and then is a cakewalk once you get cid
and then is a cakewalk once you get cid
Monks are the answer to any situation in chapter 1. Get a pair of Battle Boots and set Move +1 (or +2 if you have it for some reason) and learn Chakra. With decent bravery (60+) you should be able to hit for 50-60 damage per punch.Originally Posted by Po
Only Ramza is currently a Monk for me. Should I change my other lvl 3 Knight to a Monk as well and grind for a while to get them Chakra?
It kinda depends on your stats. Punch damage is floor(PA * Br/100) * PA (* 3/2 if a Monk), so if your Bravery stat is low your damage will suffer. Swords on the other hand are just PA * WP. You should have in the neighborhood of 7 PA as a Knight, vs. 8 as a Monk I think, and the best sword at that point is 6 WP, so you're looking at ~ 96*Br/100 punch damage vs. 42 sword.Originally Posted by Po
From a quick number crunch it looks like if your Bravery is 50+ you'll do more damage per attack as a Monk.
I'm just wondering how the hell they screwed up a "wind" sound......, sounds like someone trying to play DragonForce on a flute rather than wind whoosing about.
[EDIT] Same opinion on the camera-moving thing, at the least they could have added more angles to the game and let you do it whenever the hell you want like in Jeanne D'Arc.
The slowdowns are very noticable for me, don't know how the hell they screwed that up, goes from a silky smooth 60fps (estimattion) to a craptastic 10-20fps depending on the move used, then jumps instantly back to 60fps right after.
The thunder/lightning element spells sound retarded now too. :/
Originally Posted by Kaisha
Anyways, has anybody managed to play around with DRK yet? I want to go figure out the damage equations later when I get one, but if it's anywhere close to the equations for holy swordskills (which I think they wil be, from what I've heard of the job), this job is going to be sooo brokenOriginally Posted by Auspice
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I'm not sure about the three new abilities, but the HP and MP drain skills are supposed to use the same formulas as they do for Orly and Gafgarog (PA * WP).Originally Posted by Kaelan
Also, the company is TOSE.
Woot finished chapter 1My blm is a fucking pimp. I just had him Fira the shit out of Wiegraf and Argath. Worked like a charm :D
Hehe, in my Argath fight... their BLM just went nuts casting Firas on my BLM... so... i just moved my BLM next to Argath and essentially their BLM killed him "by accident" =)
I kinda think that the BLMs did it on purpose, cause we all know how much it sucks to have to be in the same PT as Argath =P Whatever works!
best thing to do in the beginning, is buy all new guys that have at least 70+ brave for faith for if you plan for them to be melee or magic or in the case of samurai have both brave and faith about 68+ for attacking and his draw outs.Originally Posted by Turambar
Next thing you do after you have your party, is set them to be on squire with item under them and keep doing mandalia plains a few times and just kill the enemy down to 1 left and then ignore them, just attack and heal your own guys for JP. Do that until each of your squires can get the ability Accumulate (300 jp squire ability) and then end the first fight when you have enough JP or run out of potions. After getting accumulate for all your guys, do another battle and kill down to one last guy, then just have everyone accumulate/heal if needed until you can get the squire ability gain JP up, which increases the amount of JP per move. once you have those two things, start moving to other jobs, but always have at least one person as a chemist/healer and make sure everyone has squire abilities as their sub, so that they can accumulate on their main job for easy JP/leveling.
Mandalia plains is a great place to level up, cause the two places you start at 99% of the time you can easily fortify yourself to not get surrounded. So always haev at least 3 front line jobs, 1 chemist/healer(mnk is good with chakra) and just sit there and pound away at accumulate, if you have a knight in the PT, do speed break and/or power break so that the enemy doesn't hurt you or doesn't have many turns.
Do that early on and you can easily get through the battles and you level up quickly and can get to where you fight actual jobs instead of monsters, by then you should have a fully mastered thief in your party at all times (or other job with mastered thief as sub) and when you fight other jobs, like squire for example they always have gear well beyond your current placement in the map, so kill everything but them and steal from them til you have your gear. Then you'll be super powered.
In my current game, i'm just at the thief's place in like the 5th or 6th map or something, or just rescued gustav i dont' remember, and each of my guys is like level 22 with 3-4 mastered jobs. Random battles are fun cause they are still hard, but i'm well higher in level than the required maps.
That's what I usually do early on to get some jobs mastered quick.
Playing through this again is so much fun, a few translations are annoying and whatnot, slowdown isn't great but not a big deal but...
They removed a few of the fights. They also added some a few fights using Delita alone that are a complete joke. They also nerfed the hell out of concentrate, it doesn't affect everything anymore. They also supposedly removed the ultimate Spear/Shield, I wonder how much Deep Dungeon has changed.
Cid is still broken as hell, Meliadoul is now usable since you don't need equipment to be attacked by her... but I'm trying to avoid using special characters since they are all fairly powerful, and the base classes are very fun to use. I just got Balthier, and he's pretty much just a god-Mustadio, it's pretty ridiculous.
I've got 2 more weeks to enjoy this, then Disgaea! Again!
Concentrate has never worked on everything. The only thing concentrate does is ignore regular evasion (class evasion and equipment evasion). It still can't go through Blade Grasp(although I kinda wish it did :/) and it won't turn attacks that naturally have under 100% accuracy(everything under Knight job commands, for example) into 100% accuracy.Originally Posted by Ishido
I heard mixed stuff about the shield, but I'm not that far yet so I can't check. Some people said they couldn't find it, others said that it's still there, but under a different name. It wouldn't be too much of a loss if they did remove it though, thanks to the other new items they've added, especially the multiplayer-only ones.
I was wrong about the missing battles, I must have remembered the order of a few incorrectly. Also on concentrate, I'm aware that it never made breaks or steals 100%, but I'm fairly sure it increased the chance in the PSX version.
As far as the shield goes, people have been saying the shield and spear are still there, but just do not have the increased stats like they did before. I'm about to get there myself so I'll have to check it out.
When do I get Cid? I think I am nearing the end of Chapter 2. I am in the city just past Goug or w/e.
not for a while i think, he's on the 2nd to last chapter, 4 or something
You get him in Chapter 4(Last chapter), after the siege on Bethla Garrison.
When you unlock Cloud, Cid, and Balthier do they all start out at level one?
I don't mind leveling them since I want to unlock Dark Knight for Cloud but just wanted to ask.
Also, has anyone unlocked Dark Knight or Onion Knight? I'm curious as to whether or not the strength of the jobs are worth the effort to unlock.
omg this fight I am on is like impossible.
It is near the end of Chapter 2, at Golgollado Execution Point or w/e. There is like 9 people on their team to my 6 with Gaffgarion...
I read some strategies and they said you need ninjas for it, but I am nowhere near having a ninja yet.
Shit...
I would spend some time grinding for new abilities/jobs if I were you. I got stuck on that level too on PS1, and I almost considered starting a new game lol.Originally Posted by Po