings Discussion     submit to reddit submit to twitter

  1. #41
    Cerberus
    Join Date
    Jun 2007
    Posts
    410
    BG Level
    4

    Re: New TOAU Rings Discussion

    Quote Originally Posted by Suiram
    Quote Originally Posted by alphacat
    They really fucking messed up on the mage ring. If they did outside- chr int mnd+4, inside- macc+4 refresh, that would make it a lot more useful. Right now, anyone who picks the mage ring should get priority on whatever the hell drops in salvage, they basically sacrificed a better reward just to be more effective in salvage.
    What you're proposing would be worse than what we got. Macc+4, while you can debate its usefulness, is at least an unavailable stat for a ring. INT+4/MND+4/CHR+4 is just a free downgrade alternative to 2nd ring slots (assuming anyone who would pick it over the other rings picked tamas, which I think is a reasonable assumption). The people who are saying "It should have been Macc+4 INT/MND/CHR+4 outside assault, refresh inside" are at least proposing a superior ring that might be a legitimate second ring choice outside assault.
    Please look at the melee ring, it's a fucking divisor -1 outside. What I proposed is a logical and plausible ring that SE should have given us. What you proposed is probably the best mage ring inside OR outside, it's like saying: SE should have given us a +7 to all stats ring!! Good ring, sure, is it a ring they could actually hand out? No.

    Oh, and so what if it's an unique stat in a slot? Goliard legs has -3% physical down, it's the only physical dmg down in legs slot, does that mean every mage and their mother should wear goliard legs? You really need to think about what Macc does to mages. It's commonly accepted that Macc<actual skill of a given magic. Let's look at the jobs, rdm CAN use it for enfeeb, but they can also wear 5mnd ring that ups their spell's potency. Most rdms who are fully merited and knows what's going on will choose mnd ring. For whm, the ring is completely useless. For smn, it is completely useless. For bard, it's good for landing elegy and requiem... but so is +chr rings, the difference in resistance has yet been tested. For blm, it's good for sleep/grav, most blms will never give up int for measly +4macc.

    So there you have it, summary of the new mage ring and how fucking awesome it is.

  2. #42
    BRP
    BRP is offline
    Banned.

    Join Date
    Dec 2005
    Posts
    15,019
    BG Level
    9

    Re: New TOAU Rings Discussion

    4 Macc is probably more magic accuracy than 5 CHR or 5 INT or 5 MND, but I won't get in the way of your bawwwwwwwwwwwwwwwwwfest.

  3. #43
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: New TOAU Rings Discussion

    I like the mage ring, I got it and I don't know why you're yelling at me. I never said it should be both outside, divisor did. You're the one who said they "really fucking messed up". I just think your idea for how it should have been is dumb, is all.

    Not only that, as I reread your diatribe, your arguments don't support your suggestion anymore than they support the ring we got. You are saying "The two jobs that can use it, RDM and BLM, would rather use a +5 stat ring than use a Macc+4 ring". I agree. The difference is, I'd also think they'd rather use a +5 stat ring rather than +4 ring. I know I would, and as long as I have a ring that's only really useful to me in Assault and Salvage, at least it has some unique stat outside instead of a -1 version of rings I already have.

  4. #44
    VZX
    VZX is offline
    Relic Shield
    Join Date
    Dec 2006
    Posts
    1,700
    BG Level
    6
    FFXI Server
    Asura

    Re: New TOAU Rings Discussion

    picked RNG ring

    need more ratk than racc

  5. #45
    Chram
    Join Date
    Apr 2007
    Posts
    2,624
    BG Level
    7

    Re: New TOAU Rings Discussion

    Quote Originally Posted by alphacat
    Quote Originally Posted by Suiram
    Quote Originally Posted by alphacat
    They really fucking messed up on the mage ring. If they did outside- chr int mnd+4, inside- macc+4 refresh, that would make it a lot more useful. Right now, anyone who picks the mage ring should get priority on whatever the hell drops in salvage, they basically sacrificed a better reward just to be more effective in salvage.
    What you're proposing would be worse than what we got. Macc+4, while you can debate its usefulness, is at least an unavailable stat for a ring. INT+4/MND+4/CHR+4 is just a free downgrade alternative to 2nd ring slots (assuming anyone who would pick it over the other rings picked tamas, which I think is a reasonable assumption). The people who are saying "It should have been Macc+4 INT/MND/CHR+4 outside assault, refresh inside" are at least proposing a superior ring that might be a legitimate second ring choice outside assault.
    Please look at the melee ring, it's a fucking divisor -1 outside. What I proposed is a logical and plausible ring that SE should have given us.
    what you proposed is genuinely worthless. Divisor -1 is still good enough to be the third or fourth best ring period in that slot. (because really, how many melee own two or more of divisor, sniper+1/toreador, and mars's?) and depending on specific setup, this might even be *better* than a sniper+1/toreador since it's 4/4 and not 7/0. I'm specifically ignoring rajas here because it's not a full-time ring for every melee job.

    even then, +4/+4 is a good choice for a second ring, especially if you don't have +6/+3 or +8/+8.

    Oh, and so what if it's an unique stat in a slot? Goliard legs has -3% physical down, it's the only physical dmg down in legs slot, does that mean every mage and their mother should wear goliard legs?
    m.acc is worlds more useful than physical damage down on a mage, nice strawman though.

    You really need to think about what Macc does to mages. It's commonly accepted that Macc<actual skill of a given magic.
    it is? last I checked all magic skill (excepting dark magic on certain specific spells) did that macc didn't was improve interruption rates when you got hit. and it's probable that after 200 skill you only get 0.9*skill so 4 macc is better than 4 skill.

    not that that matters, because last I checked, SE hasn't made a ring with enfeebling/elemental+4 (or singing+4 or divine+4 etc. etc.)

    Let's look at the jobs, rdm CAN use it for enfeeb, but they can also wear 5mnd ring that ups their spell's potency. Most rdms who are fully merited and knows what's going on will choose mnd ring. For whm, the ring is completely useless. For smn, it is completely useless. For bard, it's good for landing elegy and requiem... but so is +chr rings, the difference in resistance has yet been tested. For blm, it's good for sleep/grav, most blms will never give up int for measly +4macc.
    rdm will consider it for dark magic and for additional accuracy versus really high hnm.

    whm you're fucking nuts. 4macc on a ring is as good as 4 enfeebling magic, and yes, whitemage enfeebles just fine (if they don't dismiss the fifty-seven enfeebling skill in gear they can get as 'useless')

    same with blm. what blackmage doesn't want more accurate sleeps/gravs/binds?

    grats on appraising it right for smn and bard. (bard being dependent on what kind of acc you get out of chr) if combat skills are any indication, you'd need 8 chr in one ring to equal it...

    So there you have it, summary of the new mage ring and how fucking awesome it is.
    QQ some more. it's a good ring. is it tamas? no. but then the new melee ring isn't exactly rajas either.

  6. #46
    Hydra
    Join Date
    Oct 2006
    Posts
    126
    BG Level
    3
    FFXI Server
    Shiva

    Re: New TOAU Rings Discussion

    Slighty off topic but I heard rumors that Glory Crown increases refresh effect from mage ring from 1 mp/tick to 3. Can anyone confirm?

  7. #47
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Re: New TOAU Rings Discussion

    Quote Originally Posted by Darkevolution
    Slighty off topic but I heard rumors that Glory Crown increases refresh effect from mage ring from 1 mp/tick to 3. Can anyone confirm?
    Can't confirm it myself until Friday sadly =/

    Would be pretty pwn if true... Although sounds like a bad rumor. What seems too good to be true usually is.

  8. #48
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Re: New TOAU Rings Discussion

    Quote Originally Posted by Darkevolution
    Slighty off topic but I heard rumors that Glory Crown increases refresh effect from mage ring from 1 mp/tick to 3. Can anyone confirm?
    Not true, was partly my fault for starting that and it's definitely not true at all.

  9. #49
    Hydra
    Join Date
    Oct 2006
    Posts
    126
    BG Level
    3
    FFXI Server
    Shiva

    Re: New TOAU Rings Discussion

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Darkevolution
    Slighty off topic but I heard rumors that Glory Crown increases refresh effect from mage ring from 1 mp/tick to 3. Can anyone confirm?
    Not true, was partly my fault for starting that and it's definitely not true at all.
    Good to know since it was spreading like wildfire on my server. Hopefully ppl didn't choose mage ring just for that fact to only be disappointed.

  10. #50
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Re: New TOAU Rings Discussion

    Quote Originally Posted by Darkevolution
    Quote Originally Posted by divisortheory
    Quote Originally Posted by Darkevolution
    Slighty off topic but I heard rumors that Glory Crown increases refresh effect from mage ring from 1 mp/tick to 3. Can anyone confirm?
    Not true, was partly my fault for starting that and it's definitely not true at all.
    Good to know since it was spreading like wildfire on my server. Hopefully ppl didn't choose mage ring just for that fact to only be disappointed.
    Well in the same thread where I mentioned it was, like 2 posts down I mentioned that I was wrong. So if they did it's partly their fault too

  11. #51
    VZX
    VZX is offline
    Relic Shield
    Join Date
    Dec 2006
    Posts
    1,700
    BG Level
    6
    FFXI Server
    Asura

    Re: New TOAU Rings Discussion

    Quote Originally Posted by divisortheory
    Quote Originally Posted by Darkevolution
    Slighty off topic but I heard rumors that Glory Crown increases refresh effect from mage ring from 1 mp/tick to 3. Can anyone confirm?
    Not true, was partly my fault for starting that and it's definitely not true at all.
    So can you tell us exactly what happened ?
    Some people say 1, Some people say 3.

    Doesn't the refresh effect suppose to be inactive outside assault/salvage? How do you get that 1mp/tic? in what condition?

  12. #52
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    Re: New TOAU Rings Discussion

    Quote Originally Posted by VZX
    Quote Originally Posted by divisortheory
    Quote Originally Posted by Darkevolution
    Slighty off topic but I heard rumors that Glory Crown increases refresh effect from mage ring from 1 mp/tick to 3. Can anyone confirm?
    Not true, was partly my fault for starting that and it's definitely not true at all.
    So can you tell us exactly what happened ?
    Some people say 1, Some people say 3.

    Doesn't the refresh effect suppose to be inactive outside assault/salvage? How do you get that 1mp/tic? in what condition?
    inside Count Dracula Assault, with and without Glory Crown was 1mp/tic. we tested it when we first zoned in with sanction refresh and white mage was getting 2 mp/tic. Later whm was getting 6mp/tic with refresh(3), sanction(1), noble's tunic(1), ring(1), and glory crown. She forgot about the noble's tunic which is why we thought it had increased with crown.

  13. #53
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,363
    BG Level
    7
    FFXIV Character
    Xanthe Celaeno
    FFXIV Server
    Hyperion
    FFXI Server
    Carbuncle

    Re: New TOAU Rings Discussion

    For the sake of being thorough, Ulthalam's Ring regen effect is 1hp/tic. Not that we expected it to be anything else.

  14. #54
    Sea Torques
    Join Date
    Oct 2006
    Posts
    500
    BG Level
    5
    WoW Realm
    Kael'thas

    Re: New TOAU Rings Discussion

    Even though I play WHM for salvage, going to pick melee ring (wiped to final boss @1% with no RR)

  15. #55
    Banned.

    Join Date
    Jun 2007
    Posts
    2,590
    BG Level
    7

    Re: New TOAU Rings Discussion

    Quote Originally Posted by alphacat
    You really need to think about what Macc does to mages. It's commonly accepted that Macc<actual skill of a given magic.
    What level of skill ? Are you kidding me ? Macc effect depends on your skill level. The more skill, the better. I don't see any ring with skill on them -.- . For me the mage ring beats CoP ring easily considering Tamas doesn't offer you anything that can't be gotten from AH, except -3 enmity (lol).

  16. #56
    Chram
    Join Date
    Apr 2007
    Posts
    2,624
    BG Level
    7

    Re: New TOAU Rings Discussion

    Quote Originally Posted by pchan
    Quote Originally Posted by alphacat
    You really need to think about what Macc does to mages. It's commonly accepted that Macc<actual skill of a given magic.
    What level of skill ? Are you kidding me ? Macc effect depends on your skill level. The more skill, the better. I don't see any ring with skill on them -.- . For me the mage ring beats CoP ring easily considering Tamas doesn't offer you anything that can't be gotten from AH, except -3 enmity (lol).
    and -2 enmity can be gotten from the AH too!

  17. #57
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
    BG Level
    7

    Re: New TOAU Rings Discussion

    BLM love tamas for the "I nuke still hard but you die first" -3 enmity part

  18. #58
    Chram
    Join Date
    Apr 2007
    Posts
    2,624
    BG Level
    7

    Re: New TOAU Rings Discussion

    Quote Originally Posted by Lyramion
    BLM love tamas for the "I nuke still hard but you die first" -3 enmity part :lol:
    oh definitely, I'd rate the tamas > the new ring (I like the rajas more than the new melee ring but I've always loved sam the most, even if I never have time to exp my pet melee job :( )

    part of that though is that outside salvage, the divisor is really the better ring of the AU acc/att hybrids.


    I don't see myself getting to go sam to salvage though (even if sam tanks are 'best' for chariots I still won't be picking myself to go as melee, my bard and I are the only ones cool with 100% whitemage and I need her on bard more haha) so I'm really happy with the new mage ring ^^

  19. #59
    BRP
    BRP is offline
    Banned.

    Join Date
    Dec 2005
    Posts
    15,019
    BG Level
    9

    Re: New TOAU Rings Discussion

    Concerning leveling a job to 75, New Ring vs Divsor is only a contest every 5 levels. Do keep that in mind. These rings are level 50 and they are awesome at those levels to say the least.

    I live in Assault so I will love my mage ring. If you don't live in Assault, I suggest you do too!

  20. #60
    Tom Wilson will never be good.
    Join Date
    May 2006
    Posts
    13,471
    BG Level
    9
    FFXIV Character
    Zero Star
    FFXIV Server
    Hyperion
    FFXI Server
    Ifrit

    Re: New TOAU Rings Discussion

    Melee ring.

    While the mage ring is amazing in Salvage and Assault, that isn't enough for me to pick it. I rarely go BLM to either; Salvage you don't even have rings full time and might not even unlock them. Assault is already easy and usually I'm melee anyways. So even though the Mage ring is the hottest one, there isn't enough reasons or times I would use it. On the other hand, the melee ring is meh but can replace a sniper. I'll trade 1 acc for 4atk np.

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast

Similar Threads

  1. Chose the wrong ToAU Ring... /cry
    By A Shock in forum FFXI: Everything
    Replies: 23
    Last Post: 2009-09-08, 12:30
  2. Switching TOAU Ring
    By Bromber in forum FFXI: Everything
    Replies: 3
    Last Post: 2009-06-09, 23:24
  3. New ToAU NMs (Now with 100% more Pandemonium!) pg77
    By Atreides in forum FFXI: Everything
    Replies: 2862
    Last Post: 2008-07-01, 01:33
  4. change toau ring?
    By parabola04 in forum FFXI: Everything
    Replies: 2
    Last Post: 2008-04-15, 04:43
  5. New Gear Discoveries/Discussion [Perdu topic renamed]
    By Beckwin in forum FFXI: Everything
    Replies: 154
    Last Post: 2007-03-20, 00:35
  6. New ToAU Music files. (Where?)
    By Lockecole in forum FFXI: Everything
    Replies: 2
    Last Post: 2006-04-17, 22:47
  7. Astral Ring new BCNM 20 Drop!
    By Dariusamede in forum FFXI: Everything
    Replies: 0
    Last Post: 2005-01-09, 14:56