Amele, please don't decide for me what "school" I "subscribe to".
most people on these boards subscribe to school #1, Bothari subscribes to school #2; I won't go into the details since it's elsewhere in this thread.
Not entirely true. 5% haste I always consider better than 0% haste. However, Haste need not always result in an extra hit.
Take a 492 delay weapon. @ 25% haste, it attacks once every 6.15 seconds. The same weapon with 30% haste attacks once every 5.75s. If you plot mob kill time to those,
Code:
6.15 5.75 6.15 5.75 6.15 5.75
25 4 4 34 5 5 42.7 6 7
25.1 4 4 34.1 5 5 42.8 6 7
25.2 4 4 34.2 5 5 42.9 6 7
25.3 4 4 34.3 5 5 43 6 7
25.4 4 4 34.4 5 5 43.1 7 7
25.5 4 4 34.5 5 6 43.2 7 7
25.6 4 4 34.6 5 6 43.3 7 7
25.7 4 4 34.7 5 6 43.4 7 7
... 34.8 5 6 ...
.. 34.9 5 6 ..
28.4 4 4 35 5 6 45.6 7 7
28.5 4 4 ... 45.7 7 7
28.6 4 4 .. 45.8 7 7
28.7 4 4 36.5 5 6 45.9 7 7
28.8 4 5 36.6 5 6 46 7 8
28.9 4 5 36.7 5 6 46.1 7 8
29 4 5 36.8 5 6 46.2 7 8
29.1 4 5 36.9 6 6 46.3 7 8
29.2 4 5 37 6 6 ...
29.3 4 5 37.1 6 6 ..
... 37.2 6 6 48.7 7 8
.. 37.3 6 6 48.8 7 8
30.5 4 5 37.4 6 6 48.9 7 8
30.6 4 5 ... 49 7 8
30.7 4 5 .. 49.1 7 8
30.8 5 5 40 6 6 49.2 8 8
30.9 5 5 40.1 6 6 49.3 8 8
31 5 5 40.2 6 6 49.4 8 8
31.1 5 5 40.3 6 7 49.5 8 8
31.2 5 5 40.4 6 7
... 40.5 6 7
.. 40.6 6 7
...
..
You'll notice that if your mob dies between 25 and 45 seconds, there's only 72/200 possible times for which haste has got you an extra hit. For all other values, if you don't continue chaining mobs, you've lost the benefit of that round of haste. Which was the only thing meant by the statement.
This may be old and flawed logic.. tho.