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Thread: Windower 3.3     submit to reddit submit to twitter

  1. #221
    Relic Weapons
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    Re: Windower 3.3

    i appreaciate the work everyone does on Windower. but i'm going to stick with 3.26....

    this seems a little extreme imo.... you can set it to pass or lot and auto sort... correct? ninja lotting will be at an all new high.

    i dunno... auto sort would be good. but auto pass and auto lot is not too good imo -.-;

    Timestamp.... i still feel GM will be able to see this. despite what was said. i'll stay away from this for a while. but thank you Star, and Taj for your very hard work.

  2. #222
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    Re: Windower 3.3

    Quote Originally Posted by Sonomaa
    Quote Originally Posted by Shuemue
    Quote Originally Posted by Sonomaa
    Quote Originally Posted by Zirk
    Taj should be BG hall of fame.
    he cant be
    why can't he?
    he did a naughty during bg madness, it officially keeps him out of any contest we run (including hall of fame)
    Ah of course, I'd forgotten the Aphmau incident. He'll have to settle for gratitude for his efforts.

  3. #223
    Bagel
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    Re: Windower 3.3

    Quote Originally Posted by Caestus
    i appreaciate the work everyone does on Windower. but i'm going to stick with 3.26....

    this seems a little extreme imo.... you can set it to pass or lot and auto sort... correct? ninja lotting will be at an all new high.

    i dunno... auto sort would be good. but auto pass and auto lot is not too good imo -.-;
    You fail at reading.

    Also it is NOT POSSIBLE to configure the lot time, it is a random (short) interval. It is also NOT possible to use this program to "ninja lot" items.

  4. #224
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    Re: Windower 3.3

    i did read. but nothing is ever 100% certain and how can they be so posative at it being safe? especially something like Timestamp ?

  5. #225
    Sea Torques
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    Re: Windower 3.3

    If you want to be an ostrich, that's fine. But don't post stupid questions like that...it makes you look like a moron that didn't read any of the thread whatsoever. I mean seriously, if you don't know what you're talking about, it'd be better for you to just keep using 3.26 and keep your mouth shut.

    For the reading impaired, there is *no* way for SE to know you're using timestamp. It's safe. It's like having sex with someone, except they don't know you're penetrating them.

  6. #226
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    Re: Windower 3.3

    Quote Originally Posted by draxyl
    It's like having sex with someone, except they don't know you're penetrating them.
    That made me laugh out loud at work

  7. #227
    E. Body
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    Re: Windower 3.3

    Quote Originally Posted by Caestus
    i appreaciate the work everyone does on Windower. but i'm going to stick with 3.26....

    this seems a little extreme imo.... you can set it to pass or lot and auto sort... correct? ninja lotting will be at an all new high.

    i dunno... auto sort would be good. but auto pass and auto lot is not too good imo -.-;

    Timestamp.... i still feel GM will be able to see this. despite what was said. i'll stay away from this for a while. but thank you Star, and Taj for your very hard work.
    how about reading the release notes that came with ll? in the thread on windower forums, it *clearly* says:
    Also it is NOT POSSIBLE to configure the lot time, it is a random (short) interval. It is also NOT possible to use this program to "ninja lot" items.
    Here's the link if you're too lazy to look for it yourself.

  8. #228
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    Re: Windower 3.3

    I dunno when Taj started working with the windower crew, but I'm DAMN glad he did. I hear good things about his abilities, and apparently they were all understatements. Like pretty much every person playing FFXI on PC, I <3 u.

    Regardless, I see people posting suggestions and Taj seems to be actively monitoring this thread, so I'll throw in my pennies; do you think anything can be done about the blinking when you change visible gear? Or, if there's no way to easily accomplish that, perhaps a workaround so that you keep your <st> cursor on the current target even if they (or you) blink out?

    Thanks again, and keep up the good work.

  9. #229
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    Re: Windower 3.3

    ok fine it's "safe"

    how do you prevent people from ninja lotting?

  10. #230
    We built this city
    We built this city on cock and stooooooone

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    Re: Windower 3.3

    Don't have shady assholes in your alliance?

  11. #231
    Taj
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    Re: Windower 3.3

    Quote Originally Posted by Caestus
    ok fine it's "safe"

    how do you prevent people from ninja lotting?
    Have you even used the plugin?

  12. #232
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    Re: Windower 3.3

    Quote Originally Posted by Taj
    Quote Originally Posted by Caestus
    ok fine it's "safe"

    how do you prevent people from ninja lotting?
    Have you even used the plugin?
    Of course not, you're obviously a malicious hacker whose only concern is stealing everyone's lesbian porn.

  13. #233
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    Re: Windower 3.3

    Quote Originally Posted by Caestus
    ok fine it's "safe"

    how do you prevent people from ninja lotting?
    ok do you even know what ninja lotting is? it's neither passing nor lotting until the timer is almost up for the item to fall to whoever has the highest lot, and lotting then so that it (presumably) falls to you before you can be kicked from the party.

    you cannot control how long lightluggage waits to lot or pass an item, it takes about a second per item.

  14. #234
    Sea Torques
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    Re: Windower 3.3

    I don't know if this is going too far for source code or not, but what language is used to code windower and such? I have knowledge with some more common proggramming languages, and would be happy to help out if I knew the language you used.

  15. #235
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    Re: Windower 3.3

    Quote Originally Posted by Angelcaido
    any chance pettp will be updated for 3.3? would like to use 3.3 but~ <3 my pettp.
    It will be updated. I actually recompiled it for 3.3, but unfortunately some of the memlocs are broken, and have to be refound. I'll get around to it this weekend sometime.

    Eventually anyway, it will be rewritten to be better.

  16. #236
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    Re: Windower 3.3

    Quote Originally Posted by Evelyn
    I don't know if this is going too far for source code or not, but what language is used to code windower and such? I have knowledge with some more common proggramming languages, and would be happy to help out if I knew the language you used.
    C++

  17. #237
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    Re: Windower 3.3

    ah sweet, using an easy language. what would I need to do to be involved?

  18. #238
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    Re: Windower 3.3

    Quote Originally Posted by Blubbartron
    do you think anything can be done about the blinking when you change visible gear? Or, if there's no way to easily accomplish that, perhaps a workaround so that you keep your <st> cursor on the current target even if they (or you) blink out?
    Yes - its possible. The plugin actually takes a little getting used to though. What it does is "lock" players into whatever gear they had when you start the plugin. I remember Taj bitching when he was in a party for like.. an hour. "Why the hell is this stupid ass paladin still using staff!?" Turns out he only had it on for like, 2 minutes, but because Taj was running the plugin, thats what it stuck him with.

    Getting over that, it works great. Its not public yet, because we want to add to it a bit, and well, its Taj's plugin, so he'll release it when he's ready.

  19. #239
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    Re: Windower 3.3

    Quote Originally Posted by Evelyn
    ah sweet, using an easy language. what would I need to do to be involved?
    Hack Taj.

  20. #240
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    Re: Windower 3.3

    Cool, can't wait to hear more news on that plugin. It'll make my life significantly easier.

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