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  1. #41
    Relic Weapons
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    Re: Monsters with unique skins.

    That's just wrong :c If they get to keep their Z's, Rapido should get to keep his sand.

  2. #42
    New Spam Forum
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    Ragnarok

    Re: Monsters with unique skins.

    I've seen the zzz thing before too. It's too bad we can't use beastmen in the pit, because I'd love to use Stubborn Dredvodd and have him keep his leaping into battle animation.

  3. #43
    Dice and rum
    Not necessarily in that order

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    Re: Monsters with unique skins.

    Quote Originally Posted by Hashmalum
    I've seen the zzz thing before too. It's too bad we can't use beastmen in the pit, because I'd love to use Stubborn Dredvodd and have him keep his leaping into battle animation.
    I'd challenge you with my orc who gets tired and has to rest multiple times in the middle of Hundred Fists. :D

  4. #44
    Hydra
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    Shiva

    Re: Monsters with unique skins.

    I saw the the red/black dragon 'Dahak' from evade and escape (lebros LC) used in pank, so I'm assuming you can use that one.

  5. #45
    Ridill
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    Re: Monsters with unique skins.

    Quote Originally Posted by BRP
    Quote Originally Posted by Priran
    Quote Originally Posted by Sagacious Sundi
    Were those pale crabs also reused in Zhayolm?
    might have been.

    you can use the evil weapon model with 3 things above its head, but I don't know about the ones where the body is missing
    If you mean like animated weapons, no, at least not the ones in Dynamis. There's potential for the Assault ones, but I would doubt it.
    Which assault has dynamis-xarcabard style animated weapons?

  6. #46
    Sagacious Sundi
    Guest

    Re: Monsters with unique skins.

    Quote Originally Posted by Khamsin
    Quote Originally Posted by BRP
    Quote Originally Posted by Priran
    Quote Originally Posted by Sagacious Sundi
    Were those pale crabs also reused in Zhayolm?
    might have been.

    you can use the evil weapon model with 3 things above its head, but I don't know about the ones where the body is missing
    If you mean like animated weapons, no, at least not the ones in Dynamis. There's potential for the Assault ones, but I would doubt it.
    Which assault has dynamis-xarcabard style animated weapons?
    The Price is Right? (FL Periqia)

  7. #47
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Re: Monsters with unique skins.

    Yeah, Goldemar has his own animated daggers, great axe, staves and shields.

    Vampyrs and Dvergyrs cant be used in pankration right? (i assume they are beastmen)

  8. #48
    Sagacious Sundi
    Guest

    Re: Monsters with unique skins.

    Quote Originally Posted by ronin sparthos
    Yeah, Goldemar has his own animated daggers, great axe, staves and shields.

    Vampyrs and Dvergyrs cant be used in pankration right? (i assume they are beastmen)
    Vampyrs were reported usable, but I never saw any pictures. I don't think dvergar have been tested.

  9. #49
    Relic Weapons
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    Re: Monsters with unique skins.

    Quote Originally Posted by Cylo
    Quote Originally Posted by Priran
    Quote Originally Posted by Sagacious Sundi
    I think BRP was responding to "ones where the body is missing".
    straight outta context
    a crazy motha f-er named sundi
    from the gang called producers with attidude

  10. #50
    Relic Weapons
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    Re: Monsters with unique skins.

    Quote Originally Posted by Priran
    oh yeah, pale red crabs
    where?

  11. #51
    Banned.
    Account locked at request of user.

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    Re: Monsters with unique skins.

    Quote Originally Posted by Seigfried Of Pandy
    Quote Originally Posted by Priran
    oh yeah, pale red crabs
    where?
    Tavnazia?

    edit: reminds me, there's two different scorpion models, but they're not really different colors, it's more of an animation thing

  12. #52
    The God Damn Kuno
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    Re: Monsters with unique skins.

    The Mt.Z crabs are more black/grayish, the Tavnasia ones are more redish.

  13. #53
    Sea Torques
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    Re: Monsters with unique skins.

    That may be lighting differences fooling your eyes, because my crabs are all dat swapped to a color I made, before ToA there were 2 separate ones that didn't have bags on their back and that hasn't changed. I'm not positive but I don't think I could play normally if they were a third separate model and I never got it downloaded.

  14. #54
    The God Damn Kuno
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    Re: Monsters with unique skins.

    Could be. I was in Zhay at night but they didnt look red at all, while the ones by Tav were more redish. Color debates always end bad though. >.>

  15. #55
    Relic Weapons
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    Re: Monsters with unique skins.

    Quote Originally Posted by Not Kuno
    Could be. I was in Zhay at night but they didnt look red at all, while the ones by Tav were more redish. Color debates always end bad though. >.>
    i like where this thread is going

  16. #56
    Dice and rum
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    Re: Monsters with unique skins.

    [quote=Seigfried Of Pandy]
    Quote Originally Posted by "Not Kuno":7a86b
    Could be. I was in Zhay at night but they didnt look red at all, while the ones by Tav were more redish. Color debates always end bad though. >.>
    i like where this thread is going[/quote:7a86b]

    That it's going into the red?

  17. #57
    Sea Torques
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    Re: Monsters with unique skins.

    Well, not that I would argue it anyway but I cant whip out the photoshop color picker with dat swapped crabs, sorry

  18. #58
    Hydra
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    Re: Monsters with unique skins.

    isnt KA redish crab?

  19. #59
    New Spam Forum
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    Re: Monsters with unique skins.

    No.

  20. #60
    Sea Torques
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    Re: Monsters with unique skins.

    In the context of the above discussion, yes he is a "reddish" or what I would call black crab.

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