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  1. #101
    Bagel
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    Re: Strat to Defeat AV

    The BST's and THF's in Teriggan are interchangeable, as any BLU trying to lvl off BST pets only to be foiled by a cocksucking 75rdm who comes along and Krakenclubs all the BST's to death can tell you.

  2. #102
    assburgers
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    Re: Strat to Defeat AV

    I thought all Beastman mobs could change jobs as long as there was a certain number up, leaving a few extra.

    Like, around the Boreal (Coeurl? Northeastern most GK2 mob in Xarc) spot, there are Gigas that have Tiger pets.

    I've gotten the area converted from 2 Bst's nearby, to two in the back (out of three back there) and 5 out front, nearly infinite pulls for pets.

    To do so though, I had to go kill every Bst Gigas in the nearby area, while killing the ones around the camp that weren't Bst type beat down.

    After a while they just respawned as Bsts nearby, and various other jobs far away.

  3. #103
    They're coming to take me away. Ha Ha!
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    Re: Strat to Defeat AV

    There are plenty of other places where different mobs share spawns, but if the number of Aerns up in the main area really coincide with the number of 2hrs that AV has... although if this was related to the 2hr lock as we currently suspect it, then their should only be 7 pairs so that one of the pair would constantly be down. Unless maybe it's a double switch and you need BOTH aerns of that job to be down (maybe the OP of the Aern-lock got lucky).

    3) Iirc, AV doesn't use manafont til under 80%, because he couples it with meteor/comet. I'm 99% sure the poster of this AV theory never saw manafont because he never got AV even close to 79%.
    They guy did say that on the 5th run, they messed up and left the BLM aern up and got Manafonted to hell. If we can get him to post again and maybe see if they just happened to get AV down to 79%, or if that was at some higher random interval, then we could get a bit more insight on this.

    I'm not supporting this theory blindly as some may assume. I'm as skeptical as the next guy, and I realize that the OP of this strat may be stupid/lying/lucky, but at the moment, it's the best we have to go on. Also keep in mind that AV's regen wasn't the ONLY hint we got; they also mentioned something about "the mobs surrounding AV", which, to me, sounds like it might have something to do with what we're pursuing right now.

  4. #104
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    Re: Strat to Defeat AV

    Quote Originally Posted by Mojo
    In response to what has been said about the aerns-

    I went and was looking through the DAT files to find out as much information as I could. This is what I can say.

    There are 89 Om'aerns listed in the dat file for Al'Taieu, but only 75 of these will be up at any given point in time. The aerns that aren't up are paired with some of the aerns that are, only one of those aerns can be up at the same time. The only aerns that are paired like this are in the main area of Al'Taieu. The aerns in the Mea/Dem/Holla areas don't display this behavior.

    This leaves 14 aern pairs, which is an interesting number considering AV can use 14 2 hour abilities. I went through and changed the Om'aerns to 01'aern-89'aern so I could keep track of the different aerns more easily. If you want this modified dat you can get it here.

    http://www.megaupload.com/?d=D3BE0K8P

    Each aern will always be the same job(If you go by the numbers). I have been able to collect a little data myself, although I have other things going on and it's difficult to do all of this solo. Anyways, here it is.

    Code:
    Om'Aern  Job      Partner
    01'aern  UNKNOWN  UNKNOWN
    02'aern  UNKNOWN  UNKNOWN
    03'aern  UNKNOWN  UNKNOWN
    04'aern  UNKNOWN  UNKNOWN#
    05'aern  UNKNOWN  UNKNOWN#
    06'aern  UNKNOWN  UNKNOWN
    07'aern  UNKNOWN  UNKNOWN
    08'aern  UNKNOWN  UNKNOWN
    09'aern  UNKNOWN  UNKNOWN#
    10'aern  UNKNOWN  UNKNOWN
    11'aern  UNKNOWN  UNKNOWN
    12'aern  UNKNOWN  UNKNOWN
    13'aern  UNKNOWN  UNKNOWN
    14'aern  MNK      17'aern
    15'aern  BLM      16'aern
    16'aern  RDM      15'aern
    17'aern  THF      14'aern
    18'aern  NIN      NONE
    19'aern  BLM      UNKNOWN
    20'aern  NIN      21'aern
    21'aern  DRG      20'aern
    22'aern  RDM      UNKNOWN
    23'aern  UNKNOWN  UNKNOWN#
    24'aern  SMN      UNKNOWN
    25'aern  UNKNOWN  UNKNOWN
    26'aern  UNKNOWN  UNKNOWN
    27'aern  UNKNOWN  UNKNOWN
    28'aern  UNKNOWN  UNKNOWN
    29'aern  UNKNOWN  UNKNOWN
    30'aern  UNKNOWN  UNKNOWN
    31'aern  UNKNOWN  UNKNOWN
    32'aern  UNKNOWN  UNKNOWN#
    33'aern  UNKNOWN  UNKNOWN#
    34'aern  UNKNOWN  UNKNOWN
    35'aern  UNKNOWN  UNKNOWN
    36'aern  UNKNOWN  UNKNOWN#
    37'aern  UNKNOWN  UNKNOWN
    38'aern  UNKNOWN  UNKNOWN#
    39'aern  UNKNOWN  UNKNOWN
    40'aern  UNKNOWN  UNKNOWN
    41'aern  UNKNOWN  UNKNOWN
    42'aern  UNKNOWN  UNKNOWN#
    43'aern  UNKNOWN  UNKNOWN
    44'aern  UNKNOWN  UNKNOWN#
    45'aern  UNKNOWN  UNKNOWN#
    46'aern  UNKNOWN  UNKNOWN
    47'aern  UNKNOWN  UNKNOWN
    48'aern  UNKNOWN  UNKNOWN
    49 - 89 are all by Mea/Holla/Dem areas so you don't need to worry about them. The aerns with the pound signs are aerns that I believe are partnered with other aerns(They weren't up on my server so they were the ones that didn't pop). Still need to find out the other 11 pairs, and what job is each pair.

    Code:
    04'aern[???]-??'aern[???]
    05'aern[???]-??'aern[???]
    09'aern[???]-??'aern[???]
    14'aern[MNK]-17'aern[THF]
    15'aern[BLM]-16'aern[RDM]
    20'aern[NIN]-21'aern[DRG]
    23'aern[???]-??'aern[???]
    32'aern[???]-??'aern[???]
    33'aern[???]-??'aern[???]
    36'aern[???]-??'aern[???]
    37'aern[???]-??'aern[???]
    42'aern[???]-??'aern[???]
    44'aern[???]-??'aern[???]
    45'aern[???]-??'aern[???]
    In any case, I would take all of this with a huge grain of salt. I personally believe it was just luck on the other poster's part. Other aerns inside of the palace exhibit similar behavior. Every group of 6 aerns has 2 within it that are paired with another aern. I think it's just game design, they want some variety of jobs on the aerns that pop.

    However, for the sake of completion and putting this to rest, I'm going to try and finish the list. If anybody wants to contribute, feel free. The aerns are all on 5 minute repops.
    This is very interesting.

  5. #105
    A. Body
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    Alistaire Lexander
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    Re: Strat to Defeat AV

    Quote Originally Posted by Pergo
    could I petition everyone to shift their focus from AV > Ravin Raven.... idk about anyone else, but this bastard irks me to no end.
    /translate "Birdman Cape" works, and I think that's as close as anyone's going to get to getting that thing.

  6. #106
    D. Ring
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    Re: Strat to Defeat AV

    Quote Originally Posted by Alistaire
    Quote Originally Posted by Pergo
    could I petition everyone to shift their focus from AV > Ravin Raven.... idk about anyone else, but this bastard irks me to no end.
    /translate "Birdman Cape" works, and I think that's as close as anyone's going to get to getting that thing.
    Who cares about the cape?

    WE MUST OBTAIN BIRDMAN'S CREST

    http://content.answers.com/main/cont...Eliminator.jpg

  7. #107
    Puppetmaster
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    Re: Strat to Defeat AV

    Strat been done. the Wynav been held in another part of zone while AV was pulled to bridge. keeping him away from pets doesn't do anything, he still chainspell and manafont which allows him to meteor.


    During the Zerg to lock regen has anyone tried zerging him with just the Jailer weapons with virtue Stones themselves??? see if during that Zerg certain message pop up or something happens. to be quite honest, his evasions is sooo low that level 5 toons were able to hit it while holding it...

  8. #108
    assburgers
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    Re: Strat to Defeat AV

    Quote Originally Posted by Fadian of Fairy
    Strat been done. the Wynav been held in another part of zone while AV was pulled to bridge. keeping him away from pets doesn't do anything, he still chainspell and manafont which allows him to meteor.


    During the Zerg to lock regen has anyone tried zerging him with just the Jailer weapons with virtue Stones themselves??? see if during that Zerg certain message pop up or something happens. to be quite honest, his evasions is sooo low that level 5 toons were able to hit it while holding it...
    *picard facepalm*

    Make sure while you're Jailer zerging him, that you also have people trade Glory Crowns to the Ebon Panels with the title Warrior of The Crystal.

  9. #109
    E. Body
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    Re: Strat to Defeat AV

    Quote Originally Posted by Fadian of Fairy
    Strat been done. the Wynav been held in another part of zone while AV was pulled to bridge. keeping him away from pets doesn't do anything, he still chainspell and manafont which allows him to meteor.


    During the Zerg to lock regen has anyone tried zerging him with just the Jailer weapons with virtue Stones themselves??? see if during that Zerg certain message pop up or something happens. to be quite honest, his evasions is sooo low that level 5 toons were able to hit it while holding it...
    guarantee you're not going to find a message that someone hasn't found before. remember, there's a string table on the client side with every word any NPC can say in any zone for any reason. this is how we can find information about quests, missions, ranks, etc before the servers even come up. given the number of people combing every last shred of information about AV like it's the JFK assassination, if there were any such message in the dat files, someone would have found it and a fervor would have been started over it. jailer weapons, torques, waving virtues at AV, etc. have all been tried to great extent. it was one of the first concepts ever thrown about as a possible way to beat AV. i'd imagine that if jailer weapons, ebon panels, etc had any bearing on the fight, we'd have found it by now.

  10. #110
    New Merits
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    Re: Strat to Defeat AV

    Quote Originally Posted by Kris

    Kris's theory of basic steps to defeat AV:
    Your theory can't possibly work.

    you don't have...

    Sundi: Speed.
    or

    Sundi: ... doing certain action during the fight.
    maybe SE gave us the hint here?.... http://wiki.ffxiclopedia.org/Assault...ake_the_Puppet

    Everybody /bow to AV

  11. #111
    Fishing Guru
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    Re: Strat to Defeat AV

    i just figured it out, we have to use him in the pit and then we can find his weaknesses!

  12. #112
    Groinlonger
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    Re: Strat to Defeat AV

    Edit: Finished

    Code:
    Om'Aern  Job      Partner
    01'aern  WHM      NONE
    02'aern  BST      04'aern
    03'aern  DRG      NONE
    04'aern  SMN      02'aern
    05'aern  WAR      13'aern
    06'aern  WHM      NONE
    07'aern  PLD      09'aern
    08'aern  DRK      NONE
    09'aern  DRK      07'aern
    10'aern  BRD      NONE
    11'aern  BRD      NONE
    12'aern  SAM      NONE
    13'aern  SAM      05'aern
    14'aern  MNK      17'aern
    15'aern  BLM      16'aern
    16'aern  RDM      15'aern
    17'aern  THF      14'aern
    18'aern  NIN      NONE
    19'aern  BLM      NONE
    20'aern  NIN      21'aern
    21'aern  DRG      20'aern
    22'aern  RDM      NONE
    23'aern  BST      24'aern
    24'aern  SMN      23'aern
    25'aern  WAR      NONE
    26'aern  WAR      32'aern
    27'aern  MNK      NONE
    28'aern  MNK      NONE
    29'aern  THF      NONE
    30'aern  RNG      NONE
    31'aern  RNG      NONE
    32'aern  SAM      26'aern
    33'aern  NIN      35'aern
    34'aern  DRG      NONE
    35'aern  DRG      33'aern
    36'aern  WHM      39'aern
    37'aern  PLD      38'aern
    38'aern  DRK      37'aern
    39'aern  BRD      36'aern
    40'aern  SMN      45'aern
    41'aern  MNK      44'aern
    42'aern  BLM      43'aern
    43'aern  RDM      42'aern
    44'aern  THF      41'aern
    45'aern  BST      40'aern
    46'aern  BLM      NONE
    47'aern  RDM      NONE
    Code:
    02'aern[BST]-04'aern[SMN]
    05'aern[WAR]-13'aern[SAM]
    07'aern[PLD]-09'aern[DRK]
    14'aern[MNK]-17'aern[THF]
    15'aern[BLM]-16'aern[RDM]
    20'aern[NIN]-21'aern[DRG]
    23'aern[BST]-24'aern[SMN]
    26'aern[WAR]-32'aern[SAM]
    33'aern[NIN]-35'aern[DRG]
    36'aern[WHM]-39'aern[BRD]
    37'aern[PLD]-38'aern[DRK]
    40'aern[SMN]-45'aern[BST]
    41'aern[MNK]-44'aern[THF]
    42'aern[BLM]-43'aern[RDM]
    Once again, here is the dat file if you want to see numbers instead of Om.

    http://www.megaupload.com/?d=D3BE0K8P

    Copy it over ROM3/3/15.DAT, just make sure to back up the original first. Anyways, I seriously doubt the aerns are related to AV in any way, shape, or form. The paired aerns really just seem like they're part of the level design. RNG is also absent from any aern pair, so any kind of all encompassing theory in regards to paired aerns wouldn't make sense. However, if you'd like to download the dat and make sure all of the BLM/WHM/NIN/whatever aerns are 'down', feel free.

  13. #113
    Home Theatre Aficionado
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    Re: Strat to Defeat AV

    Just another idea to toss into the ether. Let's assume that the times hes been locked before was a glitch. We can't recreate it using tradition methodology. That taken into account, maybe there is a different route to lock 2hrs. That being said, how many LS's have tried to kill the aerns while JoL was still up? Assuming that you took SE at their word, actions taken during the JoL fight can affect AV. Might be worth a test, if it hasn't already been tried.

  14. #114
    assburgers
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    Re: Strat to Defeat AV

    Quote Originally Posted by kareface
    Just another idea to toss into the ether. Let's assume that the times hes been locked before was a glitch. We can't recreate it using tradition methodology. That taken into account, maybe there is a different route to lock 2hrs. That being said, how many LS's have tried to kill the aerns while JoL was still up? Assuming that you took SE at their word, actions taken during the JoL fight can affect AV. Might be worth a test, if it hasn't already been tried.
    Lets assume that the times he was locked before wasn't a glitch.

    We simply weren't supposed to be able to lock him without completing some other task first, like stopping his regen, which then enables wyvnav locking?

  15. #115
    They're coming to take me away. Ha Ha!
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    Re: Strat to Defeat AV

    Code:
    02'aern[BST]-04'aern[SMN]
    05'aern[WAR]-13'aern[SAM]
    07'aern[PLD]-09'aern[DRK]
    14'aern[MNK]-17'aern[THF]
    15'aern[BLM]-16'aern[RDM]
    20'aern[NIN]-21'aern[DRG]
    23'aern[BST]-24'aern[SMN]
    26'aern[WAR]-32'aern[SAM]
    33'aern[NIN]-35'aern[DRG]
    36'aern[WHM]-39'aern[BRD]
    37'aern[PLD]-38'aern[DRK]
    40'aern[SMN]-45'aern[BST]
    41'aern[MNK]-44'aern[THF]
    42'aern[BLM]-43'aern[RDM]
    Very nice work, but 3 pairs with BST/SMN, and only one with BRD/WHM? You sure you didn't get one of these mixed up? All the other ones have exactly 2 instances of each pair.

    The way I see it, assuming these statistics are correct, and IF this does indeed have anything to do with locking AV then their are a few possibilities:
    A) Mistake by SE (not intending to only have a single WHM/BRD team) making Bene/SV non-lockable because it requires a double switch and you need to control BOTH pairs of Aerns
    B) Not a mistake by SE, you aren't supposed to lock Bene/SV. (Assuming double switch)
    C) Intentional to make it EASIER to lock Bene/SV assuming that the code requires you control "All instances of Aerns with the job WHM/BRD"
    D) This has nothing to do with AV and so nobody gives a damn that there is only one WHM/BRD team whether it's a mistake or not.

    If holding one or both of these pairs is in any way related to locking AV, I think the best way to hold them would be 1-2 BLMs and 1-2 BLUs. You would want to gather them all to one spot and get a Sleepga on them. Then plant the BLU directly in the middle of them and allow them to get hate while the Aerns are sleeping (Cure the BLM then maybe do a couple Exuviations or Magic Fruits in +Enmity gear) then when they wake up, hit em with a Temporal Shift or Actinic Burst while the BLM re-applies Sleepga, or perhaps the BLU could use Soporific and then the BLM could wait 30-60 seconds before overwriting with SleepgaII. Maybe add a RDM to the team to handle those stray PLDs that might trait-resist the sleeps, and for the random sleeps that are bound to occur at some point of the fight.

    Assuming that AV is meant to be the hardest fight in the game, it would not surprise me in the least if SE made all this crowd control a vital part of the fight; I mean look at JoL, Bv2, Vrtra, and Kirin, all of which were considered the hardest mobs in the game for a time due to adds. Especially Vrtra, as most of the adds from that fight had nothing to actually do with Vrtra herself (sounds like a female name to me O.o)

  16. #116
    Banned.

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    Re: Strat to Defeat AV

    How about;
    1. Hold JoL at 1%.
    2. Kill all Aern's.
    3. Kill JoL.
    4. Let AV pop.
    5. AV has no 2hrs of dead Aerns.
    6. ???.
    7. Profit!

    ?

  17. #117
    assburgers
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    Re: Strat to Defeat AV

    Quote Originally Posted by Starr
    How about;
    1. Hold JoL at 1%.
    2. Kill all Aern's.
    3. Kill JoL.
    4. Pray for AV pop.
    5. AV has no 2hrs of dead Aerns.
    6. ???.
    7. Profit!

    ?

  18. #118
    Smells like Onions
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    Re: Strat to Defeat AV

    I dont know if anyone already posted this because to much writing to read EVERYTHING lol. My LS beat Av a few months back this was how we did it. Its been a while so I not 100% sure the info is the same lol.

    1)Around 5% of JoL made a someone go jump on a lv1 job
    2)When and IF AV popped the "zombie" claimed and died none stop.
    3)Hold until everyone is ready for the epic battle
    -Side note- I was the "zombie" BST1 >.> Charm -> Die -> Raise -> Repeat (spend 2hrs doing this lmao)
    4)Had all BLM ga wyvrens so they drop fast
    5)Try and try to break AV's regen and lock 2hrs (I think get him down 10-20% not 100% sure)
    6)A basic ally with outside DD unloading on him do just fine
    7)This isnt that hard of a battle just really...really...LONG and just need to beat regen

    I probly missed some stuff but its been a while the video of the "kill shot" is on youtube [http://www.youtube.com/watch?v=bUACa8POVSo]-Can just type "Mattet" on Youtube and it'll be there

    I dont recall a lot of benedictions or meteor's/commets ^^

    Hope I could assist anyone planning on killing this beast. GL on pop/kill

  19. #119
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    Re: Strat to Defeat AV

    Quote Originally Posted by Streets
    I dont know if anyone already posted this because to much writing to read EVERYTHING lol. My LS beat Av a few months back this was how we did it. Its been a while so I not 100% sure the info is the same lol.

    1)Around 5% of JoL made a someone go jump on a lv1 job
    2)When and IF AV popped the "zombie" claimed and died none stop.
    3)Hold until everyone is ready for the epic battle
    -Side note- I was the "zombie" BST1 >.> Charm -> Die -> Raise -> Repeat (spend 2hrs doing this lmao)
    4)Had all BLM ga wyvrens so they drop fast
    5)Try and try to break AV's regen and lock 2hrs (I think get him down 10-20% not 100% sure)
    6)A basic ally with outside DD unloading on him do just fine
    7)This isnt that hard of a battle just really...really...LONG and just need to beat regen

    I probly missed some stuff but its been a while the video of the "kill shot" is on youtube [http://www.youtube.com/watch?v=bUACa8POVSo]-Can just type "Mattet" on Youtube and it'll be there

    I dont recall a lot of benedictions or meteor's/commets ^^

    Hope I could assist anyone planning on killing this beast. GL on pop/kill :)
    Is this a joke?

  20. #120
    Cerberus
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    Re: Strat to Defeat AV

    Video was posted Aug 2006. Wasn't this before the ninja fix?

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