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Thread: Drg 2hr, 50% haste?     submit to reddit submit to twitter

  1. #41
    Yoshi P
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    Re: Drg 2hr, 50% haste?

    Quote Originally Posted by Kaylia
    Quote Originally Posted by Therin
    Someone hurry up and take a video of this so I can decide whether or not to level DRG. Already 4/5 Homam and Ace's Helm. =(
    Walarah turban would totally destroy Ace's Helm in this situation, no?
    Likely, but I was saying in general I already have a lot of gear DRG's would cry for. (god, that sounded really fucking arrogant. Sorry)

  2. #42
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    Re: Drg 2hr, 50% haste?

    Yes, w turban > ace's helm by far in this situation.

  3. #43
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    Re: Drg 2hr, 50% haste?

    Quote Originally Posted by Keno
    OK if it lasts 1 minute then something is definitely wrong. That means you can get 522 hits off in that one minute. And assuming even a weak 100 dmg per hit thats 52.2k damage, 3x more than the best kraken drk can do in the same time. Please someone test this and see if it works or not. The mezraq test will be nice but it won't come close to the love halberd, which is the real test we need to see.

    EDIT: In case anyone doesn't see the vast implications of this, it means if it works out you can go and have PLD/DRG/DRG/DRG beat almost any mob in the game save for JoL, AV, and other ridiculously high HP mobs.

    52.2k damage in one minute.

    PLD PLD WHM WHM WHM RDM
    DRG DRG DRG DRG WHM BRD
    DRG DRG DRG DRG WHM BRD

    =

    Ebon panels?

    o_o

  4. #44
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    Re: Drg 2hr, 50% haste?

    <Us>so you wanted us to drg burn a dragoon mob for the best gear in the game?
    <Sage Sundi> :D
    <Us> you guys really are evil, aren't you?
    <Sage Sundi> *wut*?
    <Us> *sigh* red like a ferrari?
    <Sage Sundi> regen!

  5. #45
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    Re: Drg 2hr, 50% haste?

    Don't test it actually. Chance is it wont work, and if it does, haste is gonna be nerfed soon after.

  6. #46
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    Re: Drg 2hr, 50% haste?

    Wait until after tomorrow's update to test.

  7. #47
    TSwiftie
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    Re: Drg 2hr, 50% haste?

    Ran tests outside~

    (Note: Wyvern Delay = ~323)

    First Test:
    75DRG/BLM
    492 Delay PLM
    Naked

    Expected frames per attack: 492 / 60 = 8.2 * 30 = 246
    Actual frames per attack: 245.333

    Second Test:
    75DRG/BLM
    492 Delay PLM
    Naked
    2HR Used~

    Frames per attack: 186.785
    Delay: 373.57
    Attack Speed: ~62%


    Third Test:
    75DRG/SAM
    492 Delay PLM
    19% in Haste Eq
    Haste Spell
    March x2 (Not SP)
    Hasso

    Expected frames per attack: 89.84
    Actual frames per attack: 89.08


    Fourth Test:
    75DRG/SAM
    492 Delay PLM
    19% in Haste Eq
    Haste Spell
    March x2 (Not SP)
    Hasso
    2HR

    Frames per attack: 66.909
    Delay: 133.818
    Attack Speed: 72.8%



    Feel free to make your own conclusion. I didn't have time to run more tests~ To me it seems like DRG 2HR gives you max Eq+Magic haste. Hasso goes above this~ If someone wanted to finish test, they could do the Third and Fourth test over again, but not use Hasso.

  8. #48
    Sea Torques
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    Re: Drg 2hr, 50% haste?

    Maxed magic and equipment would be 67%, not 62%? Correct me if I'm wrong, but magic haste caps at ~42% and equipment is 25%?

    Anyway, good test.

    edit: what? Your results say that drg 2hr is ~186 frames per attack, but 19% gear + spell +song is ~89 so 2hr alone doesnt come close to capping. Looks like ~25%.

  9. #49
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    Re: Drg 2hr, 50% haste?

    Quote Originally Posted by Kirschy
    Ran tests outside~

    (Note: Wyvern Delay = ~323)

    First Test:
    75DRG/BLM
    492 Delay PLM
    Naked

    Expected frames per attack: 492 / 60 = 8.2 * 30 = 246
    Actual frames per attack: 245.333

    Second Test:
    75DRG/BLM
    492 Delay PLM
    Naked
    2HR Used~

    Frames per attack: 186.785
    Delay: 373.57
    Attack Speed: ~62%


    Third Test:
    75DRG/SAM
    492 Delay PLM
    19% in Haste Eq
    Haste Spell
    March x2 (Not SP)
    Hasso

    Expected frames per attack: 89.84
    Actual frames per attack: 89.08


    Fourth Test:
    75DRG/SAM
    492 Delay PLM
    19% in Haste Eq
    Haste Spell
    March x2 (Not SP)
    Hasso
    2HR

    Frames per attack: 66.909
    Delay: 133.818
    Attack Speed: 72.8%



    Feel free to make your own conclusion. I didn't have time to run more tests~ To me it seems like DRG 2HR gives you max Eq+Magic haste. Hasso goes above this~ If someone wanted to finish test, they could do the Third and Fourth test over again, but not use Hasso.
    Kirshy's test is usually very accurate as she also contributed to the finding of 100 GA by testing if both hasso and DB goes beyond the cap, which helped a great deal on finding that magic + song haste caps at 43.3%.

    So I guess drg will be able to cap at 78.3% haste with Drg/sam with minimum support from bard and haste spell. Slower than drk but they can actually use their A+ weapon to zerg. Not to mention Love Halberd add a whole lot of value to this. I think Drg can probably get about 60-65 hits in within 1 min with Love Halberd. Pretty sweet I will say.

  10. #50
    TSwiftie
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    Re: Drg 2hr, 50% haste?

    Magic Haste caps at 222/512 = ~43.35%
    Eq Haste caps at 128/512 = 25%
    Eq+Haste caps at 350/512 = ~68.36%

    In the third/fourth test, the DRG has 19% in eq (95/512) = ~18.55%

    My original conclusion is obviously wrong (dunno what I was thinking )

  11. #51
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    Re: Drg 2hr, 50% haste?

    That being said, would it be better to use Sword Strap (Weapon delay -3%) over Pole Strap (Double Attack+2%) with Love Halberd?

    I've been focusing on DA (with /war), but if -delay is the way to go, then I'll need to pick up one of those as well.

  12. #52
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    Re: Drg 2hr, 50% haste?

    I believe the -delay strap is the way to go with a pure haste build like one that is being hypothesized here.

  13. #53
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    Re: Drg 2hr, 50% haste?

    likely, this is of no use as it's a b- weapon with no native double attack or anything, but it's plausible to hit the gear haste cap by wearing a capricorn staff. i doubt it's going to be worthwhile, but it's funny to imagine a drg thwacking something at 100 fists rate with a staff.

  14. #54
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    Re: Drg 2hr, 50% haste?

    Go go Blitz Ring!

    Also DRG can't use Haste Belt...

  15. #55
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    Re: Drg 2hr, 50% haste?

    Quote Originally Posted by SeraphusRagnarok
    Go go Blitz Ring!

    Also DRG can't use Haste Belt...
    Yeah, realized that later. For some reason I never realized that it had such a shitty job selection.

  16. #56
    Cerberus
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    Re: Drg 2hr, 50% haste?

    Yeah Dragoons get shafted on gear selection, basically can only wear craftable gear that RDM can....

    Silly though, how Ninjas can wear Royal Knight Chainmail even though they aren't Royal Knights and Dragoons who are the highest rank of Royal Knights cannot.

  17. #57
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    Re: Drg 2hr, 50% haste?

    Platinum Grip is likely the way to go for this purpose as Sword strap has very minimum effect when combine with big amount of haste. On the other hand, 5-7% stun in so many hit in 1 min will be more benefitial in term of control.

  18. #58
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    Re: Drg 2hr, 50% haste?

    actually, you make a fascinating point. assuming a decent hit rate, and assuming that the stuns will overlap like headbutt (i THINK it does) and not like the stun spell, you could in theory stunlock something using this technique and multiple drgs.

  19. #59
    Yoshi P
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    Re: Drg 2hr, 50% haste?

    I must've missed the memo but, to what does "100 GA" refer? I'm assuming it's something to do with the idea of hitting haste cap for a zerg with a two-handed weapon, as that is what it seems to always refer to.

  20. #60
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    Re: Drg 2hr, 50% haste?

    I second the idea of the - delay grip, since it goes directly towards enhacing this extremity.. The other one would be double attack, because if you stack enough DA in, you're gonna get a sizeable number of extra hits even after considering Love's 2x attacks.

    seriously, someone needs to make a video.

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