
Originally Posted by
DrObvious
Percentage of damage can't tell us the distribution of kill shots, because the person doing the least damage may feasibly be holding their tp till the end and getting a disproportionate number. This mimics reality where a lot of people do not use their tp immediately.
I'm not arguing that haste gear isn't worth it, because that would be stupid. Of course all premier melees have a lot of haste. I'm arguing that missing that last piece of haste gear might not even make a difference at all. Full 25% haste is not taking off 3 seconds either, and most people don't have that anyway. By the way, I'm not trying to take the side that 5% haste isn't better than 2.5% triple attack for tp, that's a losing argument. Just that this issue has come up before with "zomg you don't have dusk feet you gimp" threads, and the recommendation of blitz ring, whose return seems very questionable unless you're drk zerging.
uh what? 3 seconds is 25% of 12 seconds, which last I checked is only ~2 swings unhasted for most 2handers.
are you seriously claiming that mobs die faster than 12 seconds?
(for the other example, assuming 5 seconds per swing, 300 delay) you would be hitting swing #20 at 57 seconds instead of 60 seconds with a whole 5% haste