got few pictures of unstable cluster yesterday. every card i turned in from him turned out drg main instead of war main. also, CoP clusters seem to start out 2 levels lower than other clusters, but with the same FP
got few pictures of unstable cluster yesterday. every card i turned in from him turned out drg main instead of war main. also, CoP clusters seem to start out 2 levels lower than other clusters, but with the same FP
My mandy (from Bubu) started at level 2 with 56 FPOriginally Posted by Kaelan
Would black mandies have different starting stats?
Originally Posted by Arthars
What Taurus did you capture the plate from?
Given identical innate feral skills, would a Apkallu or Taurus be better? Assume Auto-Regain and/or Attack Speed Bonus as innate, and then Enlight, Auto-Regen, Instant Stoneskin, Instant Dreadspikes, and/or whatever else there's room for (obviously more room on the Apkallu).
Would the Taurus' lack of FP be worth it? I guess we'll have to wait to see what Cthlonian Ray does.
Turning in an Ulli plate got me a vanilla L9 Golem, WAR/PLD with no innate abilities. (Only had the one.).
Spiders come with 59 FP.
Also, Anansi (black/red NM spider from KS30) is lv.8 WAR/RDM.
Possible Innates: <Attack Bonus> <Max MP +15%>
Not sure, both seem to be pretty good. Taurus seem to have better initial attack/str/hp but penguins have a ton of FP to play with. I think Taurus have the better TP moves to start with also but it's pretty even. With the right stuff you can fit some nice stuff on a Taurus anyways. If I could find a Taurus with some nice Inates I would love it, have a couple things waiting for my next pet.Originally Posted by Khamsin
i noticed a pattern
your pet gets an innate stats/ferial skill from the same stats/ferial skill from the plate you forge. according to friend who did a sample (not huge enough tho, he says its 20/29 w/o plate innate)
in addition, your pet have a VERY SLIGHT chance of getting a 2nd TOTALLY RANDOM FROM ALL EXISTING available stats/ferial skill
you may also encounter not getting plate stats, but getting a random stats.
so its either you get A/B stats, A/nothing stats, or nothing/B stats.
well maybe someone already noticed, sorry for being slow XD
molech at third slopeOriginally Posted by Kael
I don't think it's entirely random or from all existing skills either. Any time I've ever had an innate skill show up on a new Soul Reflector that wasn't on the original plate or naturally obtainable from that mob family, it has been related to the job class of the pet. I.e. <Magic Attack +15%> on my WAR/BLM Raptor (from Daggerclaw Dracos) or <Max MP +15%> on my WAR/RDM Spider (from Anansi). Can anyone debunk this? Such as an initial melee/melee job pet getting some MP trait that isn't normally obtainable from Soultrapping said mob-family?Originally Posted by Arthars
I have gotten several random ass skills on my Taurus collections and some not so random ones, inculding;
Magic Attack +15% (on a MNK Mob): got this one 2x so far.
Resist Petrification
Resist Bind
HP Max +15%
Well, how about... not just initial job class, but capable job class. I believe Taurus can be DRK, right?Originally Posted by Judai
I am believing that any innate traits will never ever be completely useless.
That's possible, I haven't experimented at all with what jobs a Taurus can be. Just seemed random as hell for an Inate MNK mob.![]()
I've gotten a Wivre with Resist Slow, and have seen others with something like Water Resist +2 or something. I'd call those completely useless.Originally Posted by miokomioko
My mimic came with Max MP+15% with mainjob WAR (although it can be WHM, I hear). If I never make it into a mage job, then the trait is completely useless, meaning that "never ever" would be wrong.
I mean, you "never ever" would find a soul reflector with an innate trait that could not be made use of. Ya?
This is from my tests on starting traits. When you get a plate it has a chance of having a trait from a specific list (based on mob type). When you then get that plate made into a reflector you have X chance to get the trait shown on the plate and X chance at another of the traits from that mobs obtainable trait list.
The actual chances for each trait seem to very within a mob type. Nms and different mobs of the same type seem to have specific traits that are easier to get from each of them. For instance it took me a very long time to get a slime with damage resistance bonus. But Sewer Syrup had it on plate 75% of the time and started with it on half of those. Same thing getting inate neutral attack bonus on a wyvern, but Vouivre had it on half the plates I got.
Now for bees
Demonic Tiphia
war/whm
64 FP lvl7
evasion bonus
can use pld sub.
Regardless of what your master plans are... you would never get innate MP traits for a mob family that couldn't have a mage job. Or you couldn't get innate Triple attack bonuses and such for a pet that couldn't be thief. (might be a stretch).Originally Posted by miokomioko
my chigoe with regain begs to differ.Originally Posted by miokomioko
And even if it did have TP moves, it'd never live long enough to use one!Originally Posted by Delekii
If only they had more HP, you could strap an enthunder on it and watch it own with its insane attack speed.
Someone keeps mentioning that Plantoids resist light damage, does anything resist thunder damage? Is there any elemental type that none of the Pankration-usable mobs are resistant to?
nothing good resists thunderOriginally Posted by Khamsin
like, coeurls and that's pretty much it