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  1. #1
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Command line in templates for JA/Spells

    Presently in the Templates for Spells and Job Abilities, there is a section for a command line to execute it, such as "/ma Stone <t>". However, for any such command there are actually a host of different possible commands that work, for instance for Stone,

    /ma Stone <t>
    /ma Stone <st>
    /ma Stone <stnpc>
    /ma Stone <scan>

    or for Shell

    /ma Shell <t>
    /ma Shell <stpc>
    /ma Shell <me>
    /ma Shell [Player Name]
    /ma Shell <p0>
    ...
    /ma Shell <p6>
    /ma Shell <a10>
    ...

    Or even for Cure all of the above.


    Additionally, a spell such as Erase can use a number of different commands, but from none of them could one infer that it is limited to party members as targets. My suggestion is to remove that line and replace it with one that states the possible targets of a spell or ability (Self, Party Member, Enemy, etc) as they appear in the .dat files, and to add such a line to the template for BLU spells, which at present lacks either one. Sorry for posting this suggestion here but I wasn't sure if there was an appropriate talk page to suggest it, as it would apply to a number of different templates.

  2. #2
    Ridill
    Join Date
    Oct 2005
    Posts
    10,210
    BG Level
    9
    FFXI Server
    Asura

    Re: Command line in templates for JA/Spells

    Don't forget:

    /so "Horde Lullaby" <t>
    /ma "Horde Lullaby" <t>

    /nin "Utsusemi: Ni" <me>
    /ma "Utsusemi: Ni" <me>

  3. #3
    An Efficient Consumption Bundle
    Join Date
    Oct 2005
    Posts
    3,178
    BG Level
    7
    FFXIV Character
    Elyise Thierremont
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut
    WoW Realm
    Muradin

    Re: Command line in templates for JA/Spells

    I noticed there's no article for Macros or Command Line or Commands to centralize this kind of thing. I think this information warrants an article under Category: Game Mechanics.