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Thread: Einherjar: Wing/Tier 3     submit to reddit submit to twitter

  1. #121
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    Re: Einherjar: Wing/Tier 3

    Quote Originally Posted by Lyramion
    Just had dogs in Tier 3 - noone mentioned they highly sleep resistant did they? Made us fail the run
    Only about 8 times in various threads.

    Kite strat for dogs/bombs seems to be the best tactic.

  2. #122
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    Re: Einherjar: Wing/Tier 3

    Did anyone try an Elemental Seal Horde on Dogs?

  3. #123
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    Re: Einherjar: Wing/Tier 3

    well ES repose would be the same right?

  4. #124
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    Re: Einherjar: Wing/Tier 3

    They are 100% immune to all forms of sleep iirc. Fortunately, they are EXTREMELY weak and have relatively low HP. You should be able to just have people toss vokes out and then mow through them if you have more than 25ish. If you don't, well, get used to what low-man Einherjar is like. Kiting might work but we've just found the hate system in that zone to be too unreliable to use it as the focus of a strategy.

  5. #125
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    Re: Einherjar: Wing/Tier 3

    Sometimes it seems impossible to win.

    Last night we got:

    12 Ahriman + 12 Taurus, then
    12 Soulflayer + 12 triple bats.

    Ahriman went down fine, was the first thing we pulled so everyone was fresh. Taurus seemed to hit everyone without their holy waters with mortal ray. Even then some people couldn't get uncursed in time. Bout halfway through those one got off frightful roar, then a few seconds later Mow, which did heavy damage to everyone + the nasty poison. Soulflayers, well are soulflayers. Dont like to sleep, have ice spikes, generally all around nasty. Triple bats were last and spammed the aoe damage, attack down and accuracy down. Our healers just couldn't keep up with cures, and by time we finished those we had maybe 6 minutes left with everyone afflicted with attack/accuracy down. Mages had zero mp, 6 minutes in chamber with cerb boss. Halfway through my kclub zerg, cerb decides to paralyze everyone, so of course that didnt help. Just too much to take in 30 minutes. This shit is awful, nasty setups like this is killing morale.

  6. #126
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    Re: Einherjar: Wing/Tier 3

    On our last run through, we were stuck on Gerhilde's for 6 runs in a row. Beat Ortlinde and Brunhilde first try, but Gerhilde kept dealing us complete shit.

    2 runs in a row were extremely close. First run we got the room cleared and Hydra down to 6% at time out. Second run we actually killed everything but timed out waiting for box to appear. That definitely killed morale, but that's the nature of Wing 3 Einherjar. Sometimes you get the shit end of the stick.

  7. #127
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    Re: Einherjar: Wing/Tier 3

    Good to know its not just us. Tier 3 is brutal. Can't count how many times we woulda won if we had just 5 more minutes.

  8. #128
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    Re: Einherjar: Wing/Tier 3

    http://img.photobucket.com/albums/v2...331_184420.png

    This run was 6 Dragons, 6 Scorps, 6 manticores, 12 bats. I'd almost rather wipe than have this happen, I have 2 other pictures of timing out after boss was killed

  9. #129
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    Re: Einherjar: Wing/Tier 3

    We just got a wave of 6x manticores followed by Motsognir and gang.

    Yes that's right...one wave....

  10. #130
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    Re: Einherjar: Wing/Tier 3

    following what Yusu posted, this is what pretty much sealed the deal for us:

    http://i147.photobucket.com/albums/r...331_194830.jpg

    The "Unable to use Job Ability" was shield bash that would have probably let us win >.>

  11. #131
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    Re: Einherjar: Wing/Tier 3

    Anybody gathered any more info on the KB mob in tier 3 yet? I never really seen anything said about it cept for blah blah he sucks etc...

    I'm more curious in wondering if there is any way to STOP Meteor. All we noticed is when it starts spamming "Out of Control" Meteor is coming, can't remember what he says at the end of spamming "Out of Control" but as soon as that different emote comes, so does Meteor. Every other emote spam ended in like aoe stun tp move or the gay spike tp move or w/e.

    Eating those Meteors are fucking brutal and before you say just run, it's not so easy. Sometimes he only says "Out of Control" 2 times (which is rather quick mind you) and BAM in yo face.

    Last night we entered into tier 3 again for our second run to Odin and got 2x 12, 1x 6, and that boss. We started the boss with 10 mins left but, that fucking AOE stun and Meteor right behind it should just be labeled "Rapega"... Timed out with the boss @ 15% and alot of dead ppl. Sucks to, went 6/6 through tier 1 and tier 2, i was hoping for a 5 week Odin Q_Q lol...

    Maybe you guys seen something we haven't, idk, is why I'm postin ^^;

  12. #132
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    Re: Einherjar: Wing/Tier 3

    Emotes have nothing to do with his WS (thunderbolt etc), only Meteor.
    Meteor has a recast of 30 sec and a 20m range. If you up Dendainsonne's invisible jauge in less than 30 sec, he spam "Out of control" til Meteor is ready to cast (exactly 30 sec after the last)
    Angry : low jauge
    Enraged : high
    Out of control : 100%
    Mocking you : Meteor

    I wish to more explain how this mob function but sadly my engish sucks lol.

  13. #133
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    Re: Einherjar: Wing/Tier 3

    Quote Originally Posted by Tachi
    Emotes have nothing to do with his WS (thunderbolt etc), only Meteor.
    Meteor has a recast of 30 sec and a 20m range. If you up Dendainsonne's invisible jauge in less than 30 sec, he spam "Out of control" til Meteor is ready to cast (exactly 30 sec after the last)
    Angry : low jauge
    Enraged : high
    Out of control : 100%
    Mocking you : Meteor

    I wish to more explain how this mob function but sadly my engish sucks lol.
    So what you're saying is that it has an invisibile bar/gauge that when it becomes full will cause it to spam the emote "Out of controll" untill its recast on Meteor is up?(Which should be the warning to gtfo) If so how does its bar/gauge fill up? Just damage? Or like spikes of damage like those bombs that can grow?

  14. #134
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    Re: Einherjar: Wing/Tier 3

    No, not like the bombs that can grow with critical etc. This is based on a number of hits (not the dmg) in a laps of time. In others words it's more easy to up his gauge with Hundred Fist than Meikyo Shisui/nuke-spam/Mighty Strikes. It may even take 2 full min if just 3~4 DD hit him.
    He spam the emote "Out of control" only if you can fill the gauge before 30 sec (because his Meteor isn't ready) but it's not technicaly easy. If you up the gauge after 30 sec (Meteor recast ready) he will throw only 1~3 "Out of control" and directly after "Mocking you" (Meteor)
    This is not a strat to defeat him but an explanation about his IA. I know very well how he function because I filmed all my Einherjar-runs lol.

  15. #135
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    Re: Einherjar: Wing/Tier 3

    Does anyone know if gravity works on Motsognir's demons?

    We're about to do Wing 3 again, and KB and Motsognir have been our problem bosses. I'm thinking of bringing in some scholars for Graviga, since Sleepga seems to not be that reliable.

  16. #136
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    Re: Einherjar: Wing/Tier 3

    Sleepga is fine. If you are having trouble with Demons waking up every 5 seconds then you need a new kiter.

  17. #137
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    Re: Einherjar: Wing/Tier 3

    You mean for Motsognir?

  18. #138
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    Re: Einherjar: Wing/Tier 3

    Yes for kiting Chair-dude. He randomly runs back to crowd but a good kiter can easily get his attention back so the boss isn't constantly waking up his brethren.

    Should also save SV songs for this part assuming you didn't NEED to beforehand. Since mobs won't always be asleep, you are best off using a double assist for this, and these demons are a little stronger than Xarcabard demons, but nowhere near as tough as Demon NMs from that dynamis.

  19. #139
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    Re: Einherjar: Wing/Tier 3

    His hate can bounce around a little bit to people who are fighting his sons. His TP moves are on a timer(i think) and he uses AOE ones so I don't think kiting has much to do with how often the sons wake. I'm not sure on hellclap(snap?) range but just try to keep sleepers on opposite side as Motsognir/kiter so they aren't stunned when all the sons wake up. I'm not sure on grav resistance. You can tell he's gonna be boss for sure if you get 2 single waves consecutively. Had berserkrs and bhoots as single waves on our 2nd tier 3 this time and Motsognir and crew spawned after. I dunno why you'd use SV any time other than boss, we always save all melee/SV for the end. No mobs really have the hp/dangerous moves to warrant using SV save maybe logis and dragons.

  20. #140
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    Re: Einherjar: Wing/Tier 3

    It's apparent that when Motsognir wakes up the demons when he is around them after using a TP move. By kiting him away from the demons while he uses TP moves you prevent premature awakening among the demons and keep crowd control flowing smoothly.

    We usually do Extended Songs at the beginning because the timers will be ready for the boss by then. Sometimes you'll be smothered with big waves (12 - 12 - 12 - boss for example) and if you just spent 12 minutes on the first wave, you're going to want to SV the next waves so you can get to the boss faster. Most of the bosses are easy enough where SV songs would maybe only shave off 1-3 minutes (i.e. Khimaira/Hydra/Dracula).

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