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  1. #161
    Sagacious Sundi
    Guest

    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Quote Originally Posted by Lordshin
    Quote Originally Posted by Sagacious Sundi
    Quote Originally Posted by Hanyoko
    Summoning magic has no "themed restriction" the only thing signifigant about the cloisters is that it is an area where a gateway to their home exists. You are borrowing their power and requesting their services wherever you are.
    What about summoned elementals? (Thunder Spirit, etc.) Dun dun dun?
    Because you are summoning Spirits... not the elementals...
    The merit to lower their perp cost refers to them as elementals.

  2. #162
    Ridill
    Join Date
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    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Quote Originally Posted by Lordshin
    Quote Originally Posted by Sagacious Sundi
    Quote Originally Posted by Hanyoko
    Summoning magic has no "themed restriction" the only thing signifigant about the cloisters is that it is an area where a gateway to their home exists. You are borrowing their power and requesting their services wherever you are.
    What about summoned elementals? (Thunder Spirit, etc.) Dun dun dun?
    Because you are summoning Spirits... not the elementals...
    I've got it! The solution to Necromancer is to summon spirits of the dead in skeleton form, not undead.

  3. #163
    Sea Torques
    Join Date
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    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Quote Originally Posted by Rocl
    Quote Originally Posted by Evelyn
    Quote Originally Posted by BRP
    how he became the lord of the black market.
    I think his adopted father(who's name escapes me atm, but is mentioned in CoP) was the leader of the Tenshodo, so he just inherited it.
    Grezzo, who I believe died in the Great War. dunno about the adopted bit though.
    That makes no sense to me if he died during the War, how would Aldo know about the Tenshodo considering he was just a child? And even if his father did discuss the black market with his youngest (presumably) child, how the hell did he convince the Tenshodo to let him lead it? I'd imagine they'd off him when he was young
    Now that you mention it, it does seem kinda weird. But my memories of tenshodo background are hazy, I'd have to take another look at things. But Prishe did talk about Grezzo in CoP, which only makes sense if Grezzo was around during the great war, and I remember something about Aldo's dad dying when Aldo was young. I dunno.

  4. #164
    BRP
    BRP is offline
    Banned.

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    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Just because he inherited it doesn't mean it was instantly. Most inheritances in real life aren't even active until the person is 18.

  5. #165
    Sea Torques
    Join Date
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    Raze Azrael
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    Hyperion
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    Asura
    WoW Realm
    Blackrock

    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Lordshin
    Quote Originally Posted by Sagacious Sundi
    Quote Originally Posted by Hanyoko
    Summoning magic has no "themed restriction" the only thing signifigant about the cloisters is that it is an area where a gateway to their home exists. You are borrowing their power and requesting their services wherever you are.
    What about summoned elementals? (Thunder Spirit, etc.) Dun dun dun?
    Because you are summoning Spirits... not the elementals...
    I've got it! The solution to Necromancer is to summon spirits of the dead in skeleton form, not undead.
    exactly... thats sorta wat SE did but put their own twist in... an Automaton is essentially a skeleton and the PUP animates the Automaton just as a Necro would do to Skeletons... therefore a PUP can summon his pet at anytime of the day... People just see that PUP is not Evil and say it has nothing to do with necro.. but it is SE's alternative...

    Also.. what i meant to say in my last post was: "We are summoning a Spirit not the Elementals themselves."(just as we summon Avtars nor the Gods)
    iirc SMN mobs' elementals are easy to take down with melee right? and mobs sure as hell take my SPirits down Quickly (havent played SMN in a while so i might be wrong so correct me if i am )

  6. #166
    Old Merits
    Join Date
    Jan 2007
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    1,102
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    6
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    Phoenix

    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Quote Originally Posted by Sagacious Sundi
    Quote Originally Posted by Hanyoko
    Summoning magic has no "themed restriction" the only thing signifigant about the cloisters is that it is an area where a gateway to their home exists. You are borrowing their power and requesting their services wherever you are.
    What about summoned elementals? (Thunder Spirit, etc.) Dun dun dun?
    Elementals appear under many conditions. Usually this is from heavy weather effects, but they also can appear in areas with high magic (sky, strange apparatus). In the case of the summoner they are artificially creating (and feeding) the elemental the magic they need to sustain themselves in this plane.

    Thats it! we can make undead but you have a perpetual hp drain effect! bbrrraaaiiinnnnsss~

    *edit note*
    Is it just me or does the pixie wings look very similar to that of a puk.

  7. #167
    The Once and Future Wamoura
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    Rocl Montaigne
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    Quel'Thalas

    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Quote Originally Posted by Hanyoko
    Quote Originally Posted by Sagacious Sundi
    Quote Originally Posted by Hanyoko
    Summoning magic has no "themed restriction" the only thing signifigant about the cloisters is that it is an area where a gateway to their home exists. You are borrowing their power and requesting their services wherever you are.
    What about summoned elementals? (Thunder Spirit, etc.) Dun dun dun?
    Elementals appear under many conditions. Usually this is from heavy weather effects, but they also can appear in areas with high magic (sky, strange apparatus). In the case of the summoner they are artificially creating (and feeding) the elemental the magic they need to sustain themselves in this plane.

    Thats it! we can make undead but you have a perpetual hp drain effect! bbrrraaaiiinnnnsss~

    *edit note*
    Is it just me or does the pixie wings look very similar to that of a puk.
    It does, I'd just chalk it up to maybe Puks being created with Pixie wings (since Puks are chimeras too)

  8. #168
    Ridill
    Join Date
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    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Quote Originally Posted by Hanyoko
    Is it just me or does the pixie wings look very similar to that of a puk.
    Also, what were Puks (also called faerie wyverns or something, I though I read?) supposedly chimeras of? Same for Mandies.

  9. #169
    Sagacious Sundi
    Guest

    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Hanyoko
    Is it just me or does the pixie wings look very similar to that of a puk.
    Also, what were Puks (also called faerie wyverns or something, I though I read?) supposedly chimeras of? Same for Mandies.
    Wind wyverns, and they're supposed to be dragons with insect wings. Faerie wyvern was their family name in old Pit .dat mining.

  10. #170
    Cerberus
    Join Date
    Nov 2005
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    Re: TGS 2007 - New Job & New Monsters - 4Gamer 9.22

    Quote Originally Posted by Khamsin
    Quote Originally Posted by Hanyoko
    Is it just me or does the pixie wings look very similar to that of a puk.
    Also, what were Puks (also called faerie wyverns or something, I though I read?) supposedly chimeras of? Same for Mandies.
    dragons and vermin

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